C15's Restore Bonus Resources
Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #535 of 800 Civ Mod mods in this game by downloads
📋 About This Mod
Makes Crabs and Copper Luxuries, and provides framework for other mods to do similar changes. This mod includes tables and triggers which facilitate the conversion of Resource from one ResourceClassType to another. It will handle spawn frequencies and whatnot by itself; you simply have to make insertions into a table and let the mod work its magic. Examples are provided inside for various different cases, and more can be added if anyone faces struggles. These can all be found in the SQL file inside the mod. Inb4 people complaining they can't do SQL, that's why there's examples in there too plus SQL is easy dammit people stop using XML you peasants So yea, instructions inside the file; feel free to (and in fact please do) just include the whole file in your mod, but please don't change table names and please give some credit at least Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=1106558902
📊 Mod Details
- Game
- Civilization 6 Mods
- Author
- Chrisy15
- Version
- N/A
- Downloads
- 581
- Endorsements
- 0
- Category
- Civ Mod
🔧 How to Install Civ 6 Mods
Download from CivFanatics, extract, and place in the game's mods folder.
📖 Full step-by-step install guide for Civ 6 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Civ 6 commands, item IDs, and more.
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