⚔️ Best Combat Mods for Timberborn

Combat overhauls, new enemies, weapons, difficulty rebalances, and perk systems — 60 mods tracked

Bobingabout's Housing Optimize

Bobingabout's Housing Optimize

Based on the original mod by AllTheNamesAreGone. At the beginning of each workda

— 014,522 dl⚡ PerformanceMod, Update 1.1, Update 1.0, Update 0.7, Balance, Miscellaneous
Faster Underwater Movement

Faster Underwater Movement

Are you tired of watching your hardworking beavers struggle to swim at a snail's

— 011,407 dl⚔️ CombatMod, Update 1.0, Update 0.7, Update 0.6, Balance, Miscellaneous
Unlimited District Range

Unlimited District Range

Tired of making road to nowhere just so your builders can start building somethi

— 09,753 dl⚔️ CombatMod, Update 1.0, Update 0.7, Update 0.6, Quality of life, Balance, Cheats, Buildings
The Barkimedes Screw

The Barkimedes Screw

This mod adds an Archimedes Screw to allow you to transport water uphill in the

— 06,850 dl⚔️ CombatMod, Update 1.0, New content, Quality of life, Balance, Buildings
Berries Are Delicious

Berries Are Delicious

Beavers continue to enjoy eating berries after other foods become available. Ber

— 06,421 dl⚔️ CombatMod, Update 1.0, Update 0.7, Update 0.6, Balance
Convenient Large Water Wheel

Convenient Large Water Wheel

A much more Convenient version of the Large Water Wheel for Iron Teeth. Replaces

— 06,036 dl⚔️ CombatMod, Update 1.1, Update 1.0, Update 0.7, Update 0.6, Balance, Buildings
Ashes of the Last War

Ashes of the Last War

Welcome to the battleground where the final war between humanity was fought. The

— 05,957 dl⚔️ CombatMap
Cheaper Spiral Stairs

Cheaper Spiral Stairs

Spiral stairs now cost the same to build as regular stairs (1 log and 4 planks)

— 05,836 dl⚔️ CombatMod, Update 1.0, Balance
Edit Save Difficulty

Edit Save Difficulty

You can now edit the difficulty settings of your save anytime! This mod adds a "

— 03,876 dl⚔️ CombatMod, Update 1.0, Update 0.7, Other, Miscellaneous
Bobingabout Commute Balancer

Bobingabout Commute Balancer

At the beginning of each workday, all beavers are added to a processing list. Ea

— 03,637 dl⚔️ CombatMod, Update 1.1, Update 1.0, Quality of life, Miscellaneous
Fast Science

Fast Science

Doubles science production speed. Designed for use on small/low population maps

— 03,543 dl⚔️ CombatMod, Update 1.0, Update 0.7, Update 0.6, Balance
Trade Office [ModContest1]

Trade Office [ModContest1]

Buy and sell resources, with a dynamic economy that changes over time and in res

— 03,492 dl⚔️ CombatMod, Update 1.0, New content, Balance, Cheats, Buildings
Weather Scientific Projects

Weather Scientific Projects

This is an expansion mod for Scientific Projects that add weather-related projec

— 02,616 dl🎨 GraphicsMod, Update 1.1, Update 1.0, New content, Balance, Miscellaneous
All Weather Drill

All Weather Drill

Makes aquifer drills produce water during droughts and ignore badtides. To prese

— 02,391 dl🎨 GraphicsMod, Update 1.0, Balance, Cheats
Configurable Housing

Configurable Housing

Someone requested a mod to configure housing to your liking. By default this mod

— 02,290 dl⚔️ CombatMod, Update 1.0, Update 0.7, Balance, Cheats, Buildings
Bulwark

Bulwark

Your beavers find themselves at the foot of a massive human dam... or is it some

— 01,910 dl⚔️ CombatMap
Bee Sting Antidote

Bee Sting Antidote

Stung beavers are unhappy about it but can be cured with antidote. If antidote i

— 01,894 dl⚔️ CombatMod, Update 1.0, Update 0.7, Update 0.6, Balance
Deep Reservoir Aquifers [ModContest1]

Deep Reservoir Aquifers [ModContest1]

# Deep Reservoir Aquifers Deep aquifers do not answer to the weather and the bes

— 01,806 dl⚔️ CombatMod, Update 1.0, Balance, New content, Quality of life, Buildings
Market

Market

Adds market buildings where you can buy and sell goods. New version / replacemen

— 01,535 dl⚔️ CombatMod, Update 1.0, New content, Balance, Cheats, Buildings, Goods
Storage Tweaks

Storage Tweaks

Allows changing the capacity of all storage buildings including modded ones. Als

— 01,241 dl⚔️ CombatMod, Update 1.0, Update 1.1, New content, Balance, Buildings
Fast Healing

Fast Healing

Increases effectiveness of medical beds so beavers heal a little over twice as q

— 01,185 dl⚔️ CombatMod, Update 1.0, Balance
Configurable Daisugi Forestry

Configurable Daisugi Forestry

This extension adds full in-game configuration support for the Daisugi Forestry

— 01,121 dl⚔️ CombatMod, Update 1.0, Balance, Other, Plants
All Goods In Warehouses

All Goods In Warehouses

All Goods In Warehouses lets every resource previously restricted to Piles and T

— 0963 dl⚔️ CombatMod, Update 1.0, Update 0.7, Cheats, Goods
Warnings Be Gone

Warnings Be Gone

This mod lets you silence specific building warnings for a building, its entire

— 0770 dl🎨 GraphicsMod, Update 1.1, Update 1.0, Quality of life, Visuals, Buildings, Miscellaneous
Beaver Faction Split Needs

Beaver Faction Split Needs

Changes the need requirements of a beaver based on their native faction needs.

— 0699 dl⚔️ CombatMod, Update 1.1, Update 1.0, Update 0.7, Balance, Other, Miscellaneous
Cycle Rewards [ModContest1]

Cycle Rewards [ModContest1]

Every cycle you get to chose one of 3 randomly picked rewards. Rewards can: Add

— 0672 dl⚔️ CombatMod, Update 1.0, New content, Miscellaneous
RubblesPlzNoExpire

RubblesPlzNoExpire

Rubbles no longer expire after v1.0.5 update. === Mod source code and donation:

— 0607 dl⚔️ CombatMod, Update 1.0, Quality of life, Balance, Buildings, Goods
Extra District Center Workers

Extra District Center Workers

Allows up to a maximum of 10 workers at the District Center. No other mod prereq

— 0603 dl⚔️ CombatMod, Update 1.0, Update 0.7, Update 0.6, New content, Balance, Miscellaneous
Windmill Elevation Multiplier [ModContest1]

Windmill Elevation Multiplier [ModContest1]

Windmills in vanilla Timberborn don't care about elevation. A windmill sitting o

— 0525 dl⚔️ CombatMod, Balance, Buildings
Expensive Immortal Bots

Expensive Immortal Bots

This mod transforms bots into a true endgame objective for repopulating your col

— 0511 dl⚔️ CombatMod, Update 1.0, Balance, Cheats, Miscellaneous
Soya Beaver

Soya Beaver

Expands Soybean Crop and provides delicious alternatives that make your Beavers

— 0459 dl⚔️ CombatMod, Update 1.0, New content, Quality of life, Balance, Buildings, Goods
UtopianMode

UtopianMode

A relaxing city-building experience. You start with plenty of food and water. Be

— 0382 dl⚔️ CombatMod, Update 1.0, Balance
Warm Valley

Warm Valley

UA: Ця вулканічна тепла долина стала прихистком для бобрів, що шукають порятунку

— 0342 dl⚔️ CombatMap
Housing Tweaks

Housing Tweaks

Allows changing the capacity of housing buildings. Settings: Settings - Mod Sett

— 0336 dl⚔️ CombatMod, Update 1.0, Balance, Update 1.1
No Water Compression

No Water Compression

FUN MOD ONLY, A LOT OF BUG AND STRANGE INTERACTIONS HAPPEN. USE AT YOUR OWN RISK

— 0325 dl⚔️ CombatMod, Update 1.0, Balance, Miscellaneous
Ebb and Flow

Ebb and Flow

Ebb and Flow: Dynamic Water Challenges Description Ebb and Flow introduces a mor

— 0309 dl⚔️ CombatMod, Update 1.0, Update 0.7, Quality of life, Balance, Other, Miscellaneous
Sawdust Industry

Sawdust Industry

Sawdust Industry adds a full sawdust processing chain: from logging to soil, fue

— 0307 dl⚔️ CombatMod, Update 1.0, New content, Quality of life, Balance, Goods
Iron Teeth Hazard Awareness Tails

Iron Teeth Hazard Awareness Tails

A custom tail pattern designed by argargablar to promote awareness to danger. Ve

— 0245 dl⚔️ CombatMod, Update 1.1, Update 1.0, Update 0.7, Update 0.6, New content, Decals
Seasons

Seasons

Seasons Adds major seasonal cycles to the game. Each season lasts 104 days. Each

— 0242 dl🎨 GraphicsMod, Update 1.0, New content, Balance, Visuals
Food Expiration [ModContest1]

Food Expiration [ModContest1]

Food in storage now spoils. Cooked and processed foods go bad faster than raw in

— 0238 dl⚔️ CombatMod, Update 1.0, New content, Balance, Buildings, Goods
Revert platform cost

Revert platform cost

Change the platform cost to planks and logs. Revert to the original game value b

— 0227 dl⚔️ CombatMod, Update 1.0, Balance, Buildings
Storage Balancer

Storage Balancer

Storage Balancer adds renovations that automatically even out goods between conn

— 0220 dl⚔️ CombatMod, Update 1.1, New content, Quality of life, Buildings
Turbocharged Pumps

Turbocharged Pumps

This mod adds turbocharged versions of the mechanical pumps

— 0216 dl⚔️ CombatMod, Update 1.1, Update 1.0, New content, Balance, Buildings
Early Automation

Early Automation

Makes all automation technology free: 0 science cost and 0 resource cost. All au

— 0176 dl⚔️ CombatMod, Balance, Cheats, Buildings, Miscellaneous
Twin Thorns - 64x128 - (Extreme Difficulty)

Twin Thorns - 64x128 - (Extreme Difficulty)

In the shadowed aftermath of the Century Floods, this jagged ridge—once whispere

— 0170 dl⚔️ CombatMap
Dwarven Valley

Dwarven Valley

Fun and easy map with hidden mines and paths.

— 0164 dl⚔️ CombatMap
Move Building

Move Building

Adds a Move Building tool that relocates a placed building to a new tile instant

— 0162 dl⚔️ CombatMod, Update 1.0, Quality of life, Balance, Miscellaneous
ApocalypticMode

ApocalypticMode

Timberborn endless mode. You start with double the usual number of beavers. Drou

— 0161 dl⚔️ CombatMod, Update 1.0, Balance
Artificial Balance

Artificial Balance

The hoomans were testing their limits with controlling the balance of water. The

— 0159 dl⚔️ CombatMap
Disable Path Mesh Warning

Disable Path Mesh Warning

As the name says, removes the Warning message from the logs, related to Path mar

— 0145 dl⚔️ CombatMod, Update 1.1, Update 1.0, Quality of life, Miscellaneous
[U7] Progressive Difficulty

[U7] Progressive Difficulty

Lore The weather has become more unstable then previously anticipated and the cl

— 0129 dl⚔️ CombatMod
Fireworks Are Fun

Fireworks Are Fun

Adds a fireworks need to beavers’ Fun category, with associated well being bonus

— 0127 dl⚔️ CombatMod, Update 1.0, Balance, Other, Miscellaneous
Adjustable Water Sources / 可调水源

Adjustable Water Sources / 可调水源

Add flow adjustment sliders for both ordinary water sources and contaminated wat

— 0115 dl⚔️ CombatMod, Balance
Damn Dam Degradation [ModContest1]

Damn Dam Degradation [ModContest1]

Damn Dam Degradation IMPORTANT This Mod requires Mod Settings by eMka to functio

— 0114 dl⚔️ CombatMod, Update 1.0, New content, Balance
Gran laguna

Gran laguna

mapa divertido pero desafiante diseñado para jugar en dificil

— 0106 dl⚔️ CombatMap
Prison break - Normal Difficulty

Prison break - Normal Difficulty

This map puts you in the shoes of dangerous criminal beavers wanted all over the

— 0102 dl⚔️ CombatMap
Blight

Blight

Blight Description My latest mod introduces an aggressive, adaptive challenge to

— 097 dl🎨 GraphicsMod, Update 1.0, New content, Quality of life, Balance, Other
DACECAD Wayward Canyon

DACECAD Wayward Canyon

Updated for 1.0 - A canyon carved out over countless millennia by a wayward stre

— 089 dl⚔️ CombatMap
Where Wyrms Wait [ModContest1]

Where Wyrms Wait [ModContest1]

Where Wyrms Wait You’ve tamed the river. You’ve greened the wastes. You think yo

— 082 dl🎨 GraphicsMod, Update 1.0, New content, Balance, Visuals, Buildings, Goods, Miscellaneous
Waterfalls - Beware the Grue Edition 1 1

Waterfalls - Beware the Grue Edition 1 1

Terrain edits geared toward Water Beaver Overhaul. Playable by all factions. For

— 061 dl⚔️ CombatMap

🔗 More Timberborn Mods

📋 Browse All Timberborn Mods 🔢 Load Order Guide ⚠️ Patch Status