Larger Worlds (Abandonded)

⭐ — (0 endorsements) 📥 16,746 downloads

By Seven05 · Civ Mod

⬇ Download Mod Source: Official source ↗

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #29 of 800 Civ Mod mods in this game by downloads

📋 About This Mod

Larger Worlds 2.3 adds larger world sizes and a modified StartingPlots.lua file that scales major civ starting locations by map sizes Larger Worlds has a few basic features: New "Massive" Map size (116x74) New "Enormous" Map Size (128x80) Starting plot distance scaled by number of players Starting plot landmass size restrictions Starting location selection is now loosely based on map size instead of the original static value (9 tiles). This buffer is now determined by the default number of players for the map size so it will work with the default maps and other mods that add or change map sizes as long as they don't override AssignStartingPlots.lua. The base value is 1+ the default number of players, so a map with 8 players default (standard size) will have a major civ buffer of 9 while an enormous map with 16 players default will try to push everybody out to 17 tiles apart. This will also scale better when playing a map with fewer than the default number of players, previously having fewer players increased the buffer by 1 tile (yay?), now it adjusts to increase the buffer with fewer players or decrease it with more players. Landmass size limits are 20+ tiles for players as a hard minimum except on water maps (island plates for example). The map is evaluated for total usable land (not water or mountains) and based on that count a minimum landmass size is determined for landmasses that can have multiple players on them. Example: A large (128x60) map with 60% water will have a

Larger Worlds 2. 3 adds larger world sizes and a modified StartingPlots.lua file that scales major civ starting locations by map sizes Larger Worlds has a few basic features: New "Massive" Map size (116x74) New "Enormous" Map Size (128x80) Starting plot distance scaled by number of players Starting plot landmass size restrictions Starting location selection is now loosely based on map size instead of the original static value (9 tiles). This buffer is now determined by the default number of players for the map size so it will work with the default maps and other mods that add or change map sizes as long as they don't override AssignStartingPlots.lua. The base value is 1+ the default number of players, so a map with 8 players default (standard size) will have a major civ buffer of 9 while an enormous map with 16 players default will try to push everybody out to 17 tiles apart. This will also scale better when playing a map with fewer than the default number of players, previously having fewer players increased the buffer by 1 tile (yay?), now it adjusts to increase the buffer with fewer players or decrease it with more players. Landmass size limits are 20+ tiles for players as a hard minimum except on water maps (island plates for example). The map is evaluated for total usable land (not water or mountains) and based on that count a minimum landmass size is determined for landmasses that can have multiple players on them. Example: A large (128x60) map with 60% water will have a

📊 Mod Details

Game
Civilization 6 Mods
Author
Seven05
Version
N/A
Downloads
16,746
Endorsements
0
Category
Civ Mod

🔧 How to Install Civ 6 Mods

Download from CivFanatics, extract, and place in the game's mods folder.

📖 Full step-by-step install guide for Civ 6 →

Visit the official mod page for specific installation instructions for this mod.

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