Natural Resources Tweaks
🟡 Updated this yearPreview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
Does it bother you that placing a single carrot or a massive oak tree creates a giant, screen-blocking "ghost" of a fully grown plant? This mod fixes the planting preview to be more realistic by replacing the oversized mature preview models for Trees, Crops, and Bushes with their Seedling variants. Features Area selection modifiers for Mark/Unmark tree cutting area There is now a button to cycle area selection options Tree cutting area selector includes verticality, not restrained to selecting tiles on the same height By selecting whole map option, and only dead trees option, you can mark all dead trees in the map for cutting. Planting trees/crops There is now a button to cycle area selection options In place crop/tree replanting. To change an existing crop/tree, just replant a new crop/tree over it Alt: Skips marking for demolition when replanting. Set MarkForDemolition=False in the config file to always skip demolition. Allows beehives to be placed over crops. Basic Forest planter tool Shows Foresters/Farms range when planting trees/crops Settings Settings - Mod Settings (settings are saved in \PlayerData) Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files
📊 Mod Details
- Game
- Timberborn Mods
- Author
- 76561198049208288
- Version
- N/A
- Downloads
- 1,835
- Endorsements
- 0
- Category
- Mod, Update 1.0, Update 1.1, Quality of life, Visuals
- Created
- 3/2/2026
- Updated
- 7/16/2026
🔧 How to Install Timberborn Mods
Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.
📖 Full step-by-step install guide for Timberborn →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Timberborn commands, item IDs, and more.
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