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🔍 Analysis
- 🏆 #760 of 800 Civ Mod mods in this game by downloads
📋 About This Mod
Below are the patch notes for the February 2018 Base Game Update (issued prior to the Rise & Fall expansion). Following those patch notes are patch notes for the February 13, 2018 hotfix. Base Game Patch Notes ENHANCEMENTS Rework start position algorithm to spread major powers evenly across the map first and then insert city-states in the margins. Results in improved distances between Civilizations and better quality for major civ start positions. Add notification about production salvaged from a Wonder. Make sure that production is credited. BALANCE CHANGES Diplomatic actions now scale with game speed. Government Policies that increase production on Melee class units now include Anti-Cavalry class units. Change tech boost for Steel to add a soft prerequisite that hints you probably want Ironclads before Destroyers. Barbarian difficulty has been updated to scale with each difficulty level. (Warlord, Prince, King etc...) Healing plunder reward from Farms reduced from 100 to 50. ‘Sack’ government policy has been removed and its effects have been added to the ‘Raid’ policy. Naval combat changes – Bombard land units are now more effective against naval units, Ranged land units are less effective against naval units. Pillage rewards are now displayed in the tooltip of the Pillage action button. Boost number of random Apostle Promotions from 2 to 3. Reduce Science per population from 0. 7 down to 0. 5. Great Admirals and Great Generals have a combat bonus and a movement bonus, they n
📊 Mod Details
- Game
- Civilization 6 Mods
- Author
- Browd
- Version
- N/A
- Downloads
- 0
- Endorsements
- 0
- Category
- Civ Mod
🔧 How to Install Civ 6 Mods
Download from CivFanatics, extract, and place in the game's mods folder.
📖 Full step-by-step install guide for Civ 6 →
Visit the official mod page for specific installation instructions for this mod.
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