Beaver Chronicles - Scenarios & Narrative Events

⭐ — (0 endorsements) 📥 1,215 downloads 📅 5/13/2026
🟡 Updated this year

By 76561198010623560 · Mod, Update 1.1, Update 1.0, New content, Modding tools, Miscellaneous

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 7/7/2026 📅 Created: 5/13/2026

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Beaver Chronicles adds narrative events, colony choices, and remembered consequences to Timberborn. Instead of only reacting to numbers, alerts, and shortages, your settlement can now face story moments as it grows: disputes, discoveries, difficult losses, suspicious illnesses, desperate promises, strange opportunities, and other small events that make the colony feel more alive. v11. 0 update The new v11. 0 update (only affects Timberborn v1. 1 and above) completely revamps the Beaver Chronicles event system. Important save note: Old Beaver Chronicles story progress will not be moved over. Existing Timberborn saves should still load, but Chronicle stories will have to start again. As a player, you should not see many changes to the core experience besides new events, cleaner event behavior, and better support for event packs. Be sure to check out the Waterfalls Event Pack when you play on Waterfalls map next time! For developers, this is a huge system revamp. You can now write complete Chronicle events in JSON without any C# code, including map-specific events, follow-up chains, timers, payments, buffs, entity searches, spawning, camera effects, and terrain-changing events. Documentation and examples are available here: Modding Guide and Waterfall Event Guides. Old C# events are still supported. All existing events in the base mods are also rewritten in JSON for reference. Story Events Events can appear as your colony reaches certain conditions. Some are simple one-time moments, while others may ask you to make a choice, commit resources, meet an objective, or accept unknown consequences. Your decisions can lead to rewards, penalties, temporary effects, follow-up events, or outcomes recorded in the Chronicle. Can your colony survive a bitter dispute between the lumberjacks and the farmers? The Chronicle Past events are saved in the Chronicle so you can look back at what happened to your settlement. Active events, completed choices, outcomes, and ongoing objectives can

📊 Mod Details

Game
Timberborn Mods
Author
76561198010623560
Version
N/A
Downloads
1,215
Endorsements
0
Category
Mod, Update 1.1, Update 1.0, New content, Modding tools, Miscellaneous
Created
5/13/2026
Updated
7/7/2026

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