Ledge Logging

⭐ — (0 endorsements) 📥 1,393 downloads 📅 6/4/2026
🟡 Updated this year

By 76561198003112217 · Mod, Update 1.0, Quality of life, Cheats

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/11/2026 📅 Created: 6/4/2026

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Ledge Logging Beavers refuse to clear a tree or plant they can't path right up to — and a single one-tile step up or down a cliff is impassable in Timberborn. So anything marked on a ledge, a terrace edge, or the lip of a dig site shows up as "unreachable" and just sits there, even with a beaver standing right next to it. Ledge Logging fixes that. A worker now walks to a normal, reachable tile next to the resource and clears it across the ledge — no stairs, ramps, or scaffolding built just to delete a tree you were about to remove anyway. It relaxes only the worker's reach; nothing else about beaver movement or pathfinding changes. What it does Lets a worker clear a marked tree or plant on an adjacent column up to one level above them, or up to a few levels below (configurable). Trees and plants only — buildings and ruins are untouched. How to use it Just play. Use the Mark for Destruction tool on a tree or plant on a ledge, and a worker will go clear it instead of leaving it stranded. Open Mod Settings (main-menu mod list, or in-game Options → Mods) → Ledge Logging to set Maximum levels below — 1 / 2 / 3 / Any (default 1). This is how far down a worker may reach; reaching one level up is always allowed. The default gives a tidy symmetric one-up / one-down reach; bump it up to clear deep into quarries and canyon walls. Pairs perfectly with Keystone I built this mod specifically to support my other mod, Keystone — Ecology for Timberborn. Keystone adds tons of vegetation and decorations to the map — trees, greenery, and cross-faction flora spread on their own wherever the conditions are right, and "the right conditions" are very often wet banks, shorelines, terraces, and cliffsides, exactly the broken, multi-level terrain where vanilla beavers can't reach to clear anything. With all that growth filling in your world, it's awfully convenient to be able to remove it a little more easily. Actually tidy the wild growth. Keystone makes plants appear on ledges and riverbank

📊 Mod Details

Game
Timberborn Mods
Author
76561198003112217
Version
N/A
Downloads
1,393
Endorsements
0
Category
Mod, Update 1.0, Quality of life, Cheats
Created
6/4/2026
Updated
6/11/2026

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