Mj4264's PlayerCount
Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #212 of 398 Civ Mod mods in this game by downloads
📋 About This Mod
Minor hacky tweaks to increase multiplayer player count. Made originally for when I'm staging a game and we go over 5 that want in. Sharing here in case others find it useful. I mostly stuck to standard map sizes as increasing map size is just another thing that reduces stability multiplayer has enough issues as is. Original map sizes and types are unaffected. The newly defined map types Continents-MJP and Cont-Plus-MJP are only default generation algorithms tweaked slightly so spawning works and I increased shallow water spawning for balance in exploration era (players are more likely to have cross-able section of deepwater). Additions: Pangea-MJP Map Type: a modified Continents Plus script with 1 very big landmass, the second set to 0 width, and all the open space spawning cont-plus style islands. Also increased shallow water generation (that does not bridge the gap to the islands) to increase likelyhood players have spans of deep water small enough to cross. Standard-Six-MJP Map Size: Standard map but allowing 6 human players on the first continent and 2 ai on the second. Recommended for use with Continents-MJP Standard-Eight-MJP Map Size: Standard map but allowing 8 human players on the first continent. Recommended for use with Pangea-MJP. Large-MJP Map Size: Large map allowing 8 human players on the first continent and 3 ai on the second. I could not do more as the game crashes if the ai cannot pick unique civs. Recommended for use with Continents-MJP or Cont-Plus-MJP. M
📊 Mod Details
- Game
- Civilization 7 Mods
- Author
- mj4264
- Version
- N/A
- Downloads
- 892
- Endorsements
- 0
- Category
- Civ Mod
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