Quo's Eureka Challenge
Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #482 of 800 Civ Mod mods in this game by downloads
📋 About This Mod
This mod was created in response to theorycrafting on one of the discussion forums. It makes the following gameplay changes: Completing the Eureka for a tech or civic awards that tech or civic instantly Code of Laws is awarded automatically on Turn 1 All units have +5 movement AI civilizations receive +1200% to their tech and research speeds. This mod is not particularly balanced. It is intended to serve as a "challenge" mode for players who want to test their skills. Compatibility Notes This mod should be compatible with most mods, including Quo's Combined Tweaks. It specifies a load order of 20100 (loads after most other mods) and should overwrite any changes they make to Boost speed or techs. If it does not appear to be working, try opening the modinfo and insuring the LoadOrder is sufficiently high.
📊 Mod Details
- Game
- Civilization 6 Mods
- Author
- isau
- Version
- N/A
- Downloads
- 758
- Endorsements
- 0
- Category
- Civ Mod
🔧 How to Install Civ 6 Mods
Download from CivFanatics, extract, and place in the game's mods folder.
📖 Full step-by-step install guide for Civ 6 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Civ 6 commands, item IDs, and more.
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