🔧 Timberborn Mods
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Rotwall
Your colony has traveled for months through blistering deserts and toxic wastelands. Food and water
Jupiter Falls
Welcome to Jupiter Falls, a seemingly utopian valley of cascading waterfalls. Be prepared for a chal
RoadsBeGone
Experimental: removes the game's requirement that buildings and construction sites be within a short
Drink factry
🥤 Drink factry Adds a large variety of new soups, non-alcoholic drinks, alcoholic beverages, and fe
Coastal City Ruins
Lake City Ruins: Large lake area with tidal activity and a city ruins and 2 valleys.
then_non_ _ _ _ _
“It” lies sealed in this land... “It” fell into a long slumber in this land... Did “it” witness the
Construction Site Hauler
Let haulers bring construction materials to unfinished buildings. In vanilla, only builders fetch ma
Spring Famines
256x256 Designed in the familiar style of the original maps. This map is deceptively challenging. Wi
Revitalise
Restoring life and water to such a barren wasteland is a bleak prospect. But take heart; you surely
Red Scar Height Stiches
No Hoomans in shight but the land is a right proper mess and the blood of the earth never stops spil
Mesh-a-Mole
For details visit https://mod.io/g/timberborn/m/mesh-a-mole
Hooman Stairs Buildings NBS
Buildings from the New Building Styles mod, now with no visible doors. Ever wanted the stylish custo
Hooman Stairs Buildings
Vanilla Housing and Storage buildings, now with no visible doors. The classic vanilla buildings your
Wack-a-Mole
Work Around Conflicting Kits (Mods) And Make Other Little Edits too!
Sate-a-Mole
Replaces my Grape Bush, Bentos, Bot Blocks, Bot Kits and Hedge Need mods. No faction mod is required
Fourpillars
This simple mod does one thing: larger buildings only need a few supports, typically the four corner
Two Streams
Two Streams (80×100) A harsh frontier where water is plentiful, but survival isn't. Two rivers wind
Waterland Madness 3 - Spirals and Terraces
Introduction Spirals and Terraces stand as grim remnants of the Humans who once scarred this land. I
Dev Speeds
Enables Dev Speeds with default keybinding; 5 = SuperFast, 4 = Fast, SHIFT+1 = Slow. Sets the DevMod
Remove Fog
Removes fog to improve visibility. Sets FogDensity to zero (0) in the Sun blueprint.
The Beaver Retriever
Beavers do not forget their way home. When a beaver gets lost, stuck on a roof, or in any other weir
Storage Balancer
Storage Balancer adds renovations that automatically even out goods between connected storage buildi
More Building Renovations
More Building Renovations expands Building Renovations with many more upgrades across production, ag
Building Renovations
Building Renovations is back and better than before! Upgrade your buildings with new features, speci
Charcoal Beavers
Lets you play as the Charcoal Beavers from Emberpelts. Minor graphical changes, and only select buil
Emberpelts: Amenities Extension
Adds more amenities to Emberpelts. Added Decorative objects Bell, Bulletin Pole and Scarecrow. Added
Desert
The resources pictured are all you get. Good luck
List a Mole
For details visit https://mod.io/g/timberborn/m/list-a-mole#description
Choo!Choo! - Emberpelts Compatibility
Emberpelts-styled visuals for the Choo!Choo! silos and warehouses. Loads after both mods so the fact
Honey Time Fix
This mod moves the entrance to the Honey Hive so that you don't have to build it on a platform.
Not Easy Islands 2
Here, vastness is not a luxury; it is a challenge. On this windswept island, space abounds, yet wate
Four Tribes
Intended for 4 district centers for 4 colonies, does work with just 1 though
平坦却不单调
Die Jodkammer
Der verheerende Atomkrieg der Menschen hat die Welt ausradiert. Doch an der Oberfläche hat das Leben
Industrial Wasteland
"Is there a reason why we decided to settle here" "Not that I'm aware of." This map is kinda just ra
Emberpelts Update 6 and 7
This is an Archive Copy of Emberpelts for Update 6 and Update 7 (Also known as Version 0.6 and 0.7)
Shroomlands [KD]
Gigant petrified mushrooms to live on. you bette do not run low on bridges.
Dedicated Fluid Routes
Stop your fluid dumps from stealing the wrong badwater! REQUIRES HARMONY Have you ever built a fluid
Dual District Storage
Support the mods All my Timberborn mods are free. I make them for fun, because I enjoy improving the
[ES] Emerging From
Our clan lived by the river for generations, but we saw hoomans building great structures in the dis
Reclassify Resources (Top Bar)
This module reclassifies the top resource bar to better fit the classification of warehouse storage
Power Lines
Connect your buildings with invisible Power Lines instead of bulky Power Shafts! This mod completely
Choo!Choo! - Full Steam Ahead
This mod adds trains to Timberborn which can pick up goods from stations and deliver them elsewhere.
Forest Path
This mod allows for paths to be drawn through trees and bushes in forests. There is a load order cla
Unstable Core Challenge
The game gets way too easy after you divert Badwater? Then you need the Unstable Core Challenge! Eve
aquaduct island
Ruins of Old Power
A new beginning is not always a safe place to settle. Beyond the quiet forests and dry riverbeds, so
(Hard) Waterland Madness 2 - Mountain Range
Introduction By a stroke of luck, you found a mountain range with water. But over time, as you devel
All Buildings Transfer Power
This mod simply makes all buildings, and all parts of a building, be able to transfer power. Instant
Not Easy 1
A challenging map in Timberborn demands rigorous resource management right from the start. Patience
Conveyor Belts
This mod adds Conveyor Belts and Lifts to the game, allowing you to transport items between building
Disable Hauling
A simple mod that adds an option to disable hauling to all buildings with an inventory in the game.
Hurmevesi
The world is drowned, yet death by thirst awaits. Your clan is stranded on a barren island, where on
Sync Mods Pro (Dev Tool)
Seamlessly synchronize the game active mod list with a save file to easily manage missing, duplicate
Geothermal River
This river flows through a complex terrain that is rich in geothermal vents. We should make use of t
ANTBORN [KD]
Underground surviving is the only option. Rush to the center to get clean water. Forget seeing the l
Frostpunk
A map based on the game Frostpunk. Long after the ice melted away and the hoomans gone lies the ruin
Beaver Chronicles Waterfall Event Pack
Beaver Chronicles Waterfall Event Pack adds map-specific story events for the Waterfalls map. This i
我的自建地图
128X128
Population Performance Profiler
See exactly what's slowing your colony. A late-game Timberborn save can crawl, and the game gives yo
Snake River
The beavers discovered a lush land, abundant in resources and full of promise. For a time, they thri
More More More Performance! (T3MP)
A performance mod: it makes the game itself run faster. Install it, load your save, done - the simul
Storage Panel Tweaks
Lists all storage buildings in a single sortable and filterable panel instead of grouped by building
Surprises cachées
Plein de surprises dans cette carte. Quelques bonnes, mais aussi des moins agréables. Saurez-vous êt
Pausable Storage
Allows storage buildings like Stockpiles, Warehouses and Tanks to be paused and automated. Mods on S
Always Daylight
Locks the game visuals to a perpetual midday sun and skybox while keeping the underlying simulation
Challange Map WasteIsland
Challangemap : Survive Conquer all Island Find and Eliminate all Wastewater Points Turn WasteIsland
Turbocharged Pumps
This mod adds turbocharged versions of the mechanical pumps
Levee Ladder
This is the Watertight Ladder expansion for the Ladder mod. Build your way directly through levee wi
Academic's Miners Of Mountains
Academic's Miners Of Mountains (Academic's MoM) Ever wanted to actually dig into the mountain instea
Academic's Todo List
Ever placed a dozen buildings and then had no idea how much more wood, gears, or metal blocks you st
Broken Heart Lake
Broken Heart Lake is a map designed for beginners to learn the game and for experienced players who
Tech Tree Hints
Bugs, suggestions & docs for all my Timberborn mods: github.com/jamesjacko/timberborn-mods-hub - ear
Bot Storage (Powered)
Adds a specialized storage facility where idle bots can be assigned to power down, halting their res
TIMBERDUMB 2026
Огромная местность, холм на половину карты. Руины напоминающие настройки шахт и разрушенную дамбу. Е
Shaft Build Order
Forces power shafts to be built sequentially in the direction they are placed, featuring a direction
rafting
try your best to save space and keep hydrated the water looks dirty but I fixed it.
Greenwake Heights
Many early leaders have no idea what to do when a major incident is comeing, here those who have not
Rubble Scavengers
Allows builder beavers to directly scavenge building materials from nearby rubble piles instead of w
Storage Monitor
Monitors storage building resource levels to trigger automation signals based on configurable min-ma
smooth flowing water map
relaxing map for bevers
Growth & Harvest Heatmap
Bugs, suggestions & docs for all my Timberborn mods: github.com/jamesjacko/timberborn-mods-hub A tog
Compact Water Turbine
"Beavers soon realized that if a pump uses power to move water, water can move a pump to make power.
New Londwood [Updated]
The time has come to build the first city on Earth Spacelight (original creator) gave me permission
Looks Too Easy
A bountiful island with two problems: A vast and powerful underground water system, and a single uns
Love it like it leave it
The lakes map with some things that will make your playthrough much easier. Bridges and stairs are e
Bobingabout New Game Modes
Adds more `New Game Modes` based on settings I like to use when starting a new game. They're really
High Flow
Large River, with a ton of water.
OG Canyon Beautifully Remastered
Original Canyon Beautifully remastered, rearranged and modified to my personal liking. 128x128
Floods
Weather isn't the only problem you'll face...
Impending Flood - A Sub-15 Cycle Challenge Map
Beavers can swim, which obviously means they can't drown. But their houses, drinking water storage a
Waterland Madness
My first map, so I am sorry for all inconveniences Difficulty: Something between Medium and Hard dep
LongerZiplines
Allows zipline lengths up to 45 meters instead of the original 30. No other mod prerequisites. Works
MoreZiplineConnections
Allows up to 6 connections per zipline station or pylon. No other mod prerequisites. Works in releas
Tail Haven
You start with plentiful water but with some bad water contamination. Lots of land to farm or move t
Chasm of Dual Streams [128x128]
"Canyon, reborn. Multiple levels, two separate viaduct networks, and a dual-water challenge. Enginee
Fractured Aquifers
Increase water flow of ALL sources. This adds 3 lategame buildings that can be placed on the water s
Pattern Planting
Bugs, suggestions & docs for all my Timberborn mods: github.com/jamesjacko/timberborn-mods-hub Plant
first world
this is my first attempt at map creation please enjoy
Adjustable Water Sources / 可调水源
Add flow adjustment sliders for both ordinary water sources and contaminated water sources. Function
Adjustable Mechanical Pump / 可调机械液体泵
Adds an adjustable flow slider to every Mechanical Fluid Pump. Features: - Adjustable flow from 10%
The River, the Valley, and the Bad
Once, this valley was prosperous. The river still flows from the northern cliffs, feeding lakes and
TimberPlanner
A planning tool for Timberborn with a movable planner window, color selection, drag painting, erase
Dead End
(252x252) Dead End is a higher difficulty map in the familiar style of the default maps. This map wi
TimberMover
**TimberMover** ******Important: Required Dependency****** TimberMover requires Harmony to be instal
Crimson Falls [128x128]
"Before the water ran red, this place was a sanctuary of the Ancients. They harnessed the earth's in
Wood You Look At The Log
"Just one more cycle" and the sun is already up? This mod is for you! After setting a time limit, th
Short Commute
Short Commute Keeps employed beavers in homes close to their workplace, measured by road distance —
X-Ray
Support the mods All my Timberborn mods are free. I make them for fun, because I enjoy improving the
TIMBERPUNK 2 [LEGACY EDITION]
legacy edition is the old (1.12) version of the map for those who enjoy the classic, and more easy v
Extra Animations
This mod adds support for other mods to add animations to existing models. It includes a new wave an
The Deepworks
Size: 128x128 As name would suggest, there is more to this map than meets the eye. Although keen bea
Across the bad water
(128x128) Seeptime
Your Survival Struggle Begins! On Seeptime, you start trapped inside a vibrant but isolated oasis, s
Grid Cutting Patterns
Bugs, suggestions & docs for all my Timberborn mods: github.com/jamesjacko/timberborn-mods-hub Cut t
The Evil Twin V2 (69x69)
A small and challenging map dominated by a fast-flowing Badwater river featuring Underground Ruins,
Pause After Construction
Checkbox that pauses the building after construction is complete.
Insane Lakes
Welcome to the lakes map be prepared to see everything blown away ladsburg explosives set up everywh
Underneath
Le salut viendra des profondeurs. Ou pas.
Ledge Logging
Ledge Logging Beavers refuse to clear a tree or plant they can't path right up to — and a single one
Sawdust Industry
Sawdust Industry adds a full sawdust processing chain: from logging to soil, fuel, and food. The mod
The Green Arena (64x64)
According to the elders, this lush paradise was once an arena. Nowadays, the once glistening white w
zxuiji -m- Hauler Flags
Being abandoned in favour of Meet-a-Mole which is absorbing this (WIP). I think I managed to load th
Stoneclaw Gorge [Dragonclaws]
A mountainous map designed for the Dragonclaws Faction featuring sheer cliffs, limited flat land, an
Hidden Falls
Eine einfache Karte mit kleinen Überraschungen
Academic's Rainborn
Current version 0.2.0.4: Adds weather to Timberborn. Rain, acid rain, and sandstorms. Storms roll ac
Bad Tide Isle [KD]
This is a challenging map for these who like to expanse through dangerous islands and overcome rough
Alternate Lakes
An alternate version of Lakes. Hoomans legacy has destroyed a fledgling colony at the old start loca
The Lunch Fasillity
Ancient beaver history includes tales of the hoomans using this "Lunch Fasillity"* to send Unstable
The Old Cooling Tower Helix
Under the old cooling tower might not be the best place to live for most beavers, but for the hardy
Green Hills
128X128 Lots of water and green areas to build a future for your beavers. Some science and reserves.
Murland
It will get more difficult with each cycle. it is my first map, lets try
Atlas Valley
128 X 128 5 water sources 1 water seep 2 water aquifers 2 bad water Sources 1 Bad water seep 2 Badti
Zipline Walk-Through
Ever wished your zipline network had a proper hub? Place two Zipline Stations back-to-back and your
MegaAI
Stops beavers getting stuck while building megaprojects. Buildings won't complete while a beaver nee
Duckies [ModContest1]
Adds duck nests and houses that spawn ambient ducks. Boosts crops as an alternative to beehives. Duc
Dragonclaws [ModContest1]
Adds the Dragonclaws, a cave-nesting faction built around charcoal, climbing, scavenging, glider rou
Where Wyrms Wait [ModContest1]
Where Wyrms Wait You’ve tamed the river. You’ve greened the wastes. You think you’ve won. But beneat
Hand Drawn Tails [ModContest1]
Hand-drawn tails for Folktails and Iron Teeth. This mod add 95! YES 95! Hand drawn tails using procr
Annoot'sCustomTailPack [ModContest1]
A custom tail pack including 6 new tail designs for your beavers :) there are 3 designs themed after
Dam Stranding[ModContest1]
A simple mod that tries to solve the issue of beavers stranding each other. Powershafts now don't ha
Valley of Crows
Map inspired by Frostpunk and Timberpunk 2 <3 Size: 256x256 A post-apocalyptic survival map set in t
Mod Menu [ModContest1]
Mod Menu The Timberborn mod command center players and creators can rely on: instant clarity, zero
ModContest1_Market
The market is a building used to store essential goods like water and food. It is especially helpful
PunkTails [ModContest1]
You can't go out looking like that! Stick it to "the man" with this collection of risky, cutting edg
Blight
Blight Description My latest mod introduces an aggressive, adaptive challenge to the game (hopefully
Smart Production Control [ModContest1]
Stop micromanaging your production ✨ Smart Production Control adds an Auto-Pause checkbox to every w
Building Picker/Remover [ModContest1]
Building Picker/Remover Don't just make life better for your beavers - treat yourself, too! TL;DR: D
Casthorde [ModContest1]
A Cooperative Multiplayer Mod for Timberborn Casthorde transforms Timberborn into a cooperative expe
Dotted Range
Islands dot in an encompassing body of good water, at least, good for now. The beavers must find the
Converging streams
Upon the side of a mountain are the remains of what once was a great river. As the name suggests it'
The Lost Spires
The Spires have long outlasted their human creators, but leave behind little traces of their origina
DecoMore Blocks
If you like massive architecture... Build beyond vanilla shapes. DecoBlocks adds decorative building
Emergency Priority [ModContest1]
Adds a sixth priority level — Emergency — above Very High for construction sites. When something abs
More HTTP API - Automations [ModContest1]
This is an expansion mod for More HTTP API that adds automation data to the HTTP API. It powers the
More HTTP API [ModContest1]
This mod adds more HTTP API capacities to Timberborn, letting you read and interact with your game i
[ModContest1] The FrostyWhiskers
Add another new custom faction !!! ACTIVATE THE TUTORIAL !!! Robots awaken from their deep slumber.
Ocean
Ocean with a starter island. No badtides.
Pride Tails & Banners [ModContest1]
Let your beavers express their true selves
The Valley
Welcome to The Valley , this is a 150x200 map for up to 3 players , plenty of resourses and hidden t
Wood Workers Tails and Banners [ModContest1]
Brand New (technically) but Old, Medieval and Rusted (mentally) new tails and banners. - 4 Tails Dec
Folk Forrest Tails and Banners [ModContest1]
Adding whimsical visual flavor to your favorite Beaver Village! Show the Beavers you care about them
ResourceTrend
A simple mod that adds resource trends to the UI
Walkable And Stackable FloodGates [ModContest1]
Add walkable and stackable flood gates, so you don't need make weird workarounds for your damm's Per
Damn Dam Degradation [ModContest1]
Damn Dam Degradation IMPORTANT This Mod requires Mod Settings by eMka to function. Your dams are no
Colorado River Springs
Humans have destroyed the Colorado River.They wanted to build a gigantic dam. But it was never finis
Volcanic Crater
Start in the middle of the map in a volcanic crater with a waterfall-fed lake.
timbernuq
divirta-se
Zxuiji's Meshes
Meshes (both mine and from others) that some my mods rely on existing Ignore the AVR warning, planni
Group Tools [ModContest1]
Multi-select buildings and roads by holding Shift (click to toggle one, or drag a box), then delete
Rice Powder
Adds "Rice Powder" to the game. Totally normal rice powder. Absolutely culinary. No further question
Badfurs [ModContest1]
This mod adds a new faction, the Badfurs, who favor Badwater. Description Since the introduction of
Cenote
a small
Watertight Utilities - More Groups Patch
A patch for my Watertight Utilities mod to use the subgroups added by the great quality of life mod
THE GRAND RIFTS [PLUS]
Now 'GRAND RIFTS' includes objects from the game's release update. Due to the Workshop acting glitch
TECHNOTOWN(BETA)
Sorry, the proper description isn't ready yet, the map is under construction, it's conceived as a ci
Keystone
Keystone — Ecology for Timberborn Beavers are nature's keystone species. Take their role further — c
Gran Canaria
Gran Canaria ist eine Insel im Atlantik. Der Norden ist Gespickt von grünen Wäldern. Der Süden hinge
DecoMore
Your beavers deserve a cozy settlement too. DecoMore adds small decorative props, plants, furniture,
Tree Of Life
Tree of Life A monumental tree evolving slowly if cared for. This mod adds a sacred tree to the game
Danger & Trouble Banners [ModContest1]
This mod only adds decorative banners. The dangerous beavers are imaginary! Cute perhaps? Currently
Too Many Signs [ModContest1]
No metropolis is complete without proper signage! A large collection of signs in different shapes fe
BionicBeaver [ModContest1]
Three cybernetic upgrades produced by the Bot Component Factory and consumed by beavers for a 7-day
Dwarven Valley
Fun and easy map with hidden mines and paths.
4 Zipline Connections
A mod to double the zipline connection number to 4. Currently this only affects the zipline station.
Drainplug
Beaver Chronicles - Campfire Mystery [ModContest1]
Join the beavers around the Campfire, where warm light, tired paws, and late-night stories turn an o
Ancient Aquifer
Aquifers lie beneath the stone of this ancient valley. Can you grow your colony before a badtide was
Beaver Chronicles - Scenarios & Narrative Events
Beaver Chronicles adds narrative events, colony choices, and remembered consequences to Timberborn.
Cycle Rewards [ModContest1]
Every cycle you get to chose one of 3 randomly picked rewards. Rewards can: Add Science Points Give
Stormreach
"i'm not sure," said Ullapek, "that obtaining fresh water is going to be the main problem here..." -
Advertisement & Mascots [ModContest1]
My entry for the Mod-making contest! This mod will add in 13 banner art pieces designed to be fun an
Beaver Task Display [ModContest1]
Ever wondered why a beaver is wandering off, or which warehouse a hauler is heading to? Beaver Task
LogBook [ModContest1]
LogBook gives you a charts window for every metric in your settlement: goods stockpiles, population,
New Building Styles [ModContest1]
Some new designs for existing buildings plus a few new things I wanted to see in the game! This mod
Down the Mountain Side River
A 100x256 map with water flowing from right by spawn to the bottom on the opposite side of the map.
Building Mover [ModContest1]
A mod that lets you relocate fully constructed buildings - along with their internal storage, staff,
Pharaoh III New
Relax
More Mines [ModContest1]
Adds underground minerals which can be mined using tunnels, new buildings to process the ore, and a
Beaverton 1-3 Players
A traditional map featuring forking rivers and a large badwater lake. Beaver Buddies required! Up to
Crater Escape
Your beavers have landed themselves in the center of a crater, luckily your home colony sent some su
Nile Crops [ModContest1]
With this mod, the fertility of the soil can be increased by flooding it. Flooding crops (Carrots, W
Pizzeria [ModContest1]
Have you ever eaten pizza while playing Timberborn? No? Well, now you can enjoy watching your beaver
Deep Woods
This massive jungle, while not untouched by humanity, has at least survived its downfall. However, l
Beaver HR Department [ModContest1]
Assign individual beavers to workplaces. YOU decide who works where. IMPORTANT This Mod requires Mod
Muck Mountain
The foolish Hoomans tried to tame this great landscape but perished in a flood during a treck to the
big island
large island map, lots of water but a drought could be deadly.
Trade Office [ModContest1]
Buy and sell resources, with a dynamic economy that changes over time and in response to player acti
Genders: A procreation overhaul
Adds Genders to beavers. Features include: Pregnancy, Beavers aren't just created instantly when 2 A
Stuttgart 21 (167x176)
We have discovered the ruins of a long-extinct civilization. This former city lies within a basin of
surprising valley
Surprising Valley Carved between fertile green mountains and vast dry cliffs, Surprising Valley is a
Buildable Map Editor Items [ModContest1]
Buildable Map Editor Items Bring selected map editor items into normal gameplay. This mod makes seve
Mejiro Speed Controler
This is a simple mod that expands the control over game speed. By clicking the icon on the far right
Kitan Multiplayer (1-4 Players)
A Hexagonal island map inspired by The Settlers of Catan. There is also a Singleplayer Version of th
Deep Reservoir Aquifers [ModContest1]
# Deep Reservoir Aquifers Deep aquifers do not answer to the weather and the best beaver scientists
Kitan (A Settlers of Catan Map)
A Hexagonal island map inspired by The Settlers of Catan. There is also a Multiplayer Version of thi
Dynamic Tails & Banners [ModContest1]
This mod adds Dynamic Tails and Banners to the game. Tails and banners can change based on certain c
Sun Tail [ModContest1]
Adds a new beaver tail paint job to the game. I couldn't decide whether it looks better without or w
Windmill Elevation Multiplier [ModContest1]
Windmills in vanilla Timberborn don't care about elevation. A windmill sitting on flat dirt produces
Forestlake
my second map
well my second map, hope you like it! Found out you can set sources negative!
my first map
my first map, hope you like it!
Gravitational Water Pump [ModContest1]
A simple mod that add pumps that works by gravitation, no workers or power needed. Need to be placed
Water Purification
Water Purification I usually prefer playing on harder difficulties, but Timberborn’s endgame often t
The Twin Falls (45 x 45)
The Twin Falls is a very micro map (45 x 45) designed for maxmimal fun decorations on the surface. A
Waterfall (77x77)
The map is 77x77 in size. Two sources of good water, a lake, natural transitions between land areas.
Configurable Time [ModContest1]
Configurable Time lets you adjust how long Timberborn days last and customize the game speed buttons
Bakas Mountian Rivers V1 (Bottom Start)
The Last Mountain, With Aboundant Fresh Water we could find. It seems like this will be an easy star
Save Custom Difficulties [ModContest1]
Allows saving & loading custom difficulty presets. Share yours online with others, or try theirs! My
The Evolving Peaks and Squirrel Island
Three Peaks watch over the land beneath them, draining into the vast squirrel lake and carving large
Buyer's Remorse
Lush greenery and ample groundwater flows make for an intially inviting location for a beaver colony
hill country
You start on a small island with little wood. There's land not far from you. Can you build beyond th
河谷
"The open and fertile river valley is said to have been left with some little surprises by humans."
Hydrating Swim [ModContest1]
Beavers recover Thirst while in water. # Hydrating Swim Beavers are at home in the water. If they ar
Food Expiration [ModContest1]
Food in storage now spoils. Cooked and processed foods go bad faster than raw ingredients, so endles
Moonfall Colony – Awakening (No Water, Wait or Die)
„What looks like hope won’t last. Survive long enough… and something might change.“ +**+ 🌕 Moonfall
Strong Undercurrents
A powerful river runs through this valley and you were tasked with taming it and taking advantage of
Colony Planner
Plan your colony early on by being able to place down buildings before you unlock them!
Market++
Allows markets to buy and sell all of the vanilla resources, and buy science points. Requires my Mar
ConfigurableGameSpeeds
Customize the preset game speed buttons from the Mod Settings menu!
Watertight Utilities
Watertight Utilities A simple addition of a few watertight utility blocks. These are things I found
EzShaft
EzShaft — Drag Power Shafts Straight Through Solid Ground The sister mod to EasyTube, for power. Dra
Twin Rivers
Max size map (256x256) works on both folktails and iron teeth Your Beavers got lucky finding a natur
Build Queue
BuildQueue — See What Your Beavers Will Build Next, And Reorder It A draggable side panel that lists
[ModContest1] Growth Heatmap
Plant Growth Heatmap Visualize plant growth with a dynamic color heatmap. Shift + Y → Toggle trees S
Move Building
Adds a Move Building tool that relocates a placed building to a new tile instantly, preserving inven
Better Productivity Stats [ModContest1]
Better Productivity Stats Instantly see which buildings are productive, blocked, understaffed, or st
Heartlake and Waterfalls
Cute with several bad and good water spots. Featuring a heart shaped lake as per the name. I have be
Efficient Workplaces [ModContest1]
This mod adds more workplaces to do work in a more efficient way. Workplaces: Wood Workshop: can pro
a Great first choice
Those before buit a great city nearby but a few great water sources remain. Some must be cleaned bef
Hoover Dam
Hoover Dam destroyed due to lack of upkeep, now an oasis or possibly ticking time bomb
Radial Toolbar [ModContest1]
This mod adds a radial toolbar for tool actions, so you can open your tools quickly without moving t
(Starter map)hidden treasures
A new map made for begginers to get used to the game and see how to do things with time and i added
Mother Nature
Mother Nature holds many secrets
5 rivers
5 rivers merge into one basin. plenty of reasources.
Trenton Energy Facility
When Jerischo and his scout unit returned from their mission, he said that they had found a vast riv
paradise
after years and years of searching, the beavers finnally found it. a massive valley with everything
zxuiji -m- Adaptors Have Whitepaws (AD+WP)
For details visit https://mod.io/g/timberborn/m/adaptorshavewhitepaws#description
zxuiji -m- Adaptors Have LeafCoats (AD+LC)
For details visit https://mod.io/g/timberborn/m/adaptorshaveleafcoats#description
zxuiji -m- Adaptors Have Emberpelts (AD+EP)
For details visit https://mod.io/g/timberborn/m/adaptorshaveemberpelts#description
zxuiji -m- Adaptors Have IronTeeth (AD+IT)
For details visit https://mod.io/g/timberborn/m/adaptorshaveironteeth#description
zxuiji -m- Adaptors Have Folktails (AD+FT)
For details visit https://mod.io/g/timberborn/m/adaptorshavefolktails
zxuiji -m- Adaptors (AD)
For details visit https://mod.io/g/timberborn/m/adaptors#description
Saxonian Switzerland V0-95
Can your Beavers bring Saxon Switzerland back to life? I’ve tried to recreate Saxon Switzerland as a
AutoScaffold
AutoScaffold Fills in the missing foundation when you place a building where vanilla wouldn't let yo
Distro Storages
Distro Storages allows Storage buildings to send items directly to nearby buildings through a short-
Twinflow Basin
The Beaver’s Crossroads A land shaped by twin rivers and divided terrain. Fertile green corridors of
Troubled Volcano
This once dormant volcano is now...troubled. Badwater leaks from it's vents, flooding through the ab
Map Filter
Enhances custom map selection with filtering capabilities.
Recultivator plants Trees
Earth Recultivator - Real Trees The Earth Recultivator now does what it was always meant to do: actu
Strange Curved Streams V1.1
I've just found out that even though the map is named "Strange Curved Streams" it often appears as "
TIMBERPUNK 1 REDUX [open beta]
spiritual remake of TIMBERPUNK 1 map has been tested but issues can still be a possibility THIS IS N
Map Size Tweaks
Replaces the strict 256-tile dimension limit with a 65536 total tile area limit, allowing you to cre
More District Crossings
Adds tubeway and zipline district crossings. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip
EzTube
EzTube — Drag Tubes Straight Through Mountains Tired of the tunnel → wait → remove platform → finall
IronTeeth Extention -Harvest-
IronTeeth have learned farming techniques from the Folktails! They can now cultivate aquatic crops,
Housing Tweaks
Allows changing the capacity of housing buildings. Settings: Settings - Mod Settings (settings are s
温柔峡谷128
海狸们跋山涉水,历经千辛万苦,终于寻到了一处理想的自然峡谷,这里的资源丰富,水源充足,恶水也离得较远,有相当可观的发展空间。但地势较低,如何应对恶水潮是海狸们必须思考的首要问题。
The Cliff - La Falaise
V1 - 77x144 A V1 but old fashion map for the satisfaction of using hydropower and building dams - an
List All Goods
This mod forces the top bar to permanently display every good in the game, even if you currently hav
Hell Deluge 1-2 Players
A Map designed for 1-2 Players. The players must unblock the rivers on each side and create an expan
Triple Ring Rivers V1
96x256 4 water sources of 2.5 strength each, 10 strength total. 4 bad water sources, 2 enabled from
Lakes and Bridges V1
Lakes and Bridges. My entry for Update 6 Map Contest 4. Size: 100x192 Plenty of water generation, 3
terra flora
The New Quarry
This is NOT my original map!!! This is an edit of 'The Old Quarry' by The Big Don: https://steamcomm
Pipe of Damocles Co-op 1-4
150 X 250 8 water sources 4 water seeps 6 water Aquifers 6 Badwater sources 5 bad water seeps 12 bad
Folktail - Dandelion Smoothie
Your herbalists have nothing to do, because you redirected all the bad water and only bots are worki
Triple Planks and Gears
1 Log produces 3 Planks, 1 Plank produces 3 Gears
River Connection Multiplayer 2-Players Only
Multiplay Mod Required Two Players Only!!! Normal Map Version 1.00
Fill the Lake - Remplir le Lac
V1 - 120x240 Easy start. But then ? How do you keep this lake filled with clear water ? ------------
The Grand Aqueduct
The remains of a grand aqueduct surround the edges of the map with two fallen hooman cities in the n
Water Treatment Facility
Ancient water treatment facility. Get power to the aquifier ASAP.
Soya Beaver
Expands Soybean Crop and provides delicious alternatives that make your Beavers happy! For Iron Teet
Friendly Map
Anfänger Map / Friendly
Pipe of Damocles
150 X 250 8 water sources 4 water seeps 6 water Aquifers 6 Badwater sources 5 bad water seeps 12 bad
Load Game Mod Validator
Replaces the vanilla dual-list mod incompatibility screen with a single unified list. Settings: Sett
[1.0]Quzhou, Zhejiang, China
Map rebuild from an Asian river valley city's terrain heightmap data, emphasized and blurred for gam
Building Banners
Building Decals came back to Timberborn V1 with a new name: Building Banners! Give your buildings so
Food factry
食品工場 Food Factory アイアンティースの作物・樹木・食品工場を植えられるようになると食べられる食品が増えます. As you unlock the ability to plant cr
Beavers For Real
The Awakening (What this mod does): This mod awakens the primal instincts dormant in your colony's D
Automation Tweaks
A collection of quality-of-life tweaks for Timberborn that enhances automation. More colors. Relay R
Seep Cover
Add a Cover for the Water Seep and Badwater Seep. Works like the Folkails Badwater Dome. For Folktai
Hope (256x256)
Elders tell us stories of the Stó꞉lō the river people of old. Their home in the Cascades became know
Infinite Stockpiles (Dev Tool)
Keeps all storage buildings 50% full Storage buildings start 50% full when built, and stay always 50
The Delta (128 x 128)
Raederle's original magestic falls of beauty map: The Delta, now updated for 1.0! This gorgeous fall
The Pie (220 x 220)
The Pie has a fantasy feel and flourish. How many pieces of the pie will you claim for yourself in t
Five Springs - Cinq Sources
V1 - 128x128 A balanced map, great for beginners but can be challenging to be ready for badtide and
Small River: A Riverborne Addon
Adds a small sending dock (Raft Castoff) and a small receiving dock (Raft Catch) under District Mana
FloodPunk
After the long winter passed, the glaciers began to melt. A group of beavers found hooman ruins surr
Fun Map 1.0
Update 1.0 This map was made after the 1.0 update. Have fun
Coffee for Folktails
Drinking coffee can be also relaxing and pleasant. Now Folktails can enjoy their Fika, while Irontee
More Achievements
Adds 26 new achievements to Timberborn, including 7 secret ones to discover during gameplay. More ac
Dying land Co-op 1-4
256 x 128 8 water sources 2 water seeps 2 water aquifers 7 bad water seeps 9 badtide pipes 6 mines 2
Dead land Co-op 1-4
256 x 128 4 water sources 2 water seeps 6 water aquifers 7 Bad water sources 2 bad water seeps 7 bad
by to Kenshi Revival
Map: Former Slave Valley Difficulty: High Terrain type: Deep valley with steep slopes Recommended nu
*Tail decals* Flags of the World: America
Hi, this is second part of my "Flags of the World" project. This time I made flags from american con
Wonder Automation
Adds an automation terminal to Wonders, allowing them to be automatically launched via automation si
🌊 Big River 🌊 / Coop / v1
Map for 1-2 players with several events. Map has a lot of lost civilization item that you can fin in
🏔️ Sky islands 🏔️ Coop V1.0.2
Coop map for 1-2 players It's island world where you should survive using broke ways Notice: If you
[Building Blueprints] Verti-Lodge <Ground Floor>
The Verti-Lodge ground floor, suitable for a first day build! See the other "Verti-Lodge" blueprints
[Building Blueprints] Verti-Lodge <Full>
The Verti-Lodge - my take on the FolkTails apartment. Contains lots of small storage for quick food
Great Nile
Map: The Great Nile Difficulty: Medium Terrain type: Many islands separated by streams Recommended n
The Dragon's Reach
🏮 The Chronicle of the Sunken Terraces "The ancestors of the Tall-Walkers once carved these earth-s
Contemplation Hammock
Anywhere you can sit quietly, you can contemplate. Hammocks and benches also satisfy the contemplati
Always Sunny
AlwaysSunny — Lock the Lighting to Permanent Daytime Tired of pausing the game every night just to s
Bot Storage
Adds a storage facility where bots can be assigned to power down, halting their aging and resource c
Atlas Moutains Co-op 1-4
150 x 250 2 Water Sources 4 water seeps 4 Water Aquifers 4 Bad water Sources 2 Bad water seeps 24 Ba
Silence of the Carousels
This mod silences the looping carousel music.
Flowhaven
Flowhaven 90x 65 map
Old Civilization
With the remnants of the old (human) civilization, who knows what dangers await...
*Tail decals* Flags of the World: Europe
My first mod. After I finally understood how it works, I bring you the "FLAGS OF THE WORLD". Startin
[Building Blueprints] New Blueprint
All you need for folktail bakery and grilling treats! 4 layers with one of each building type to mak
Presure Multiplayer 1-4
Pressure Map – Multiplayer Edition This is a heavily edited version of the Pressure map from Timberb
Thunder Mountain
After a recent scouting expedition, the beavers have found a most interesting place to settle: A reg
[Building Blueprints] Folktail Compact Industrial Zone
Layered industrial zone with 2 of every building except the centrifuge. Some small storage is also i
[Building Blueprints] Spiral Stairs
Spiral stairs up to 4th level. First set of stairs wouldn't copy : (
Island Falls
200x200 map. Three underground mines, three geothermals, four badtide sources and fourty two water s
FALLOUT London 2177
"Every beaver kit is raised on the same old warning: when the fire came, it fell first on London." ~
Shima-tail
Give the beavers a little stripey stripeyness. Folktales get Teal/White stripes. Ironteeth get Purpl
Dog Statue
There have been legends passed down from beaver to beaver of the hooman's best friend. It's become i
Early Automation
Makes all automation technology free: 0 science cost and 0 resource cost. All automation buildings a
Vertical Spreading
Vertical Spreading for trees.
My Little Pony Cutie Marks
Just a random collection of cutie marks decals from my little pony
Terra Quadra
Four different terrains for your beavers to concur! Choose your favorite to colonize or spread out!
The Mountain's Roots
Mountains, canyons, and craters inspired by Norways Fjords. This large map is not meant to be easy t
The Old Quarry
An old hooman quarry rabaged by time. 80x80 map. Two underground mines, one badtide source and four
Seaflow Confluence
Features floodplains that lead out to sea. A few mesas and rock outcropping bring freshwater. There
Space above the water source
Enable the cantilever to cover the water source
Three trees 2 (31x31)
You have only three trees. Start by building a small warehouse. Will you go south, where blueberries
Pressure 2
Modified pressure map. With relics, geothermal fields, and aquifers
Bath Bombs
You're gonna have a splash. The beavers have just recovered a hooman's genius invention: Bath bombs!
Re-Evaporation for 1.0
Description Disclaimer: I didn't create the mod; it is refactored from Evaporation by Remoiry. I did
Raised Rivers 2
A map made for Folktails but is useble with the Iron Teeth. The map is made so that you have to util
Map Marx
256x256 Version 1.0
Badwater Refinery
Badwater Refinery - Make Water from Badwater Requires mod: zxuiji -m- Append Vanilla Resources https
Tri Peak National Park
Tri Peak National Park
ENGITOPIA'S PEAK
Note: i bought this game because of RCE so i made a map with a poocano to honor the incidents. The
amsterville
if you want
Ram (Hydraulic) Pump
This mod adds Ram (Hydraulic) Pumps, a mid-game pump that operates without power but requires water
IronHedge
Adds decorative Hedge to Iron Teeth, allowing them to appreciate nature like their Folk Tail cousins
Greendome and Lakes
That was a Greendome, rebuild it and give it new life. But be careful, there are a few secrets to di
Timberbot API
Tell Claude "keep my beavers alive and get to 77 wellbeing" and watch it figure out the rest. It rea
nueva Castoria
Un mapa con mucha aguita
Depth Monitor
Monitors depth levels to trigger automation signals based on configurable min-max thresholds. Mods o
Watershade Valley
Watershade Valley A place where water still remembers the old world—and where we must remind it who
Timberspire
Timberspire 128x128 map
mapa facil arbol
Modo facil
Overhaul Sky
I'm finally happy enough to publish it: my sky overhaul mod is live on Steam & mod.io! I've included
UnPath
Tired of having to delete paths to place stairs or buildings? Unpath streamlines your construction b
Skyblight & Badrain Weather
When the skies themselves conspire, no dam can save you. The Skyblight & Badrain expansion for Modda
Volcano 256x256 [1.0 features]
*EASY/MEDIUM* Map with a centered volcano thats going to erupt in 15 days when second cycle begins.
Satelite Pit 128x128 (Multiplayer)
A 128 x 128 size map for 2 players. Designed for use with Multiplayer mod
Hand Drawn Tail Decals
I hand drew these myself! If these are well received i will make more! Update 6-9-2026 - New decals
Waterfall Multiplayer 2 players
This is a multiplayer version of the official Waterfall map. Some changes were made to fit a second
The Four Blessings
The Four Blessings is a river system manufactured by humans. It was previously used for mass farming
Enhanced Relay
Adds NOR, NAND, and XNOR logic operations to Relay buildings for advanced automation.
[1.0] The Ruins of Buckspire 256x256
After months of migration, our scouts came across a perfect location to build our civilization, bene
AVATAR THE WAY OF THE BEAVER
New Londwood Redux
New Londwood Redux Über Feedback würde ich mich freuen ^^
위대한 항로 korea
자신있으면 도전해봐~
MicroDiorama_v2 (16x16)
16x16 map - 1 water source (2 total strength) - 0 bad water sources - 1 underground ruins - 1 relic
Priorities
Updated 3/21 - High flowrate water no mamsey pamsey trickle. Fair Warning (on what should be an easy
Edge Battery
Gravity battery that can be put on the edge of the map.
AVATAR PANDORA'S LODGE
note: u need the mods to get this map to work ( those mods do not change any gameplay ) in one pictu
Sluice Control
Adds some automation controls to Luke's Sluice Is Back! mod's sluice objects, similar to what Simple
The Barkimedes Screw
This mod adds an Archimedes Screw to allow you to transport water uphill in the early stages of the
铁牙轮椅图
这是个描述
Oak Plateau
A large plateau is spawn. Space is aquired through choping forest down. Built with Iron Teeth in min
Atlantis refloated Multiplayer version 4 players
Will you let the last blow come to this former Utopia, or restore its erstwhile glory? An amped up v
Twisting craigs Multiplayer version 2 players
A winding river dominated by rocky spires and dried out riverbeds, strewn with treasure caches. An a
WaterPunk2 Multiplayer version 2 players
A loosely Frostpunk inspired map, the water will keep rising, dome up or drown. An amped up version
The great pipe Multiplayer version 2 players
Explore a great undersea pipe in this unconventional map! An amped up version of https://steamcommun
Aquifer trouble Multiplayer version 2 players
Your beavers chose to settle in an area of extremes! both the surging, toxic rivers and the high pre
Hoover Dam Multiplayer version 3 players
Accurate to the best of my ability! Made using 3d scans and satelite data for reference. The map hei
Visible Layers List
Improve your layer visibility controls. This mod replaces the vanilla layer slider with a precise dr
Medicine Lake (256x256)
The elders say Medicine Lake has the answers we seek. Perhaps if we can find the ancient trail, cove
No More Confirmation
Getting annoyed that every time you go to destroy something the game asks if you are sure? This mod
Twin Thorns - 64x128 - (Extreme Difficulty)
In the shadowed aftermath of the Century Floods, this jagged ridge—once whispered of as the Spine of
Ancient Brevearis
Welcome to the world of the ancient beaver civilization. The ancient beaver civilization has only a
LeafCoats Frog Statue - Unofficial
Enables Frog Statue for LeafCoats. Credit goes to KnatteAnka for the frog statue mod and models. Inc
Better Weather Station
This mod let you choose multiple weather types at the Weather Station Sensor. For example, the senso
Dual Rivers
It's all downhill from the start. Or uphill if that is how you want to look at it.
ascencion
You could try to ascend the mountain. Or not. Your choice. Also beware of the bomb.
Timberflow Basin
I present to you my first map in 1.0 version of the game. This map features a big relatively flat ce
Bridge Review Updated
Bridge review was made to see if the youtuber The real civil engineer would play it. Updated with ne
Copy Name Too!
Building names are now copied when using Duplicate and Copy Settings feature. If you have Power Copy
Iron Teeth Valley
Perfect start to an Iron Teeth city, but badwater source is a long jorney, and space for farmland is
Impact Site (Challenge Map)
A hooman sky-machine has fallen from the heavens... Directly into a lake of badwater. The promise of
Grüne Bucht
-Es gibt 8 Schleusenbereiche, sehr wichtig -Am großen Wasserfall sollen Häuser an der Wand enstehen,
TIMBER DUNE Part 3 of 3
TIMBER DUNE part 3 the beaver edition ( this is a 50 cycle challange (the 100 days drought challange
采采80小图
Basic Goods Banners
Basic goods banners with the default faction banner background color
Dashboard Percentage Banners
Banners used for dashboards, using the background banner color for each faction
Mountains
The classic Mountain Range from before 0.5, updated with new 1.0 features. Badwater, Aquifers, Geoth
Watertight gates
Gates for dams, pipes, and other water infrastructures. Warranty void if left open. Adds 2 watertigh
TIMBERPUNK 2 multiplayer
update 1.12: "PAX MECHANICA" ----important info--------------------------------- -1.0 FULL RELEASE
V1-桃园-R1p1 简单 64x64
R为地图难度等级,p为地图修改次数 小小的田园,住着小小的部落
Unlimit District range
Unlimited District range. You only need one District. EVERY PATH EXPAND THE DISTRICT IN A RANGE AROU
whats left of civilization
since 1.0 i wanted to make a new map for people to use also the relics will explain part of the name
Aquifer trouble
Your beavers chose to settle in an area of extremes! Both the surging, toxic rivers and the high pre
Metal Islands
Custom Map for Timberborn Map Size: 256x256 Difficulty Level: Normal Features: - Large river system
Lowly Mountains
Wilkommen in den Lowly Mountains, dem Biberparadies. Viel Spass :)
[1.0] Niagara & Iguazu - Twin Waterfalls Challenge
Two legendary waterfalls, faithfully recreated. One beaver challenge. Niagara & Iguazú meet in this
Replatform
Allows dynamic splitting and restacking of platforms without requiring the deconstruction of buildin
Waterfalls-LEGACY
Simply put, I don't like the new Waterfalls map. Not that it's a bad map It just simply doesn't vibe
Indomitable Human Spirit
A map planned to be used after 1.0 launch, with all the challanges, features and (probably) fun you'
New Hollows
There are explosives set up everywhere water resources are set to go away can you set yourself to fi
Vietnamese viVN (Tiếng Việt)
Bản Việt hoá bằng AI dịch bởi Ncn - NguyeZ Gaming Cập nhật: 2026-03-13 version 1.0.0
Atlantis refloated
Will you let the last blow come to this former Utopia, or restore its erstwhile glory? Behold, my ma
Grounded Skies
200 X 200 4 water sources 6 water seeps 7 water aquifers 3 bad water sources 5 bad water seeps 8 bad
Skies Aloft
200 X 200 4 water sources 6 water seeps 7 water aquifers 3 bad water sources 5 bad water seeps 8 bad
Resource Detector
Detects and counts natural resources near its location. The Resource Detector is a building that can
Pacific Reef (128x128)
"The two lakes provide us with the clearest water, but they are as motionless as a beaver's tail whe
The Creation of Adam (132x187)
"We have to get to higher ground before our sources of scrap metal run out. There's more steel up th
The evil Twin (69x69)
Small area with a bad water river that presents small challenges as soon as you try to tame it. Ther
Wasteland (256x256)
"We crossed the great lake, only to find a wasteland on the other shore. What we had planned for our
Resource Monitor
Monitors district resource levels to trigger automation signals based on configurable min-max thresh
Ant Farm, Fractured
(Made for Update 7, there is another map with the 1.0 features). Recently, I saw JC The Beard play o
Workshop Click
Ever wanted to quickly check a mod's page to read the patch notes or remind yourself what it does? T
Hide Transmitter
When building complex automations you end up with a growing list of relays and signals that have alr
DevNoCtrl (Dev Tool)
DevNoCtrl is a workflow-enhancement mod for Timberborn modders and map developers. It globally inver
Hooman Stairs
Buildings now have hooman stairs inside of them. For generations, beavers relied on sprawling, clunk
Valley of Final Salvation
Where the rivers meet, long ago humans created their last City in hope of salvation from barren land
Graveyard Redux
150 x 150 6 water sources 3 water seeps 2 water aquifers 3 bad water sources 4 bad water seeps 10 ba
Mining Valleys
200 x 200 5 water sources 2 water seeps 3 water aquifers 4 bad water sources 2 bad water seeps 6 wat
[Building Blueprints] Aparment
New WaterFall
Welcome to waterfalls. It may look pretty and the water flows seem to be doing great but be careful
Pump to Tank
Mechanical Fluid Pumps transfer fluid directly into a compatible tank placed below their output nozz
Underground Valves
Allow Fill Valves and Throttling Valves to be build underground
Beavers Seasons - 97x97
By Janleon: As you open the Book of Regions to embark on your journey, you read with wide eyes, "A r
SandboxMode
Everything is unlocked and requires no building materials. No other mod prerequisites. Works in rele
New Helix Mountain
Just because everything looks OK does it mean it will be there's bombs everywhere ticking away and a
[Building Blueprints] FT Automated Plank Production
A demo for Building Blueprints' support for Automation. This blueprint contains a simple Lumbermill
Automated arbitrary manufacturing
In order to better utilize automation in the early stages, all automated buildings will be modified
Pausable Sensors
Important note: There appears to be an 'edge case' where you can make a circular reference with Rela
Old Waterfall
The Old Waterfall map with 2 new items.
New Lakes
Welcome to the lakes map. be prepared to see everything blown away. The explosives are set up everyw
One Block Sensors
Adds One Block Sensors One Block Depth Sensor. It senses water depth under, over, and within it One
The Last Engine
The last engine of hoomanity, the last bastion in the permafrost. now fully melted and mostly return
水泵拓展 Water pump expansion
修改1x输送泵的抽水深度,最大支持31深度。 Modified the pumping depth of the 1x fluid pump to a maximum of 31 units.
Old Mountain Range Redux
196 x 196 6 water sources 1 water seep 1 water aquifer 1 bad water source 1 bad water seep 4 badtide
Shattered Reservoir
The hooman's dam making ability simply does not hold up; can you do better? Made for 1.0; has multip
Automation Tools
Automation Tools is a lightweight visualization tool that draws 3D parabolic arcs between your conne
Old School Valves
Someone wants the new Valves to look like Sluices so here it is. Just a simple JSON mod to point the
GothikAngels Biba Valley
Mal eine schöne Karte von mir mit vielen versteckten Dingen und Umwegen, die man nehmen muss, um zum
Fireworks Are Fun
Adds a fireworks need to beavers’ Fun category, with associated well being bonus. Beavers within 15
Sluice is Back!
This mod does NOT simply unhide the Sluice that was hidden last patch. It has its own copy of the mo
Genetic Lottery
Each beaver born gets a random lifespan modifier of +/- 10%, displayed as a Genetic Lottery bonus. H
Dynamite Rubble
Dynamite and tunnel explosions leave behind Dirt rubble. Produces 3 Dirt per terrain block destroyed
Canyon
"This canyon was carved by a giant river that provided water for so much land... Now it's only this,
Timberborn unofficial U10 Release map with intro quest
NOTE: you start in the canyon and you can choose 2 paths. one is easy one is hard. make sure you mov
Restore My Sluice Gate
This mod restores the removed sluice gate
zxuiji -m- More Flags
Abandoned in favour of Sate-a-Mole and Wack-a-Mole
zxuiji -m- Grape Bush
Abandoned in favour of Sate-a-Mole
zxuiji -m- TNF Collections
Abandoned in favour of List-a-Mole
Paradiso Castorea Redux
Paradiso Castorea Redux A symmetrical beaver heaven created for a relaxed and build focused experie
Underground Tubeway
Adds a new Underground Tubeway that can be built directly into terrain, combining tunnel digging and
[Building Blueprints] Luke's Decorative Plants Blueprints
A set of blueprints using Decorative Plants and a few that uses Hue & Turn X (optional, strange posi
[Building Blueprints] 774a's Blueprints for IronTeeth
Introduction These blueprints were created using Building Blueprints. My deepest respect and gratitu
Natural Resources Tweaks
Does it bother you that placing a single carrot or a massive oak tree creates a giant, screen-blocki
Grauschweif's Decorations
Enjoy some lights, torii gates and benches. WIP: floating lantern and fish - expect bugs and odd ani
MountainTop
Map Size:256x256 First attempt at a 1.0 Map. Uses all map features. Start on top of a mountain, supp
Grauschweif Materials
!! Requires Harmony mod now !! Adds 13 *.Common materials that auto-magically map to faction version
PumptItUp
Dem alten bärtigen Biber, Stammesführer Wünschel, war es Dank seiner Rute gelungen, dass unsere letz
Sleeping Inferno
!! VOLCANIC ACTIVITY WARNING !! Expert beaver geologists warn that this region’s violent geological
Wild Terrain
Allows TerrainBlock to be built from any direction, removing directional restrictions and arrow indi
Rappelling Ropes
Rappelling Ropes Adds variants of (cheap) ropes to help workers reach nooks and get over ridges – ev
Hue & Turn X [Works with Map Editor]
Rejoice, designer! Hue & Turn is back and it's now Hue & Turn X with extra improvements: - Works wit
Grid
Building perfect settlements has never been easier! This mod adds a clean, high-performance 3D grid
Decorative Plants
Base decorators, rejoice! This mod adds new 'buildings' to the Decoration group that let you place T
WaterFalls - Experamental Mode
Water Falls With Hidden Secrets And A Winding River of Water And Badwater Limited Starting Materials
[Building Blueprints] 774a's Blueprints for folktails
Introduction These blueprints were created using Building Blueprints. My deepest respect and gratitu
Islands
Can you survive the rising tide? Made for 1.0
4 shires
256x256 Map with 4 unique terrians to explore, each with their own difficulties to overcome.
WaterPunk2
A loosely Frostpunk inspired map, the water will keep rising, dome up or drown. This map is quite ad
Paradise Reborn
An ideal location, founded near a previously advanced beaver colony that failed for some mysterious
Beaveropoly
The beavers have arrived in an unfamiliar, forested land. Prepare to build and grow a thriving Beave
Rivenbruck
On islands born from dead legs, beavers began rebuilding not paths, but possibilities. Show off your
TIMBER DUNE Part 2 of 3
DUNE part 2 of 3, the beaver edition After droving away the worms, you set out a new scout party to
Building Blueprints Steam Workshop Support
This mod add Steam Workshop support for Building Blueprints. You can now upload and subscribe to Bui
How to Install Timberborn Mods
How do I get started with Timberborn mods?
Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.
Are Timberborn mods free?
Yes. All mods listed here are free downloads. We link to the official pages.
What are the best Timberborn mods for beginners?
Use the sort dropdown above to find the most-endorsed or highest-rated mods — these are community-tested and ready to go.