RoadsBeGone
🟡 Updated this yearPreview
🔍 Analysis
- 🏆 #5 of 5 Mod, Update 1.1, Update 1.0, Quality of life, Miscellaneous mods in this game by downloads
📋 About This Mod
Experimental: removes the game's requirement that buildings and construction sites be within a short distance of an existing path. Buildings can be placed and built anywhere, at any distance from a road, as long as the ground is physically walkable (terrain, water and stairs still work exactly as normal). Builders will fetch construction materials from producer buildings and stockpiles across this same distance. Districts are fully re-evaluated on every game load, so nothing gets permanently stuck as 'unreachable'. Beaver walking speed and pathing rules, and every resource worker's normal harvesting/planting range, are untouched. Requires Harmony.
📊 Mod Details
- Game
- Timberborn Mods
- Author
- 76561198850324734
- Version
- N/A
- Downloads
- 87
- Endorsements
- 0
- Category
- Mod, Update 1.1, Update 1.0, Quality of life, Miscellaneous
- Created
- 8/11/2026
- Updated
- 8/11/2026
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