🏛️ Civilization 7 Mods
Civilization VII mods — civilizations, maps, scenarios, units and overhauls from CivFanatics.
398+ mods · Free downloads · Install guides included
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Chronicle - Stats, Graphs & Hall of Fame
Installation This Downloads page is the install path for non-Steam copies (Epic and other storefront
Civ Art Tools
So a big sore spot for Civ VII has been the loss of the artdefs has meant no reuse of existing units
Xindaan Decision Support Suite
Eleven contextual advisors for Civilization VII. Version 0.7.1 targets 1.4.2. City Growth, merchant
REWIND: Replay Map History
Records your game turn-by-turn and replays it as an animated hex-map timelapse — territory, borders,
[1.4.2] Wales - Exploration Age Civilization
Contains a new Exploration Age Civilization, Wales, playable in all Ages. Intro Wales never stops mo
BetterCityDetails by Vinay
BetterCityDetails — Enhanced City Management & Crisis Overview (Civ VII Mod v1.4.2.2) Author: Vinay
Unit List By Vinay
Unit List & Selection Manager for Civilization VII A comprehensive, 3-column in-game Army & Unit Ros
Map Editor (advanced) By Vinay
Map Editor By Vinay - Civilization VII Mod A powerful, database-driven live Map Editor & Cheats Pane
Agenda Flavour Text Tweaks
Changes the flavour texts from the new agenda popup for each leader so they fit the agenda condition
Leugi's Diplomacy Ribbon Tweaks
Leugi's Government++: Legacy Governments
(Updated for 1.4.1. patch!) Adds several Triumphs to allow you to unlock Legacy Governments which ha
Goggles's Atlantis (Antiquity)
Goggles's Atlantis (Antiquity) Now in this island of Atlantis there existed a confederation of kings
Goggles's Germania (Antiquity)
Goggles's Germania (Antiquity) A group of varied peoples joined together by Kings and popular assemb
Leugi's Mexico Government Rework
Reworks the unique Mexican Government theming it around Muralism. Requires Leugi's Government Flavou
Cheat Panel - 'Reforged'
Install by extracting to C:\Users\$USERNAME$\AppData\Local\Firaxis Games\Sid Meier's Civilization VI
Map Editor By Vinay - 1.4.2
Map Editor By Vinay - Civilization VII Mod A powerful Map Editor for Sid Meier's Civilization VII (P
Leugi's Layer of History: Archaeology Tweaks
Makes several adjustments to the Archaeology gameplay, including changes to pacing, a new project to
Custom Unique Civics Colors
Customizes the unique civics colors to get away from the limited jersey color palette and adds a bit
Custom Leader Colors
Customizes the leader colors to have more variety & personality, improved contrast & readability, an
Scrum Lord's Advanced Options Menu Tweaks
When creating a new game, would you rather click Next and Back a thousand times, or would you rather
Leugi's Diplomacy Icon Tweaks
Makes some adjustments to Diplomacy-related icons to increase readability and contrast and adds a fo
Tomatekh's Historical Religions VII
Discussion Thread My Historical Religions mod which I’ve been making for the series since Civ V. Add
Leugi's Government++: Excess Happiness Bonuses
(Updated for 1.4.1. patch!) Grants an additional bonus on each government which converts Excess Happ
Scrum Lord's Donut Map Script
Creates a random donut-shaped world with optional outer islands and a deliciously customizable filli
Goggle's Swiss Confederacy (Exploration)
Unique Ability Eidgenossenschaft: Mountain Tiles are workable. Attributes Scientific Militaristic Ci
Goggles's Hittite (Antiquity)
Goggles's Hittite (Antiquity) Unique Ability​ Arinnitta's Embrace : Resources have +1 Gold. Bu
Goggle's Wagadu (Antiquity)
Rising to power in the first millennium, the Wagadu Empire (later named Ghana for the title of its r
Uvecrep's Placement Yields
Clearer yield previews when placing buildings, specialists, and population. Features Net yield badge
Uvecrep's Better Multiplayer Lobby
Replaces the multiplayer lobby's civilization and leader dropdowns with information-rich card panes,
Leugi's Happiness Stage Icons
Replaces the Happiness Stage Icons with a nice set of Red-to-Green icons with clearer features. Thes
Search Natural Wonders and Wonders
This mod adds a lens and decoration to search for Natural Wonders and Wonders. ・Highlight ・Switchabl
Veil
A lightweight UI overhaul focused on reducing visual noise. All features are independent and can be
YnAMP - Larger Map, TSL, Continents++ (beta)
New map sizes, Continents++ script and TSL Greatest Earth Map
Nyguita's Argentina
Argentina Argentina likes to settle on vast coastal lands and can generate a lot of Gold and Food. G
Uvecrep's Lens Hotkeys
Stop opening the lens panel every time you want to check terrain. Tap a number key and the map lens
Modded Keybinds
Mods can add their own keyboard shortcuts, but the game's key-binding screen only lists the built-in
Unique Unit Upgrade Suffix
Add a numeric suffix to Unique Units after they're upgraded. Includes unique units from all present
Relationship Numbers in Diplo Ribbon
This is my first mod.
Leonardfactory's Policy Yield Previews
Adds estimated yield previews for Social Policy (and Crisis Policy) cards on the Government screen,
Super Sized unit flags plus commander dots
I have a hard time seeing the tiny unit flags the game comes with so I figured out how to make them
Government++: Government Flavour Changes
(Updated for Patch 1.4.1.) Enhances the Flavour of Governments, Celebrations and Ideologies through
Enable Custom Map Type Icons
Enables icons for custom map types in the single player New Game menu. This mod unlocks the potentia
[1.4.0] Croatia - Exploration Age Civilization
Contains a new Exploration Age Civilization, the Kingdom of Croatia and Dalmatia, playable in all Ag
Leugi's Victory Point Renaming
Renames the game's Victory Points to broader concepts that align with the feeling of achieving somet
Advanced Options - Victory Conditions & Age Progression
Advanced Options - Victory Conditions & Age Progression​ This is a maintained fork of the orig
Enhanced Town Focus Info
An enhanced display of town focus yield bonuses in Civilization 7, showing detailed breakdowns of im
Goggle's Goryeo (Exploration)
This is a beta version for testing, but has passed my tests so far. Goggle's Goryeo (Exploration) Go
VK16's Icon Revamp
A revamp of the icon replacer mod that I made some times ago. I have completly remade my icon mod si
VK16's Renames
This is the same description as the one from the Steam version: This mod changes up the names some t
VK16's Banners
The steam description: This it the companion mod to VK16's Icons. I edits the colors of the banners
More Diverse Maps
This Mod adds 9 new Map Types, and advanced map settings: (The vanilla maps will still be playable,
Baijen's Better Civ Biases
City-Tile Lables
Adds toggleable, readable building and wonder labels directly above owned city tiles. City-Tile Labe
Diplomacy Ribbon Toggler
Ever wanted to toggle the diplomacy ribbon? Now you can! This mod allows you to show or hide the dip
Better Ribbon Info
Adds better ribbon information to the game. Includes the following data: -
16x9 HUD for Wide Screen
This is a simple script that contains the HUD in a 16:9 format to make it more convenient on a wides
MantisMaestro's Compact Production Chooser
A simple mod which makes the production chooser more compact. To install: Extract into the "\AppData
City Density Pack
Urban Sprawl and City Density - we've been here since Civ 6 days.... Turn 20, you place your first H
Goggles' Maps
Based on Gedmon and ChaOs determining 128x150 is the largest map size. If you don't have the number
Izica's Dev/Cheat Panel (fixed)
A fix for two major issues with the original mod by Izica. 1) The game lags when the panel reappears
Search Mod for CIV 7
I have seen that some of the current search mods were reportedly broken, so ... here is a new one! -
Hellpanda's Edo Japan (Exploration)
Edo Japan likes to isolate itself and focuses on internal development and domestic resources. Daimyō
Hellpanda's Ayutthaya (Exploration)
Ayutthaya focuses on rural population, tile improvements and expansion, using trade routes to build
Hellpanda's Dvaravati (Antiquity)
Dvaravati thrives upon sacred altars and the strength of its pantheon, while navigable rivers carry
F1rstDan's Cool UI
Features | 核心功能​ City Panel - 「One-Click Quick Purchase」 Enhanced Information UI - Detailed va
Slothoth's Global Relations Panel
Adds a screen that lets you see the diplomatic relations other leaders have between eachother. It al
DELETE ME
DELETE ME
Rogue's Sumer (Antiquity)
Rogue's Sumer (Antiquity) Republished with Permission from Rouge Australian
Rogue's Saxon (Antiquity)
Republished with Permission from Rouge Australian
Rogue's Illyria (Antiquity)
Republished with Permission from Rouge Australian
Rogue's Venice (Exploration)
Republished with Permission from Rouge Australian
Goggle's Viking (Exploration)
Goggle's Viking (Exploration)
Rogue's Huns (Antiquity)
Republished with Permission from Rouge Australian
Mattifus's Memento Filter
Illuminati (Antiquity)
"A secret society of immense power and influence, the Illuminati operate from the shadows. Keepers o
Center to Capital and cycle through cities keybindings
Civ7 Center Capital Mod --------------------------------------- Always find your capital with one ke
TCS Improved Plot Tooltip
Please see the mod Github repo for a detailed description.
Color Guard
better leader colors​
Resource Re-sorts
better resource organization​
Map Trix
better map tools​ spot important map details​ Map Trix shows you what you're pointing at
Flag Corps
better unit flags​
City Hall
better city & town tools​ improved production list and city details​ new and improved fe
Civ7Map - Unofficial map editor
Civ7Map is an unofficial map editor for Windows, compatible with YnAMP map scripts
Trixie’s Fixes
fixes and workarounds​ gameplay fixes​ Ottru unique unit: add missing Naval unit class S
Fruit & Plant Religion Icons
Adds 36 new icons for custom religions around a fruit and plant theming.
Mundus Novus (New World Map Script)
Creates random continents with Old World / New World split. All Civilizations will spawn in the Old
Leader Colour Overhaul
This mod offers a complete overhaul of leader jerseys and civic icons for improved variety, aestheti
Ready or Not
better system buttons​ are your social policies ready for a change? is your resource allocatio
AdNeu's Dacia (Antiquity)
Dacia — A Civilization VII civ mod: Falx warriors, wolf scouts, iron‑forged traditions, and Carpathi
nasuellia-non-sticky-selection
Please do not use reviews for feedback! If you have any issue with the mod or want to leave some fee
Turn Guard
a tiny mod to keep you from ending your turn accidentally​ stops the Next Action hotkey from t
Main's Mughal Rework
A mod to fix some of the annoyances I had with the Mughals' design and give them a greater focus tow
MBG - Multiplayer Balanced Game
# MBGCiv7 – Multiplayer Balance Mod for Civilization VII ## Patch Note
RHQ Artificially Intelligent AI Mod
------------------------ RHQ 2.01 Patch Notes ------------------------ RHQ v2.01 (by AndyNemmity and
Matt's Leaders: Owain Glyndwr
Matt's Leaders: Oliver Cromwell
Matt's Leaders: Leonardo da Vinci
Better Mementos Mod
Setup Improved: Mementos for AI players
Edits the game setup menu so the AI start with mementos, and players can alter their mementos. A nec
Et Cetera
Gives all common tech and civic masteries a unique name and quote. Also disables the quote audio upo
Rosetta - Dynamic City Names
Renames cities to match the owner civ's language!
Prismatic
Adds 56 new colors and gives new jerseys to every leader, increasing readability and hopefully cutti
ModSettings Manager
ModSettingsManager is a mod to allow to organize Mod Settings. It's not required at all to have mods
Hellpanda's Dvaravati (Antiquity) (duplicated post)
The file in the download is the same as this post (just updated it rn): https://forums.civfanatics.c
TCS Improved Mod Page
See first image for mod description. With Mod:
Concise Specialists Lense
Improves the yield preview when placing a specialist by: - Offset yields and maintenance of the same
VK16's Icons
The steam description: This mod changes the icons for Aksum, Greece, Khmer, Maurya, Maya, Rome, Amer
Stormbower's Atlantic Conquest TSL
The moment absolutely no one was waiting for is here. Behold, Stormbower's Atlantic Conquest (versio
Philippines (Modern)
Adds the Philippines as a playable civilization in the Modern Age. Based off the Philippines from th
Leugi's Crisis Pacing Rework
Crises... we all have them! Who needs them? They're just like us... This mod changes the pacing of c
Building Renames for clarity
Renames some buildings and adds a couple of descriptions for the sake of clarity, particularly geare
Expedition Base Split
This mod simply renames the different variations of the Expedition Base so each gets its own name. T
Leugi's Renamed Ages
Renames the ages to Age of Agriculture, Age of Commerce and Age of Industry. The reasoning behind th
Improved Map
Terrain & Climate System Overhaul Map generation improved for more natural terrain distribution Elim
Power Overwhelming VII by f1337
Ritual Practices (Renamed Pantheons)
Renames the Pantheon Mechanic to "Ritual Practices", and renames all Pantheon Beliefs to practices a
No Associated Wonders
Disables Associated wonders, meaning no civilization has a production bonus or early unlock of Wonde
Remove Tips & Hints from Loading Screen
Removes the Tips and Hints box, giving more space for the Leader/Civ/Tradition screens to breath. Al
Player Slots Per Hemisphere
Choose how many player slots are placed on each Hemisphere. Includes Semi-Random and Full-Random opt
Content Modding tools with GUI
Thread with details: https://forums.civfanatics.com/threads/gui-modding-tools-beta.697222/
Sarunikss's Auto Explore On All Units
Enables Auto Explore on all units except: Trung Nhi Air Units Squadron Commander Explore deep waters
Matt's Colours
Aesthetically pleasing colour schemes based on historical sources and complementing the leaders' cha
Matt's Civs: Ireland
Matt's Civs: Scotland
Anno Domini
Simple mod to change BCE to BC and CE to AD.
Better Balanced Game
The goal of this mod is to continue with the community lead efforts in Civilization 6 to create a be
Significant Tall Build
Thanks to Windfly helping me creating this mod. I personally can't play without the mod anymore. Now
Random Continents
This mod adds an improved map script, removing the straight border between continents. Distant land
Chromatic FOW Resources
A simple mod that restores the color for resources in the Fog Of War.
Fealty: Transfer settlements to Allies
Ever wish you could offload those dinky little settlements to your allies? Ever decimate a settlemen
No Gradients
A simple mod that removes the vignette effect from the screen and gradient from the top bar. Makes t
Immersive Diplomacy Screen
Leaders will now face you in most diplomacy screens and your own leader will be hidden.
Better Pause Menu
Condenses the buttons in the pause menu into a single column.
Better Main Menu
Allows you to manage mods directly from the main menu and hides most main menu elements for a cleane
12 Players Singleplayer Huge Map
Allows to play 12 players singleplayer matches on Huge map. 6 players will spawn on the continent an
nasuellia-alt-unit-flags-and-bars
!!! DO NOT DOWNLOAD, THE MOD IS CURRENTLY OUT OF DATE AND INCOMPATIBLE WITH THE LATEST GAME'S VERSIO
nasuellia-alt-settlement-view
!!! DO NOT DOWNLOAD, THE MOD IS CURRENTLY OUT OF DATE AND INCOMPATIBLE WITH THE LATEST GAME'S VERSIO
nasuellia-no-popups
!!! DO NOT DOWNLOAD, THE MOD IS CURRENTLY OUT OF DATE AND INCOMPATIBLE WITH THE LATEST GAME'S VERSIO
Enduring Empires
wltk's Detailed Map Tacks
Since Civ7 doesn't have map tack support, this mod adds the capability of placing map tacks. And sim
SiBr3's Hatshepsut
End Era As You Like
Adds a project to your city hall that allows you to end the era when the project finishes, costs 1 p
Izica's dev panel
Panel toggle hotkey - "B"
Three Same Attribute Points in Age Transition
This mod increases the number of the same attribute point card that one can choose by 2 in age trans
Ideology Policies grant Adjacencies Over Flat Yields
Makes the specialist policies for each Ideology in Modern instead quadruple their respective yield a
Community Bugfixes Extended
Does various small fixes to deal with some bugs in the vanilla game. Works on top of the Community B
Naval Pillage Exploration Bugfix [DEPRECATED]
NOTE: This mod is now deprecated as Firaxis has fixed it themselves. This mod will not be supported,
Padron Real Unnerfed(Sorta)
More yields = more fun! For all fellow Isabella enjoyers. Should be compatible with most mods. Origi
Maya Unnerf
More production = more fun! Gives the 10% production boost back to mayan unique quarters(Pre-patch 1
Izica's players combat power
Adds a new data row to the players ribbons: Combat Power. Currently based on units combat strength a
Goggle's Religions
More Beliefs for Larger Player Counts More Pantheons in the Antiquity Age Refactored and Added Relig
Map Cheat Panel
Map Cheat Panel is a mod to allow us to modify the map while playing. Please use it with care; do lo
Leader:【Sangonomiya Kokomi】
【Leader:Sangonomiya Kokomi -DEMO】 Having a unique civi tree. Please refer to the game for details. M
Izica's Macedonia (Antiquity)
Recommended additional mod that fixes unit portraits for custom civilizations: Addon: Unit portrait
SiBr3's Transparent Appeal
Please note: The mod ID has changed from version 1.2 onwards, so if you're using an older version th
Cannery-Grocer Swap
A simple mod addressing which annoys me more than it really should. Now the Cannery is a Warehouse b
Make Korean Great Again
Disclaimer: This is a mod for Korean users in specific. About: This mod aims to improve the clarity
Stoic
Simple mod that just removes the happy and angry portrait variants from the diplomacy ribbon (Probab
Unsprawl
Building placement changes to reduce urban sprawl. 1. City Halls now have the same adjacency bonus a
Delay Raze Penalties
Razing cities should be the appropriate counter-play to forward settling opponents, but the war supp
Leaders take random Civs
Civilization VII allows to select any combination of Leader/Civ, but you may have noticed that the A
Decimus's Celtic Boii (Antiquity)
Unit Management Mod
Hi, First time Mod builder here. I had quite the learning curve creating this as I have never done t
Leader: Wat'ul Chatel (One-Day Fire and Nine Works)
Adds Wat'ul Chatel as a Leader for the Maya, with two personas: One-Day Fire and Nine Works , with t
【NO DLC VERSION】UNLOKE ALL and KOKOMI HOME
Have my three mods: Wonders built on all the terrain Unlock all unique buildings and improvements KO
BBG Beta
beta version to test changes for bbg
Bear's Third Memento Slot
Adds a third memento slot. IMPORTANT: The game MUST be reloaded (at the very least the main menu/gam
Wonders built on all the terrain
Wonders built on all the terrain,include mountain(Cannot ignore the biome , and adjust river、lake.)
Unlock all unique buildings and improvements
【Unlock all unique buildings and improvements of all civs】 Pay attention to the independent planning
Yields Heatmap Lens
Yields Heatmap Lens This mod contains a suite of lenses for the built tile's yield to display its ou
Addon: Leader model changer
Fortified District Lens
Fortified District Lens Just a simple lens to highlight tiles with buildings that have been tagged a
Great Wall(or other unique improvements)can buildt anywhere
After unlocking the Great Wall(No matter how you unlock it), you can build it anywhere. At that time
Atlantis (Simplified Version)
Some wonders have bugs and cannot be built temporarily. Temporary buildings must be adjacent to land
Wondrous Improvements
Constructing a type of City-State improvement for the first time count towards the "Wonders of the A
Better Balanced Game Beta
Beta version of the latest BBG Patch
5 TILES CITY RANGE
Settlement can be founded 5 tiles from each other. Independents will 6 tiles from Major Civilization
5 TILES MIN CITY RANGE VERSION 2
If you don't like settlements too close to each other this is the fix. Mod does same thing as the ot
4 TILES MIN CITY RANGE
Settlement can be founded 4 tiles from each other Independents will 6 tiles from Major Civilizations
Izica's Early Slavs (Antiquity)
BMG - Balanced Map Generation V1
BMG Mod – New Balanced Map Type:​ The BMG mod introduces a new map type, “Continents-BMG” , sp
Addon: Unit portrait visual remaps
Before:
Purchasable attribute points
This mod allows you to buy Leader attribute points with Gold and Influence.
Eostifer's Atlantis
Very Experimental First Attempt at an Antiquity Civilization. If you want to help please contact me
Diplomacy Buildings Rework
Reworks the Diplomacy Buildings. Each age now has a single Diplomacy building, granting a flat Influ
Privus Modding API for Civilization VII
Privus API is an add-on/library for Sid Meier's Civilization VII that aims to create a simple and un
Extended Exploration Resources
Reworks Exploration age resources for more variety: - Salt and Wool carry over from the Antiquity ag
WP - Unit Overhaul
Discovery Lens
Add a new lens to highlight plots with discoveries. The lens is automatically enabled when a scout i
Detailed Tech Civic Progress
Show detailed tech and civic progress/cost in cards and tooltips.
WP - War Resource Adjustments
Ramping Difficulties
Increases the bonuses the AI gets on each age by one level. So for example Sovereign level Antiquity
Enhanced Town Focus Info
Enhanced Town Focus Info is a quality-of-life mod for Civilization VII that provides detailed breakd
zhekoff's Enhanced Diplomacy Banners
zhekoff's Enhanced Diplomacy Banners is a UI improvement mod that transforms the diplomatic ribbon i
GP - Warehouse Adjecencies
V 0.2.0: Ancient Warehouse Adjecencies Brickyard : Quarry : Placing a Brickyard next to a Quarry imp
GP - District Maintanance
Border Toggles
Border Toggles This adds a toggle to show city borders, showing you which tile belong to which city
GP - Building Adjustments
Ferrsir's Remove Settlement Cap
Removes the settlement limit/cap for all three ages.
Warlock's Civilization Name Consistencizer
If installed using CivMods Demonyms will be used by default, use "Choose Version" to select Toponyms
District Density
Increases the number of buildings allowed per district from 2 to 3. This is very simple. However, ke
Bear's Happiness Crisis Change
Do you hate the Happiness Crisis in Antiquity as much as I do? Then this mod is just for you! During
Adjacency Arrows Fix
Fixes a long-standing, basic, and frustrating issue of the missing green adjacency arrows when placi
Rocket's Better Wonder No DLC Version
If you are using the basic version without DLC, please use this version.
Rocket's BetterWonder
Wonders Overhaul Mod This mod revitalizes Civilization VII’s Wonders with rebalanced yields and stra
JNR's Khmer Tweak (Permanent Yield Preservation)
I didn't like how the Khmer's bonus that preserved yields on floodplains with districts was lost in
Warlock's Leader-Civilization Anarchy
Discuss here: forums.civfanatics.com/threads/warlocks-mods.696964/#post-16807268 Tired of seeing the
Warlock's Descriptions Remade
Discuss here: forums.civfanatics.com/threads/warlocks-mods.696964/ All Unit, Building, and Wonder de
Off The Grid
Off The Grid This turns the hex grid off every time you start a new game, load a save enter or enter
Founder Unit Lens Fix
Founder Unit Lens Fix This links the Founder unit to the settler lens, with all the map features the
TCS Improved Unit Renaming
Github repository . Adds randomization options when renaming units. Two buttons are added: Citizen (
Ada's Catherine Story Pack
Narrative Events for Catherine the Great ​ Content for antiquity and exploration ages, modern
Earth Standard (84x60)
Earth map using standard size (84x60). Just a bit smaller than "GreatestEarthMap".
No age progress from events
No age progress when reaching age milestones in Ancient and Exploration eras. I always found it anno
Free unit movement
You're now able to continue moving until all movement points are used up. Units can now move through
Great Library (World Wonder)
Restoring cut content, this mod adds the Great Library as an unaffiliated world wonder in the antiqu
poland
Polska – Google Drive
England - Exploration Age Civ (1590-1750) by Tman
--- consider using izica's building visual remapper mod to make the theatre not invisible https://fo
unpunnyfuns modpack
Contains the following mods: - Border Toggles (finwickle-border-boggles) - City Hall (bz-city-hall)
Exploration Age Civilization: Tang
Unique Ability: All nations worship the Weiyang Palace Palace +4 Influence. Land military units get
View foreign Production Queues
Just a little helper mod to display what all civ cities are building. Made to be used for AI autopla
LBW More Options
This mod allows you to set select options in AppOptions.txt and UserOptions.txt using the Options pa
Camel Religion
Adds a Camel icon for custom religions. Credits to Tomatekh for the Historical Religion code I used
Colonization (Europe + North America, 96x60, 10/12 Players)
Update version 0.2 Map has been changed to include all South America and put the new world a bit clo
The Gauls (beta)
This mod is a work in progress and aims to add the ancient Gaulish civilization.
No Age Progress from Future Tech and Future Civic
Does what it says on the tin. Instead of 10 Age Progress being added for completing Future Tech and
Rocket's Burn or Razed City Faster
1.Using this mod allows you to burn down a city in one turn, but I’m not sure what side effects it m
Addon: Buildings visual remap fix [DEPRECATED]
This mod should no longer be used due to a non-resolvable issue that disables building models for A
Rocket's Natural Wonder Distance Change
About the Mod: 1.This is a mod that can shorten the generation distance of natural wonders. If it do
CivMods: Civ 7 Mods Manager
Welcome to CivMods – The Easiest Way to Install Civilization 7 Mods! ​ Are you tired of manual
Butuan (Antiquity) - Compatible with 1.1.1
Some flavor text is gonna be placeholder, though Butuan is more or less mechanically complete. Haven
Xml·Js·Ts Search Tool
About This Tool: 1.With this tool, you can quickly find the code, characters, and more that you need
Note G and Punch Cards Bug Fix
Fix the bugs that Note G and Punch Card work for every player. Now they only work for their carrier.
Sticky Game Settings
Want to play exclusively on deity? Or banish those pesky crises forever? Here you go! This mod makes
Unique Units Tag Utility Mod
This mod does absolutely nothing for gameplay by itself, this will only be used as a dependency for
Leugi's Renamed and Retouched Resource Classes
Renames the resource classes to words that are more evocative in terms of flavor instead of the curr
Auto Repair: Restore Your City Instantly
AutoRepair Description: This mod automatically repairs damaged buildings and improvements at the sta
Chrispresso's Debug Console (CDC)
Welcome! I wanted to try out modding but found the debug console.... lacking. I decided to make one
More Advanced Options (Victory Conditions & Age Progression)
Description This mod adds victory conditions and age progression options to the advanced options. Th
Choose Starting Layers
Turn on Tile Yields or turn off the Hex Grid by default when the game loads with new menu settings.
Resource Icon Scaling Fix [obsolete]
fixes a bug in game version 1.1.1 where resource icons ignore high-resolution UI scaling, making the
TBQ's Resource Allocation Improvements
Features: Remove all assigned resources from all settlements with the click of a button Autosort Set
Warlock's Unit Rename
Discuss here: forums.civfanatics.com/threads/warlocks-mods.696964/ Some names don't seem to match ot
Portage: Transport Ships on Land
Adds a Naval Porter unit, unlockable on Navigation II in Antiquity and available always in Explorati
AI Memento Parity
Grant AI Players a free attribute point for each of their types (Cultural, Diplomatic, Expansionist,
Community BugFix Mod
Bugfix only mod without any attempts to change or improve. If you have something that's non-UI that
Mj4264's PlayerCount
Minor hacky tweaks to increase multiplayer player count. Made originally for when I'm staging a game
Lady Ada Byron - Ada Lovelace Persona
What if...?​ Ada Lovelace was the daughter of the infamous poet Lord Byron. Her mother educate
Unique Unit Upgrade Prefixes
When you upgrade a Unique Unit, then realize its name hasn't changed at all? This mod add upgrade pr
[DEPRECATED] Starts with Natural Wonder
DEPRECATED for not working well. -------------------- Human player starts with natural wonder. -----
Cleaner Descriptions [OBSOLETE]
Mod Obsolete Will no longer be updating this mod as it has been integrated into Warlock's Unit Renam
Combat Preview Leader Portraits Fix [OBSOLETE]
Mod Obsolete This has been added in Patch 1.1.1, albeit mine still looks better. Will or will not be
Organized Civilopedia
Adds more sub-categories to the Civilopedia and adjusts sorting to organize it better. Civilizations
Warehouses Fixed
Whoever designed the Grocer did not really understand the game (bonus yield on unimproved rural tile
Custom Alerts Framework
Creates a framework for implementing custom alerts in mods. NOTE: Framework only. There are no custo
Warlock's Leader Names Consistencizer
Discuss here: forums.civfanatics.com/threads/warlocks-mods.696964/ Removes subtitles from the varian
Slothoth's Warfare Tweaks
There were some things that were bugging me about combat in Civ VII. Here are some tweaks I have don
zhekoff's Colorful Top Panel
A plain and simple Civilization VII mod that adds colorful backgrounds for yields in the top panel w
Claimed Wonders Notation
In the civics/tech chooser and tree display already completed wonders with a red outline to indicate
Wonders Screen
Displays status information about all wonders including: Who owns completed wonders What cities/town
Rogue's Civarium - Huns (Antiquity)
CHECK OUT THE CIVARIUM HERE: https://forums.civfanatics.com/threads/rogues-civarium.695120/ This is
Ideologized Artifacts
Adds three bonuses to each ideology enhancing your capabilities to earn a culture victory. Each ideo
Navigable Rivers for Tecumseh (and other start bias tweaks)
WHAT IT DO > Tecumseh has been given a Navigable River start bias > Pachacuti's Mountain start
Improved Fractal map
This mod adds an improved fractal map script. The main continents don´t have the boxy generation. Is
City-State Unique Hijacker
Enables all city-state's unique improvements and units by new Momento. Unlock them: -Antiquity Age:
Civ V Tech & Civic Icons
This mod is part of a larger project to replace the art of Civ VII with that of the masterful art de
Grow Faster
The intent of this mod is to make Food a far more significant yield later in to the game. This mod g
Founder Edition mementos
For those who missed the opportunity to buy Founder Edition. Adds Founder Edition MEMENTOS ONLY (lik
Unit Flags Overlap Fix
Fixes the overlap of flags for units in the same tile. Based on Sukritact's mod.
Tondo (actually Tagalogs) - Antiquity
As with all custom civilizations, assets are limited. Units and Wonders use a base model. Improvemen
Auto Exploration
Ever wanted your units to auto explore like in civ6? Well now they can! Normally I'd just release a
Rogue's Civarium - England (Exploration)
CHECK OUT THE CIVARIUM HERE: https://forums.civfanatics.com/threads/rogues-civarium.695120/ This is
R3 - Rogue's Religion Redux
Check the attached discussion here: https://forums.civfanatics.com/threads/r3-rogues-religion-redux-
Detailed Wonder Cinematic
Displays wonder effects on the wonder completion & natural wonder discovery cinematics.
TMB - Twice More Beliefs!
This mod basically doubles the number of beliefs in the Antiquity and Exploration ages so as to supp
Realistic Disasters
Tired of a volcano erupting or a river flooding every turn, even in the lightest disaster settings?
Rogue's Civarium - Saxons (Antiquity)
CHECK OUT THE CIVARIUM HERE: https://forums.civfanatics.com/threads/rogues-civarium.695120/ This is
Civ7 Mod Manager
A mod management tool for Civ7 that allows you to download, install, and update mods from Civfanatic
Rogue's Civarium - Sumer (Antiquity)
CHECK OUT THE CIVARIUM HERE: https://forums.civfanatics.com/threads/rogues-civarium.695120/ This is
Global Food & Production Indicators
A simple mod that shows global Food and Production yields on the top panel.
Mod Manager
Hi! I made a post a couple days back mentioning I was working on this, well here it is! I believe it
Options API
Code bundle that simplifies adding new game settings for other modders. ## Features * Provides a sma
And1210's Missionary Lens
Available now on the steam workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=37394798
Rogue's Civarium - Illyria (Antiquity)
CHECK OUT THE CIVARIUM HERE: https://forums.civfanatics.com/threads/rogues-civarium.695120/ This is
Friendly Independents
All independents are initially friendly in Antiquity Age. I also tried to do the same with other age
Friendly Independents (Antiquity)
All independents are initially friendly in Antiquity Age. I also tried to do the same with other age
People Just Liked It Better That Way
This mod gives players the option to generate a new name for a settlement when converting it from a
Treasure Lens
I found it a bit of a struggle to see which resources were treasure's during the exploration age unl
Furion's Loading Screen Adjustments
The current Civ7 loading screen is a mess... So I decided to do something.
Treasure Fleet QoL
Treasure Fleet ships can cross boarders of civs without needing open boarders
Craimasjien's Mod Pack - Religion Lens, UI fixes and more to come!
Overview​ This pack is my on-going attempt to fix all the things I don't like about the vanill
Flavorful Masteries
Flavorful Masteries renames all of the masteries from the generic "Mastery" to a specific name repre
Useable Horses and Iron
This mod makes it so that Horses and Iron resources can be assigned to cities and towns as bonus res
Rogue's Civarium - Venice (Exploration)
CHECK OUT THE CIVARIUM HERE: https://forums.civfanatics.com/threads/rogues-civarium.695120/#post-167
Chu-Ko-Nu Historical Rebalance
The Chu-ko-nu was a repeating crossbow made possible by advances in iron metal casting in late antiq
Military Traditions X
War Chests: Earn Gold equal to 40% of defeated units strength, unlocked at Chiefdom so you won't get
Better Mementos Mod Alternate download link
This is the alternate download link of bettermementos. If the main link is under review, mod will be
Moxl Map Search
This mod adds a search box in the lens window above the minimap and a lens for displaying plots that
Founder Improved
Founder gains Recon Tag, +2 Sight Range and Movement Range. Also can see and pass through Vegetation
Merchants Saddle Improved
+1 Movement and Sight for Scouts, Merchants, Explorers, and Settlers.
Resource Improvements
Adds a filter to the Trade Panel that shows up when you click a trader, letting you sort the list by
Izica's Scythia (Antiquity)
Slothoth's Abbreviated Repair
Amends the Production Chooser when selecting to repair an building, or an improvement with one possi
Better Maps: Small Continents
A map script based off the Continents++ script by Gedemon . Please note that this map script isn't p
Purchase Alerts
Allows the player to set reminders for when they're able to purchase units/buildings or start diplom
FutureTechPlus
未来科技与未来市政 +1定居点上限。 Future Technology and Future Civic +1 Settlement Limit. 可以与 No Age Progress From
Simple Screenshot Mode
Tested on Civilization 7 version 1.1.0. What does this mod do? ---------------------- This mod adds
British Cities for Great Britain
It's disappointing that Britain only gets English cities. This is just a very simple mod to fix that
Disaster Building Damage Remove
This is a test module that can set the damage from disasters to buildings to 0, but I’m not sure if
Trade Lens
Adds a Trade Lens Allows you to view the trade route screen without having a Merchant Adds an "X" to
Completed Production
Displays the last completed item on the city production screen on the turn it is completed. This sho
Imago Mundi Original
Changes Imago Mundi back to +3 Sight for search and lookout abilities
Sukritact's Aksum Rework
I haven't done a proper play-through yet so there may be bugs! Changelog: Tier 2 of Periplus of the
Quick Legacy Path
Changes most Legacy path requirement to display a Great work of corresponding age. Also, an age ends
British Portcullis Icon
Just a crown feels too generic - after all, Britain is hardly the only monarchy in the world. If any
French Gallic Rooster Icon
The 'French Empire' civ is based on the First Republic, First Empire, and Third Republic - none of t
KayleeR's Misc UI Modifications
Makes miscellaneous improvements to the base game UI. Current improvements include: The resource scr
Maple_Leaves' Maps
This mod introduce new map types, such as Inland Sea.
MaxeII's Leaders Times Ten
Description This mod increases all Leader's bonuses by x10 (minus a few edge cases). This mod isn't
Sukritact's Simple UI Adjustments
Makes QoL and aesthetic adjustments to the game's UI. Current changes include: Diplomacy with other
TCS Outremer (Exploration)
⚠ PLEASE NOTE This is an early release, with several unfinished parts due to current modding limitat
Taefin's More AI Cheats
THIS IS AN ALPHA VERSION: some parameters may be acting is unexpected ways. WHAT IT DOES: This mod i
City Burning War Support Policy Card
This mod introduces a new policy card to the Cultural Tree in Civilization VII , available in the Ag
Know Your Town Focus Bonuses
TownFocusBoostInfo Description: TownFocusBoostInfo enhances the Town Focus system in Civ7 by display
Specialist calculator mod
This mod calculates the amount of specialists you need to reach 40 yields (research milestone). Feat
First Settler Alert
Basic proof of concept for implementing custom alerts through the Custom Alerts Framework. Provides
Summarize files to one file for AI analysis
Version: 1.0 Created: 2025-03-01 File Summarization Script -------------------------------- This scr
Better Bridges
Contains a variety of gameplay improvements to the Ancient, Medieval and Modern Bridge buildings ava
Sukritact's Inca Rework
I found the Inca civ a little uninspiring (in the "these bonuses don't make me excited to play with
Slightly Larger Default Maps
A mod to make each of the default map sizes 15% bigger. Why? Since the game launch, there have been
Mayan Jaguar Trap Tweak
Circumvents the annoying Jaguar trap bug which stops you from building by putting the traps on a 4 t
Adjusted Start Biases
Changes the strength of start biases for civilizations and leaders with the intention of giving more
Unlock all Momentos
This is not my mod. All credit goes to YouTuber RomanHoliday. The Link for the Video/ Download mod i
Extended trade routes
Extended Trade Routes Mod for Civilization 7​ This mod increases trade route limits and trade
Crewed Space Flight Project
This mod changes all instances (hopefully) of "Staffed Space Flight" to "Crewed Space Flight." "Crew
Ultra Deluxe Map Size Names
This mod changes the names of the three map sizes from Tiny, Small, and Standard to Large, Extra Lar
Modifiers Firetuner panel port.
Ports Firaxis' Modifier Firetuner panel from Lua to JS in Civ VII. To use, unzip the .zip file this
Espionage Tweaks
Summary Implements some tweaks to make espionage less annoying. This first focuses on reducing the s
Lafayette X10
A mod that I made to learn how to make mods. Multiplies all of Lafayette's bonuses by 10. This appli
Enwin's 24-hour clock
Whether you're a fan of military time or just live in a country that uses the 24-hour format, this m
Magnusson's Island Maps
Four map generation scripts that generate ocean heavy maps, with smaller landmasses and a greater em
Town Focus Buildings
Civ 7 Portugal (Exploration) by Raen
My try on Portugal for CIV 7 Still beta version and almost no tests, used SPAIN as sources and @ Rog
No Plagues
Plagues are probably the most annoying and unfun of 'em crises. This mod vaccinates your people to p
Independents Color Contrast
Ever wanted to find a city-state on the minimap that spawned in snow? Fat chance! What about one tha
Build Walls From Start of Exploration Age
In my first vanilla game, I was baffled to discover that I could no longer build ancient walls (or a
Civ 7 Improvements Patch
A mod that enhances the base experience of Civ 7 with surgical changes to mechanics, as well as new
PoundedChicken's Gameplay Tweaks
Forum Post Includes various non-age specific tweaks including: Age lengths increased by 10% Crises n
Rayoz12's Cheat Panel
Cheat Panel Mod
Independent People Adjective Reword
Rewords the way the Independent People screen shows what independent people is the owner of the city
Racington's Unit Icon Size Mod
Simple mod to increase the size of the unit flag, works for players, AI, and independent power units
Unique Quarters in Towns
Allows you to build your civilization's Unique Quarter/Unique Buildings in Towns. It just kind of bo
Unlocks Stories of All Great People
In Civilization 7, there is a chance to trigger a story related to the Great Person after retiring.
Deity and Beyond (More Difficulty Levels)
Deity and Beyond is a mod that adds 6 more difficulty levels into the game, each one being progressi
Misc Fixes and Improvements
This mod is now abandoned as it's features have either been implemented by Fireaxis with patch v1.1
Historicity++
Historicity++ standardises text in a couple of locations, and injects a bit of extra flavor in other
Antiquity Age Civilization: Zhou
Brief Intro: Contains a new antiquity age Civilization, the Zhou dynasty of China. =================
Sukritact's Assorted Adjustments
This mod makes some random minor gameplay adjustments. Changelist: Pyramids now only require Flat Te
Randomized City Names
Randomized City Names randomizes the order of city names for each civilization. With this mod, city
BobobUnicorn's UI Tweaks
BobobUnicorn's UI Tweaks​ This is essentially a small collection of minor UI issues that have
ff-fix-tech-civic-tree-icons
This mod fixes an issue where many icons in the tech and civic trees incorrectly use the same plus-l
Copy Join Code
Copy Join Code​ Copies the join code to your clipboard when you click the "Show Join Code" but
City District Upgraded
City District Upgraded: ​ A simple mod changing the city district into a more unique and key o
triex's city details building tooltips
In the city details when you hover on buildings in the building list it doesn' t tell you what they
Automatically repeat a project
RepeatProject Description: Repeat the projects automatically. You do not have to click the same proj
Auto Yield Icons
Description. Auto Yield Icons is a simple yet effective mod that allows you to always enable harvest
Aging Warehouses
Overbuild your warehouses to save space in your cities, get rid of outdated building models, and ada
Proof of Concept - Custom Tech, Civic, Unique Civic, & Ideology Icons
A proof of concept for adding custom tech, civic, unique civic, & ideology icons. For techs/civics/u
Classic Civ
Preview version of a mod that will allow to play all base* civs on all ages (*excluding DLC at this
lib-register-keybinding
For Users: This mod is used by other mods to add the ability to customize keybindings. Copy the fold
Toggle Auto-End-Turn with Keybinding
At any time, you can press CTRL+ALT+T to enable or disable auto-end-turn. I use this mainly to quick
Memento Filters Mod
Small improvements to the memento selections screen. Current Features : -Searchbar -Show only unlock
SettlementLimitsByRico
Mod that modify settlement limits: Antiquity -> limit is 2 Exploration -> limit is 4 Modern -&
Higher relics count for cultural victory in exploration age by Rico
Increases victory points (= relics need to be collected) from 12 to 18 in exploration age. NOTE: Onl
No In-Game 2K Icon
Removes the 2K in-game icon from the top-right corner of the screen. You can still mouse-over it and
Hotseat
This is a mod that impliments local multiplayer (hotseat). To play hotseat, enable this mod and crea
Abbasid Alt. Unlock Mod: Fewer Camels
The default unlock condition (3 camels) may be difficult to impossible to achieve on some maps durin
Spain Alt. Unlock Mod - Improve Silver
The default unlock condition for Spain can be difficult to impossible to purposefully achieve during
Faster Civilians
Adds 2 movement to all civilian units except for the Jaguar Slayer.
DanielD1909's Lens Modpack
This pack is a combination of various UI mods with useful lenses that I have combined together, spec
Remove All Disasters
Reduces all disasters to occur 0 times per age.
Orca's Weirder Continents
Thank you to Gedemon for your map pack ( YnAMP ), it gave me everything I needed to start on this ma
Choice! Replacer
Replaces the following texts that appear when picking civilizations: "Historical Choice!" becomes "H
Migdol's Resource Allocation - Mini Revision
Updates Resource Allocation screen to incorporate better sorting and a simpler scrolling resource pa
J-Man's UI Mods
This mod aims to be a collection of various UI enhancements for Civilization 7... though there's onl
Hawaii Unlock Mod - Build Quays
The current unlock condition for hawaii (build 2 settlements on small islands) is usually impossible
Polo's Vertical Health Bars
Not currently compatible with mods that modify unit-flags.js , unit-flags.css , or unit-flags-indepe
Proof of Concept - Unsupported - Custom Independent Powers Colors
This mod is unsupported and has not been updated since 1.01. This mod unfortunately requires edits t
Build Wonders of Previous Ages
This mod allows players to build Wonders of previous Ages.
Rename Happiness to Approval
Renames the Happiness yield to Approval because it feels more like something you accumulate over tim
EpicPlus gamespeed
EpicPlus was created with the idea of adding a new speed until Marathon was fixed. Now that it was f
Better Civilians
Increases civilian movement, expands scout sight range by 2. Doesn't change any of the unique civili
No Age Progress From Future
Simple mod that removes an effect which was only active for human players anyway. This way, one no l
Techtree Tooltip Fontsize Increase (NO LONGER REQUIRED)
ATTENTION! This mod is no longer required! In fact, please remove it from your game, Firaxis has upd
[UI] [QoL] Rogue's UI - Production Queue Improvements
Production Interface Improvements - Adds a button to move items down in your production queue list -
UI Script Mod Template
A mod template to replace an UI script (plot-tooltip.js in this example) To install: extract in your
MapScript Mod Template
A mod template to add new mapscript into the game To install: extract in your "{user}\AppData\Local\
Unlock all Civs
How to Install Civ 7 Mods
How do I get started with Civ 7 mods?
Download from CivFanatics, extract, and place in the game's mods folder.
Are Civ 7 mods free?
Yes. All mods listed here are free downloads. We link to the official pages.
What are the best Civ 7 mods for beginners?
Use the sort dropdown above to find the most-endorsed or highest-rated mods — these are community-tested and ready to go.