🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #545 of 800 Civ Mod mods in this game by downloads
📋 About This Mod
Adjusts how you get science from campus buildings. Eliminates "free" science just for building the building. Campus - +1 science for being adjacent to a river. No other adjacency bonuses from terrain (Still get +1 science if adjacent to two other districts) Library - Adds +1 science for each adjacent marsh or flood plains tile University - Adds +0. 5 science for each level of appeal on this tile. For example a tile with a University and an appeal of 3 adds +1. 5 science. This also counts as an adjacency bonus (Is affected by natural philosophy) Research Lab - Adds +1 science for every adjacent mountain or snow tile In addition to these changes Great scientist bonuses generally halved Ziggurats now yield +1 culture and +1 science when adjacent rivers. Otherwise no yield increase Natural Philosophy policy increases adjacency bonus of campus districts by 50% (down from 100%). Rationalism increases the boost from eurekas by 5%
📊 Mod Details
- Game
- Civilization 6 Mods
- Author
- dagriggstar
- Version
- N/A
- Downloads
- 543
- Endorsements
- 0
- Category
- Civ Mod
🔧 How to Install Civ 6 Mods
Download from CivFanatics, extract, and place in the game's mods folder.
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