🏛️ Civilization 6 Mods — Page 2
Civilization VI mods — civilizations, maps, scenarios, units and overhauls from CivFanatics.
800+ mods · Free downloads · Install guides included · 2 pages
📂 Browse by Category
Neighborhood Infrastructure - Rise and Fall
Various Buildings that require the Neighborhood. All buildings gain +1 Housing with a Governor in th
Modern Buildings - Rise and Fall
Modern Buildings This is a fourth tier of buildings for each district. Megachurch : +1 Citizen Slot,
More Spies
Doubles number of spies allowed by civics, techs and buildings.
R.E.D. ModPack for Rise and Fall
Units rescaling and new formations for Civilization 6 Rise and Fall.
R.E.D Warfare Expanded (for MOAR)
R.E.D for MOAR Warfare Expanded! Need Help to make it work.
Dynamic Diplomacy
Introduction The goal of this mod is to make diplomacy more rewarding and dynamic. Based on discussi
Moar Units Mod
Greetings! This Civilization VI mod adds 10 general units and 2 additional unique units for each Civ
Rule with Faith
R.E.D. for Even MOAR Macedon and Persia
Units rescaling and new formations for Even MOAR Macedon and Persia.
R.E.D MOAR Units
Units rescaling and new formations for Civilization 6. Add-on for @Gedemon 's Original Creation All
Better Quotes Mod
This mod replaces all the quotes you get when you discover/finish Techs, Civics, Wonders and Natural
Civilization VI iPad
Civilization VI for iPad has arrived. Download now and play your first 60 turns for free. Purchase t
Fantasy (Reverse Fractal) Style MapScript
After playing around with the mapscript files... A reverse fractal style map that has expansive moun
Constant Harvesting Yields
Yields from harvesting no longer scale with tech or civic progress. Constant yields are: Forest = 50
Hotkeys!
So, I've hacked together a small collection of key assignments for UI functions that I find essentia
Workaround when returning to main menu with R&F and some mods
This is a quick fix for the following issue : When some mods (not all) are enabled, and when using t
Distant Multiplayer Start
9/2/2018: Mod has been updated for full compatiblity with the latest version of the Civ VI base game
Leugi's Civ 6 Unit Asset Tutorials - Level 2
Introduces creating custom assets, changing the animations, adding xlps, icons and mounted units.
Leugi's Civ 6 Unit Asset Tutorials - Level 1
Introduces the process of unit asset previewing, tints, and creating artdefines.
Caps Lock [obsolete]
Caps Lock Starting plot improvements Caps Lock improves the rules for selecting starting locations.
February 2018 Base Game Patch Notes
Below are the patch notes for the February 2018 Base Game Update (issued prior to the Rise & Fall ex
Diplomatic Defeat Mod
This mod introduces completely new feature into the game - Diplomatic Defeat. Substitute for Diploma
Warfare Expanded (for MOAR) Assets
Modbuddy file for new units from Warfare Expanded (for MOAR).
Science From Combat
Combat victories provide Science equal to 50% of the Combat Strength of the defeated unit. Implement
Basic Modern Civilizations for YnAMP
Features : Adds over 63 simple modern Civilizations to the game, replacing vanilla civs. Built-in co
MagyarMod: Hungary
This mod adds Hungary to the game with Matthias Corvinus and Saint Stephen as leaders. Trait: - Pro
Expanded Economy
Warning : This is a very early version of the mod. Expect bugs and unintended behavior. I have done
Island Plates with serious cheats and resources
Island Plates Map. Huge. 18 city states already selected and placed. Your starting location already
New Wonders
Added the following wonders ZAANSE SCHANS WINDMILLS - Can construct the Polder improvements that pro
Constant District Costs
Spaceports cost 2000. Neighborhoods cost 300. Mbanzas cost 150. Other districts cost 100. Unique dis
Syracuse Civilization lead by Archimedes
Description Leader: Archimedes Trait: The Great Mathematician, Physicist, Engineer, Inventor, and As
Immersive Eras + Realistic Research
Immersive Eras + Realistic Research This is a combination of both Immersive Eras and Realistic Resea
Realistic Resource Yields
Realistic Resource Yields Makes minor changes to the type of yields that resources produce based on
Adjacency Combat System
Adjacency Combat System is an effort to move beyond the current "point-and-click bombard while I ted
Realistic Research - Lite
The purpose of this mod is to make Eurekas and Inspirations more vital to your progress through the
Realistic Research - Extreme
The purpose of this mod is to make Eurekas and Inspirations more vital to your progress through the
Loaded Districts
46 new buildings to maximize immersion. Most of these buildings convert District adjacency yields in
Modern Buildings
Modern Buildings Version 6.0 A fourth tier of buildings carefully chosen for immersion due to the la
Neighborhood Infrastructure
Various Buildings that require the Neighborhood. All buildings have at least +1 Housing yield plus a
Constant Civilian Unit Cost
Removes the cost scaling of the following units: * Builders * Traders * Spies * Naturalists * Missio
Improved Neighborhoods
Neighborhoods get bonus yields based on buildings in the city. The following buildings increase the
Ad Victoriam
This was a personal project of mine for a while now. The core concept was to take a lot of great ide
Builder > Engineer
This mod treats the Military Engineer as a later game Builder. Why? Mostly because the AI is buildin
Longer Gain Sources Duration
Triples the duration of the Gain Sources bonus.
No Rebellion
Disables barbarian spawning because of low amenities.
Space Communist's Commissariat of Civilizations
Bonus Buildings
Bonus Buildings !!This is not compatible with Loaded Districts. These buildings are included that mo
Soviet Union (Leon Trotsky)
Sewer and Neighborhood Amenities
Sewers provide +1 Amenity "from great people" per neighborhood in the city.
Civ Flavor Deity
Alters individual build preferences for AI civs. No changes to any game mechanics,difficulty bonuses
Soviet Union (Lenin) by Space Communist
Fall 2017 Start Position Fix
Fixes AssignStartingPlots.lua from the Fall 2017 update. This should fix it to work as the developer
[Civ 6] Crusader 3D Unit Assets
This is a Modbuddy project containing various 3D art assets used in the Crusader unit in thecrazysco
[Civ 6] Wild Animal 3D Unit Assets
This is a Modbuddy project containing 3D unit art assets for the following Wild Animals: Jaguar Leop
Strategic Industry
Strategic Industry (Version 10.01, Uploaded Nov 14, 2017) Three new Strategic Resources: Copper, Com
Strategic Timber
Timber is a new bonus resource required to build many units. Produced by the Lumber Mill which is no
Epic Warfare
Epic Warfare Experience warfare on a more massive scale. All military units are now 50% cheaper. No
Downtown Area District
Adds a new late-game district called the Downtown Area district. Primary use is for visual city spra
Console Peasant Barbarians
Steam Workshop Page Changes all Barbarians game text to Console Peasants. Since it only changes text
More Monks
Steam Workshop Page - All Follower Beliefs now grant the ability to purchase Monks. - Supports the R
Immersive Eras
Immersive Eras (Version 4.0) Complete most Techs and Civics in each Era in order to progress to the
Modern Industry
Modern Industry 14 new Projects that produce 12 new Luxury Resources and 2 new bonus resources. Thes
Cuban civilization (Fidel Castro) by Space Communist
Warrior Monks (Partial) Fix
Maybe it's what the devs intended, but for me it's a fix. - Great Generals now buff Warrior Monks (o
Ennorath Civilizations - Alpha
German buildings - Gregor
Additional new buildings in german style (Germany). 15 new buildings available. Subscribe me also in
Red and White Colors - Gitarja's Indonesia
Steam Workshop Page This mod changes the leader colors for Indonesia led by Gitarja. The white is ac
Alternative Colors - Gitarja's Indonesia
Steam Workshop Page Changes Gitarja's Leader colors to red and light blue, making city names easier
Fastefoude's Nabataean
Better Beliefs
Urban Development
*CURRENTLY DOES NOT WORK. UPLOADED FOR TESTING / HELP PURPOSES* This mod is intended to replace the
Religion Expanded [including 7 fully-rendered buildings]
Religion Expanded is a mod that increases the limit of religions per game to 16 instead of 7. There
YnAMP - Add-ons
Various gameplay add-ons that are designed to be used with Yet (not) Another Maps Pack, but most of
Number of Cities Maintenance
Each City gets +3 gold per turn and -1 gold per turn per city you control. Intended to be used toget
Constant Settler Cost
Settlers cost a flat 100 Production. Intended to be used together with Number of Cities Maintenance.
Assignstartingplots Lua from v. 1.0.0.167
This is a zip of the assign starting plots lua from the summer 2017 patch version 1.0.0.167. Unzip a
Fall 2017 Update Patch Notes
Below are the patch notes for the Fall 2017 Update (issued in conjunction with DLC 6): https://civil
Gedemo's civilizations
You can find here my Papuan civilization , led by Edai Siabo: http://steamcommunity.com/sharedfiles/
Beginner's Guide To 3D Art Assets - Buildings
This guide is a step-by-step tutorial that will walk you through how to create 3D art and add it to
GreyTiger's Carthage (R&F)
Carthage civilization (version 1.01). Leaders Dido, Hanno I and Hasdrubal I. Rise and Fall edition.
Moar Units - All 3D Unit Assets
This Modbuddy project contains all the 3D unit art from Moar Units to date. Enjoy Description of Ass
KUV`s UI Mod
This mod is inspired and based on Sukritact Improved Tech Tree mod. Include three changes: 1) TechTr
Civ of the Rings (Lotr Mod)
Welcome to "Civ of the Rings", a collection of my Lord of the Rings themed Mods Included in the Coll
Civ of the Rings: Lotr Civs Only
This mod removes all Civilizations except those from my "Civ of the Rings: Civilizations" mod this r
Civ of the Rings: Natural Wonders
Adds 6 Natural Wonders from Middle Earth to the game these natural wonders currently only reuse mode
Aldollin's Middle Earth
Adds a new Mapscript "Aldollin's Middle Earth", attemting to recreate Tolkiens Middle-earth The Map
Civ of the Rings: City States
Adds 8 Lord of the Rings City States to the game: Beorn's Hut, Cultural: Builders can construct the
Civ of the Rings: Civilizations
Welcome to "Civ of the Rings: Civilizations" a Lord of the Rings themed Mod that currently adds 8 ne
Mix N Match Units (WIP)
Instead of unlocking specific units by researching techs, unlock Chassis and Weapon types. The units
Shaka of the Zulu
Dido of Carthage
Dags Industrial Zone Building mod
This mod removes the free production from just building industrial zone buildings. Instead Workshop
Dags Campus Buildings Mod
Adjusts how you get science from campus buildings. Eliminates "free" science just for building the b
Japanese Medieval Unit Art
Custom Japanese Unit Art for nearly all Medieval and Ancient Units. More Units than i have Images lo
Dags Trade Route Mod
Changes trade route yields so that International Routes +1 of appropriate yield per district (as in
RFormica's Civilizations and Leaders
RFormica's Civilizations and Leaders (Click links for steam download) Edward IV (England) ​
A Collection of Loading Screens and Diplomacy Masks.
This is a collection I made, it contains Loading Screen Backgrounds and Diplo Screen Overlay Masks.
Toussaint's Maya
Toussaint's Shoshone
Hiawatha of the Iroquois
This mod adds the Iroquois Civilization lead by Hiawatha. He is one of the most famous and revered I
LeeS' Dummy Buildings Systems
DO NOT USE THE DOWNLOAD LINK ABOVE. IT IS OUTDATED AND I CANNOT SEEM TO GET THE FORUM TO UPDATE TO T
7 of 9 leads the Borg
7 of 9 Tertiary Adjunct of Unimatrix Zero had one last interaction with the Borg. She infiltrated a
City Name Generator [Civ VI]
Instead of picking from the usual list of real place-names, this mod attempts to create a new name w
Protect Your Turf
Taking back a city that was taken from us and protecting an allied city-state shouldn't be an option
Notorious' New Zealand
Improved Water Yields
Available on the Steam Workshop This mod overhauls how the Harbor and its buildings work. Philosophy
Improved Forts and Engineers
Available on the Steam Workshop This mod enhances the utility of defensive improvements (Fort, Great
Civ VI Reference
This document is basically the Civilopedia converted to tables, plus some additional information fro
Self-Propelled Gun Assets
M109 Paladin SPG. Uses cultural team coloring. Originally made by @snafusmith for Civ 5.
Toussaint's Scotland
This mod adds the Scottish Empire lead by King Robert I. Robert fought King Edward II of England to
Toussaint's Portugal
Good day, Portugueses! Today I behold unto you the Kingdom of Portugal! Play as who is known as the
C15's Restore Bonus Resources
Makes Crabs and Copper Luxuries, and provides framework for other mods to do similar changes. This m
Combat and Stacking Overhaul
As civ6 modding options are very limited at this moment in relation to unit stacking, this is nowher
Moar Units Core Only (No Unique Units)
Note: Don't Subscibe to this unless you want all the Unique Units from Moar Units removed! I've seen
Iceni civilization
MadDjinns Tech Tree (mod)
Hey everyone... I put together a slightly different tech tree, to resolve issues around: 1.5-2 era l
Strudeler's Mods - Civ6 Advanced
Strudeler's Mods - Civ6 Advanced will change the game pace and game size by altering production cost
Summer 2017 Update Patch Notes
Below are the patch notes for the Summer 2017 Update (issued in conjunction with DLC 5): http://stor
Modular Screens
What is this? In short, this is a mod that allows other modders to add buttons to launchbar (top lef
Play as Portugal (Civ 6 Brazil)
Second leader for Brazil, from Portuguese perspective, Brazil and Portugal, since Grand Father and F
Middle-Earth Map Mod
This mod adds Middle Earth as a playable map. ---NOTICE--- This mod requires Amatheria's Resourceful
Middle-Earth Map Mod
Adds Middle-Earth as a playable map. Start positions for Aldollin's Civ of the Rings are supported.
Randomised Mediterranean Map
A map with coastline shaped like the real Mediterranean region, but randomised terrain, features and
Leopard 2
Wolfdog was kind enough to create a functional mod for Civ VI from his Civ V Leopard 2 Assets and I
greyTiger's Mongolia v1.0
NOW ON STEAM WORKSHOP Mongolia civilization with the leaders Kublai Khan and Ogedei Khan. CA: Warrio
Assault Gun (Assets)
ISU-152 Assault Gun with cultural variation colouring. NOTE: the unit data is based on a test unit a
The Mechanism of Great People
Civ 6 GP has a fixed cost per era. It only depends on the era of that GP, so all Modern Era GP cost
Culverin (Assets)
Field Culverin with Civ 6 Musketman as gunners.
[GOT] map of the Sunset Kingdoms--Westeros
This is a custom map made as westeros in Game of Thrones&A Song Of Ice And Fire.The maps size is 96x
HOWTO: Adding Resource and Linking Discussion Thread in Resource Manager
Our new Resource Manager has a useful discussions feature that makes it easy to link to a related fo
C15's TopPanel Extension
UI Mod which provides data on average Housing and Amenities throughout your Empire. Replaces TopPane
Kami's unit balance mod
Are you also annoyed that the only units you really needed were Horsemen and Archers or Crossbowmen?
Even Moar Units! Macedon and Persia (Modbuddy Project)
Production Notes Ballista This was converted from Civ 5. You can see how the converted Civ 5 animati
Immersive Dialogue
Adds some spice and character to a lot of non-spoken lines in the game. Some lines were lacking in h
Scrambled Maps Pack
A Steam Collection of scrambled maps in the vein of Civ 5's wonderful Scrambled Continents & Nations
Swiss Guard Unit (Modbuddy Project)
This the Modbuddy project used to make the Swiss Guard unit for JFD's Papal States mod. The model wa
Rifleman Assets
Rifleman from Civ 5 with team colour. This unit was my first attempt at Civ6 modding so it is far fr
Land of Punt
Leopard 2 Assets
Leopard 2 from Civ 5. NOTE: the unit data is based on a test unit and not balanced so you will need
Anti-Tank Gun Assets
Anti-Tank gun includes: Civ 5 anti-tank gun. As it is a 7.5cm Pak 40 I have made a German crew body
Stealth Bomber Assets
Stealth Bomber from Civ 5. NOTE: the unit data is based on a test unit and not balanced so you will
Half-track Assets
German WW2 Sd.Kfz. 251 Half-track NOTE: the unit data is based on a test unit and not balanced so yo
Real Marathon Mod
****Reconmanded Map Size : HUGE **** View attachment 469956 Steam Link http://steamcommunity.com/sha
Randomised British Isles Map
A map with the coastline of the real British Isles, but randomised terrain in the interior. The terr
LeeS' Buildings Are Fun
This mod is both a functional mod for user play and a utility for other mod-makers to use Right now
Fire Tuner and You. Video Version.
With the fun we've been having with Fire Tuner, and Victorias guide, I've decided to do some videos
Quo's Eureka Challenge
This mod was created in response to theorycrafting on one of the discussion forums. It makes the fol
NO ICE
Disables ICE from spawning on generated maps.
Anno Domini Ancient Med
Anno Domini East of Rome
Anno Domini - Battle for the Nile
Anno Domini - Enemies of Rome
Anno Domini - Queens of Ancient Britain
Anno Domini
Anno Domini is set in the Ancient Med and is a total conversion. Please see the Anno Domini forum fo
Alternative Civilization Colours
This simple mod changes the colours of most civilizations from their defaults drawing heavily from t
PhotoKinetik II
Anno Domini Homeric Times
TUTORIAL: Loading ANY Save
I get a lot of save files, like... more than I can realistically test. This problem is compounded by
Simple Fire Tuner for units & upgrades
Just for hacking in units and giving gold, techs, etc
Dags Terrain Mod
This mod changes the yields of terrains and features. I didn't like the additive nature of yields in
Better Civ Icons
This mod replaces a number of civilization and city-state icons with more historically accurate or m
Dags Commerce Building Mod
Each commerce district building now adds +1 gold to the origin and destination city for trade routes
Firebug's Civilizations & Leaders
Art of War
Art of War is a mod where every military unit requires a population to train. This single change has
Improved Sewers
Sewers give +3 Housing instead of +2 and cost no maintenance.
Firebug's Civilizations and Leaders
US Presidents-No DLC required
(Leader art is WIP) This mod adds 7 new alternate leaders to the American Empire. No DLC required
Regicide++
Austria - Alexander Van der Bellen
Now also Austria is a playable civilization in Civilization 6. This civ has all typical things of th
CiVI Reformation Victories
The CiVI Reformation Victories pack adds new victory types to the base game. Version 1.4 includes Di
Scout Wars (Classic)
Scout Wars (Classic) Now begins your greatest quest: from this early cradle of civilization towards
More Great Artists
Adds 28 new Great Artists across most Eras - I'm working on adding at least 7 more (so that there's
More Great Musicians
Adds 50+ new Great Musicians across most Eras, no music files though. I had planned on making the ne
Incoming Trade Route Gold
Each incoming international trade route gives +2 gold. This is in addition to other bonuses from gre
MoreGreatPeople
More great People mod (Great Generals now)
Great Theologians
** THIS MOD REQUIRES THE VIKINGS DLC ** ** Custom FontIcons have been removed from this version ** A
Great Pilots
** I'm still testing all the modifiers, so if you find any bugs please let me know ** ** Custom Font
More Great Scientists
Adds 25 new Great Scientists across all Eras. I had planned on making the new buildings and changes
More Great Writers
First in a series of Great People mods that I've been working on. Adds over 100 new Great Writers ac
More Artifacts and Relics
While working on one of my Great People mods, I started adding extra Relics, and then extra Artifact
Carrier Fleets & Armadas - Automatic Extra Air Slots
This mod implements a simple LUA function to grant newly-formed Carrier Fleets and Armada additional
Army and Fleet Groups / Temporary Stacking
The goal of this mod is to help with one of the biggest problems with 1 unit per tile which is tedio
Persistent Religious Units
Missionaries, Apostles and Inquisitors get 1000000 Charges (effectively unlimited), but they are mor
Proper Mountain Movement & Exploitation Mod
This mod enables mountain exploitation by cities (a fairly straightforward change) and movement over
American All Uniques
This mods gives you the traits and units from all other civilizations. This update adds Nubia units
Alternative City-State Colors
This Civilization 6 Mod adds unique colors for all city states! Made sense to leave the Australia DL
Alternate City Lists
So, I don't know about you, but when I play civ, I like playing with my own city lists. I like resea
Commercial Citystate Nerf
Commercial Citystates give +2 gold instead of +4 gold.
Golden Ages
1) OVERVIEW Introduces Golden Ages to the game. Each turn your Great Artist, Musician, Prophet and W
Antagonise's Civilizations and Leaders
----- New Civilizations ----- ----- New Leaders ----- Wu Zetian (China) Subscribe
Forest
Maid Marian of Sherwood Forest "Robin was an inspirational military leader but had no interest in go
No District Cost Scaling
Spaceports still cost a fixed 2000. Neighborhoods and Mbanzas cost a fixed 300. All other districts
Greater Start Distance
Increases the minimum start distance between two Civs from 9 to 16. Don't use this on small maps or
Range 2 Machine Guns
Gives Machine Guns Range 2 instead of 1.
GDG's Super OP Civ for FUN only
This mod is my personal mod. This is for fun only and sharing of knowledge. Feel free to use my mod
Icyfire's Slavery Mod
R.E.D Modpack: Add-Ons
If you want to have the latest R.E.D. you can find it here. It changes according to what settings I
Our Sovereign Nation: Quotes
Our Sovereign Nation is a planned mod series to give every civilization aesthetically unique version
GDG's No Penalty Different Governments
Removes Different Government Penalty. Because AI will always denounced you for having different gove
South American City-States
Spice up your City-States action with 10 South American City-States ! These City-States will appear
Dutch translation CIV VI
Attached is a Dutch translation of Civilization VI Version 1.0.0.26 (october 2016) Almost all in gam
Caribbean City-States Pack
Good day, Suzerains! Spice up your City-States action with 7 Caribbean City-States ! These City-Stat
New City-State Types
Ahoy, Suzerains! A new City-State type has arrived to Civilization VI: the Maritime City-State. This
GDG's Builder Can Boost All Wonders in Every Era
Allows Civs to Wonder Boost every wonder in every Eras. If you have any request please share it so i
Johan de Witt's The Netherlands
Play as Johan de Witt as you lead The Netherlands in this mod. ​
GDG's Roads to Capital
Features: - Gives all Civilization to have an ability to make roads to capital. If you found bugs in
Austrian buildings - Gregor
Additional new buildings in austrian style. 10 new buildings available. Version 2 will have overall
Gregors Civilization 6 Buildings MOD
+25 new buildings ingame: Hairdresser C 2 and 1 %, 1 ET, Greatperson Musician 1 Prison P 1 and 1 %,
Moar Units Art Cooker Modbuddy Projects
This contains the 3 Modbuddy projects that were used to produce the customised 3D art for Moar Units
Half Unit And Building Production Costs
Halves all unit and building production costs (both building and buying). Does not change maintenanc
R.E.D for Even Moar Units Australia
Units rescaling and new formations for Civilization 6. Add-on for @Gedemon 's Original Creation All
How to make a civilization icon in way too many easy steps
Having recently cracked this one (or at least found one way to make it work) I figured I should shar
Passable mountains and static and moving attrition
This mod will damage moving units, according to crossed terrains types. Static units will also be da
R.E.D for Macedonia Persia DLC
Units rescaling and new formations for Civilization 6. Add-on for @Gedemon 's Original Creation All
City Name Generator CQUI Compatability
This is a small compatability patch that merges the plottooltip.lua from Chao's Quick UI with the on
Spring 2017 patch notes
Below are the patch notes for the "Spring 2017 " update: The ‘Spring 2017’ update for Civilization V
R.E.D JFD's Louis XIV of France
Units rescaling and new formations for Civilization 6. Add-on for @Gedemon 's Original Creation All
R.E.D JFD's Frederick II of Germany
Units rescaling and new formations for Civilization 6. Add-on for @Gedemon 's Original Creation All
R.E.D JFD's de Gaulle of France
Units rescaling and new formations for Civilization 6. Add-on for @Gedemon 's Original Creation All
R.E.D Even MOAR Units Poland
Units rescaling and new formations for Civilization 6. Add-on for @Gedemon 's Original Creation All
R.E.D Even MOAR Units Aztec
Units rescaling and new formations for Civilization 6. Add-on for @Gedemon 's Original Creation All
Play Your Custom Maps
This mod adds a new Ruleset in Single Player and Multiplayer to play your custom made maps. The rule
Remove Vanilla Leaders
This mod removes all leaders from the vanilla game (and DLC) so that you can play with just civiliza
Cities at least 9 hexes away
Simple GamePlay mod that DRASTICALLY REDUCES city spam. New cities now need to be 9 hexes apart inst
Cities at least 8 hexes away
Simple GamePlay mod that SIGNIFICANTLY REDUCES city spam. New cities now need to be 8 hexes apart in
Cities at least 7 hexes away
Simple GamePlay mod that GREATLY REDUCES city spam. New cities now need to be 7 hexes apart instead
Cities at least 6 hexes away
Simple GamePlay mod that REDUCES city spam. New cities now need to be 6 hexes apart instead of the d
Cities at least 5 hexes away
Simple GamePlay mod that SLIGHTLY REDUCES city spam. New cities now need to be 5 hexes apart instead
Cities at least 4 hexes away
Simple GamePlay mod that explicitly sets the minimum distance between cities to 4 hexes (3 between).
Fish Farms
Description Water tiles suck. I think pretty much everyone agrees to that. There's another mod out t
Unit table
If you like me just want to have all data at hand without the need to jump through civilopedia entri
GDG's Adjustable Warmongering, Raze Penalty, War Weariness
Features: Fully customizable war weariness. Additional feature is you can set razing city penalty pe
Mouse's Rise of Mankind
Rise of Mankind: War of the Ages Smarter AI, New Tech Tree, New Combat Rules, and more... System Spe
NerfedBarbarians
This is a simple Mod that makes the Barbarians lees headache! It reduces the number of barb camps to
Sukritact's Civ Selection Screen
Apparently, a bunch of people were annoyed at the fact that Civ selection was being handled via a ti
Weak Luxury Resource Buff
Hi guys, I have buffed the weak luxury resources (weak meaning the one-yield luxuries like coffee yi
Axemen Unit & Copper Strategic Resource
This mods turns the existing Copper bonus resource into a strategic resource. It also adds the Axeme
Westeros (Custom Map - Work in Progress)
A Game of Mods? Not quite... but a first step: Started out by creating a rough map of Westeros! I in
Mouse Tech Tree
My Immersive Tech Tree From Rise of Mankind on its own for others to use on its own or be put into a
Harder AI
Now only affects AI removed tech tree and resource rebalance, also Ai will compete a lot harder with
Last Produced Item Fix
This small mod fixes the message at the top of a production list in a city to show the correct item
Civilization 6: Mongolia
In this mod for Civilization 6, The Mongol Civilization, led by Genghis Khan, joins the worlds stage
Mao Zedong's China
Mao Zedong's China This mod adds a new leader Mao Zedong for China. Mao Zedong not only inherits abi
MyCiv6Changes Mod
A simple pre-created mod that users can drop simple XML or SQL changes into. Meant for the user who
New Continent Names Better Names
There are too many default continent names in Civ VI that sound far too similar to one another. Like
WorldBuilder Templates
Due to the inadequacies of the LOC_WORLDBUILDER_MAP (all ocean tiles) and of the WorldBuilder itself
Slave Unit
Hello, this is version 1 of my Slave mod. It adds a new unit, the Slave. The Slave has 1 build charg
Time X All In One
INTRODUCTION: This mod add X times longer Research, Civics, GreatPerson and Years turns rate of all
Show Diplomatic Deals
Shows diplomatic deals, denunciations, and trade deals in the Gossip area along with the number of t
Years Time X
INTRODUCTION: This mod add X times Years turns rate for your Time X preset "GAMESPEED" options. It i
Unit Report Screen
This mod enhances the Report Screen. Units Tab: Breaks down all of your units into groups such as Mi
Research Time X
INTRODUCTION: This mod add X times longer only Research turns rate of all "GAMESPEED" options. It is
Civic Time X
INTRODUCTION: This mod add X times longer only Civics turns rate of all "GAMESPEED" options. It is n
Desalination Plant
A simple harbor building that provides two housing. It can only be built after Electricity and only
Azimuthal Earth with TSL 122x100
Azimuthal Equal-Area Earth (AEAE) Here I may present a new real Earth for Civ 6. It always annoyed m
Raze Capitals
Hello all. This is my first mod. I edited the file RazeCity.lua based on Remgrandt's one city challe
Unit Reclass
Small mod that changes the end game units. Instructions 1. Unzip the file to C://Users/Username/Docu
District Cost Mod
Simple mod that changes district cost to scale based on the number of identical districts already bu
Build Envoys with Holy District Project
Adds a new holy site project that provides an envoy upon completion. Cost scales by game progress fr
United Kingdom Civilization
Please see the steam workshop entry at http://steamcommunity.com/sharedfiles/filedetails/?id=8709952
Plot's Roads and Movement
Plot's Roads and Movement v1.01 Changes - Builders construct roads. - Builders cost does not increas
Historicity++
Fixes numerous historical oversights in the game's text. To install, extract to your mods folder. Th
Italian Civilization
Italian Civilization led by Alboin of the Lombards.
Advanced Warfare
I need players to test my mods to provide feedback, help to balance numbers. If you're interested co
The Kingdom of Hyrule
Adds the Kingdom of Hyrule, led by Princess Zelda, to Civilization VI. Hyrule is a culture, religion
CiVI Reformation Rankings Popup
The CiVI Reformation Rankings Popup shows a window every X number of turns with the top civilization
Even Moar Units: Hooves and Holy War
This mod is now defunct and is no longer supported.
Moar Units: Mortar Mod
This is a cosmetic and naming only mod that replaces the Machine Gun with a Mortar. This seems more
Middle East
Features: - Large Map of the Middle East - Historic Start Locations for 8 major civs and multiple ci
Ukraine Civilization
Features - Leader: Petro Doroschenko - Unique Building: Sanatorium - Unique Unit: Ukrainian Insurgen
Anglo-Saxon Civilization
Anglo-Saxon England under Alfred the Great: Agenda: The Scholar King - Friendly to those civilizatio
Ananse's BFG Modpack
THIS MODPACK REQUIRES ALL OPTIONAL DLC (Poland, Viking, Aztec) - IF YOU DO NOT OWN THESE DLC, PLEASE
Denmark Civilization
Denmark Civilization under Harald Bluetooth.
Confederate Civilization
The Confederate States of America, led by President Jefferson Davis.
Sikh Civilization
Sikh Civilization The Sikh Empire in this mod includes features of the ancient Indus Valley Civiliza
Cities Gap 4
This mod set minimum range between cities to 4 hexes, so AI cannot spam their cities. Enjoy v 1.1: R
World War 2 Modpack 16 New Leaders 18 Units and 4 buildings
World War Two Leaders Mod-pack
Balanced Units
The purpose of this mod is very simple: To nerf units that are overpowered and overused and buff uni
OBSOLETE: Civ 6 Mod Manager (Experimental)
Note: THIS IS CURRENTLY OBSOLETE. Note: Link is for installer .exe. There is also a .zip version (ju
Smoother Difficulty
I didn't like that the AI got insane bonuses at the start, which meant the #1 way to lose a game was
Minoan Civilization
v. 0.2 update: Rework of the leader bonus to focus on naval power. Magazine (UB) provides +1 trade r
Despecialise
In order to better get to know the base game, and to test how bad the AI really is without having to
Yorkshire Civ
This civ is based on my home county of Yorkshire in England. Anyone from England will recognize that
Pech Civilization (with custom icons)
Behold Wata, God of the Pech civilization! The Pech is a custom civ, especially suited for those who
NewPolices
Some new polices.
Quo's Rocketboots
Very simple mod that gives every unit in game +1 additional Move Points. Blast off! Want to go even
Numpad Movement
Sooo.... here's numpad movement. It allows you to move your units with the numpad keys. The followin
Korean Civilization for Civ VI
Hello. I'm Alsid from South Korea. I usually play Civilization with Korea, but there is only city st
Larger Worlds (Abandonded)
Larger Worlds 2.3 adds larger world sizes and a modified StartingPlots.lua file that scales major ci
AIOnlyBattle for Drew Durnil
This is a mod to make AI Only Battles more interesting to watch. AI needs some tweaks to take more c
No Strategic Resources for units
No Strategic Resources remove the strategic resource requirement for every base unit in the game
Simple Wonders
Simple Wonders removes requirements on wonders such as... District adjacency Resource adjacency Rive
Chapter 2: Dynamic modifiers, effects, collections and arguments
This is the second chapter of my guide on modifiers, explaining the underlying anatomy of the modifi
Agenda Tweaks
Introduction I was quite surprised that leaders like Cleopatra and Trajan would start complaining ab
More Envoys for Liberated City States
The headline says it all, this mod gives you 9 envoys instead of 3 when you liberate a city state. I
Deity++
Want a more difficult single player challenge? You've come to the right place. This mod adds two new
Milder Agendas & Relations
The goal of this mod is to keep the flavor of the AI agendas and general behavior, but tone down mos
Ananse's BFG Cheap Bastard Modpack
THIS MODPACK DOES NOT REQUIRE OPTIONAL DLC (Poland, Viking, Aztec) - IF YOU OWN THOSE DLC, PLEASE GO
NV's Snowflake Map Script [ALPHA]
https://nycholusv.com/map-scripts/ Installation: Copy the folder "NV_Balance_Maps" to your Mods for
Canada Civilization
Dominion of Canada
How to Install Civ 6 Mods
How do I get started with Civ 6 mods?
Download from CivFanatics, extract, and place in the game's mods folder.
Are Civ 6 mods free?
Yes. All mods listed here are free downloads. We link to the official pages.
What are the best Civ 6 mods for beginners?
Use the sort dropdown above to find the most-endorsed or highest-rated mods — these are community-tested and ready to go.