Duckies [ModContest1]
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #5 of 20 Mod, Update 1.0, New content, Buildings mods in this game by downloads
📋 About This Mod
Adds duck nests and houses that spawn ambient ducks. Boosts crops as an alternative to beehives. Duckies adds a set of two Food buildings available to both factions. Both are below 1 tile in height and can be built over, as shown in images 5 and 6 (under platforms with a lamp and farmhouse on top). Both buildings CAN be placed underwater — allowing you to have hidden growth boosters under a farmouse or other building — but then you're missing out on seeing the 'house' for the ducks in the area. Beavers have an important mutalistic relationship with many other animals in and around the waterways they occupy. One of the most important allies of beavers are waterfowl. Waterfowl have largely disappeared in the post-hooman world of Timberborn, but slowly but surely they may return! This new type of waterfowl that has begun to appear around colonies shows no ill effects from exposure to badwater. They do no harm to our crops, and in fact their presence has a positive effect: they eat pests and provide fertilizer, particularly nitrates. I theorize that as their numbers grow they will depart our immediate vicinity and help to re-establish life in the decimated wastes. - Professor and Scholar Castoria Oides How do the ducks have zero sickness from badwater? Some say it's because of the oily coating on their feathers, and a robust digestive system adapted to the rigours of this harsh post-devastation environment. The superstitious whisper that it's a blessing to them from the Great Welkin Duck, a mystical duck entity whose realm includes the sky and the metaphysical space beneath the roots of the world. The vanilla beehive boosts 39 crops by 30% over a daily cycle, resulting in a boost of 43% overall. The duck nest boosts all 48 crops in its radius by 22. 5% instead, resulting in an overall boost of 29%, but consistent across the entire field. The duck house boosts 182 of its 192 crops by 26. 5%, resulting in an overall boost of 35. 6%, but without needing any other structure to
📊 Mod Details
- Game
- Timberborn Mods
- Author
- 76561198409918267
- Version
- N/A
- Downloads
- 1,495
- Endorsements
- 0
- Category
- Mod, Update 1.0, New content, Buildings
- Created
- 5/21/2026
- Updated
- 5/21/2026
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