🎮 Goingmedieval Mods

Going Medieval mods — browse the best free Going Medieval mods, ranked by downloads.

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112+ mods · Free downloads · Install guides included

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⭐ Hand-Picked Best Mods

Developer Tools

Developer Tools

Enables the game's developer tools.

⭐ 52631,941 dl🛡️ StabilityUtilities
Character Edit

Character Edit

Lets you tweak your characters' stats when creating a new world and in-game.

⭐ 57825,685 dlGameplay
Mod Launcher

Mod Launcher

This project allows the loading of mods within Going Medieval by providing code-injection and a plug

⭐ 23613,323 dl🛡️ StabilityUtilities
More Map Sizes

More Map Sizes

A simple mod that adds multiple map sizes to the map size selection menu.

⭐ 25111,833 dlMaps
Increased Stack Size and Other Oddities

Increased Stack Size and Other Oddities

Increased Stacks for most things! Yay!

⭐ 13311,061 dlGameplay
Stack size increases

Stack size increases

Increased most stack sizes and decreased weight of some smaller items.

⭐ 1727,597 dlGameplay
Improved shelves and chests (v.0.13.4)

Improved shelves and chests (v.0.13.4)

A mod that adds the ability to store manufactured materials on shelves and some extra. Game version

⭐ 1044,973 dlGameplay
More Craftable Items

More Craftable Items

This Mod allows you to create some weapons and armor that are available in the game.It also modifies

⭐ 1044,669 dlGameplay
Animal Improvements

Animal Improvements

Set of modifiers for animals in Going Medieval. Includes changes to hunting behavior, animal diet, a

— 424,002 dlGameplay
Food Mods

Food Mods

A compellation of my food related mods

— 133,645 dlGameplay
Huge Map 0.11.12

Huge Map 0.11.12

Add Huge Size

— 693,412 dlMaps
Quality Of Life

Quality Of Life

UPDATED to work on 16.24 !StandAlone Mod with Launcher.New Rooms v2 & Improved Shelves.You can now c

— 503,342 dlGameplay
Longer days (updated)

Longer days (updated)

Increase the duration of a day by 73%, meaning you have more time for your tasks.

— 732,600 dlGameplay
Character Editor V2

Character Editor V2

This mod is based on the famous aedenthorn mod Character EditWhat this mod does:Group point limit wi

— 382,573 dlGameplay
More Speed Buttons

More Speed Buttons

Adds some new speed buttons. Slow, FasterX2 (8x) and FasterX4 (16x).

— 172,510 dlGameplay
NERFUCHETS

NERFUCHETS

It slightly or moderate nerf or completely disable trebuchets.

— 672,296 dlGameplay
Not enough rooms

Not enough rooms

Feeling like the room types aren't enough? Then my 11 new room types will come in handy. Each profes

— 582,229 dlGameplay
More levels to upgrade skill

More levels to upgrade skill

Increases base max skill level from 50 to 100

— 212,212 dl⚔️ CombatGameplay
More Resource Stack

More Resource Stack

Increase all resource stack size to x10

— 452,129 dlGameplay
Efficient Sleep Behavior

Efficient Sleep Behavior

Let your settlers take a nap and avoid fainting, or make them awake if they are full rested.

— 642,128 dlGameplay
Enhanced Camera

Enhanced Camera

Let's you tweak the camera settings. Comes with a default set-up and has a config file for customi

— 472,092 dl🖥️ UIUser Interface
Longer day (v.0.13.4)

Longer day (v.0.13.4)

This mod lengthens the day by 73%(90 sec/ingame hour(by vanilla 52)), allowing you to complete more

— 421,483 dlGameplay
Stack size increased (0.9.9)

Stack size increased (0.9.9)

Increased most stack sizes. Trophies and wapons/armors stays the same.

— 341,435 dlGameplay
aedenthorn mods repaired

aedenthorn mods repaired

Character Edit + Developer Tools

— 451,358 dlGameplay
Not enough rooms (Manalal edition) (v.0.10.5)

Not enough rooms (Manalal edition) (v.0.10.5)

Feeling like the room types aren't enough? Then my 11 new room types will come in handy. Each profes

— 341,347 dlGameplay
Anex Realistic ReShade for Going Medival

Anex Realistic ReShade for Going Medival

Reshade by Anex,Feel free to use or distribute or republishRequires:"ReShade 5.7.0 with full add-on

— 251,292 dl🎨 GraphicsVisuals
Longer Seasons

Longer Seasons

This mod changes the length of seasons. You can choose between 15, 20, and 30 day seasons

— 201,248 dlGameplay
Smart Hauling - Smarter Settler Logistics

Smart Hauling - Smarter Settler Logistics

Smarter hauling for Going Medieval: mixed loads, fuller carries, and better stockpile and constructi

— 161,247 dlGameplay
More Dirt From Mining

More Dirt From Mining

Increases the amount of Dirt gained from mining to make terraforming less tedious. Values have incre

— 181,202 dlGameplay
New Hairstyle Colors And New Skin Tones

New Hairstyle Colors And New Skin Tones

This mod gives you the opportunity to choose from 40 different hairstyle colors and 20 skin color s

— 241,187 dlGameplay
xy(Z) Map Types

xy(Z) Map Types

2 new map types and new map sizes with an increase to map height.

— 281,186 dlMaps
Going Medieval Color Correction

Going Medieval Color Correction

Color Correction based on Reshade.

— 361,110 dl🎨 GraphicsVisuals
Building Mods

Building Mods

Adds new build objects including decorative chairs, walls that look like fences, sturdier gates, sel

— 11,091 dl🖥️ UIGameplay
Faster Game Speed

Faster Game Speed

Increases the game speed by editing gamesettings.json

— 151,065 dlGameplay
Shelves Mods

Shelves Mods

A collection of two different types of shelves - sturdy for manufactured goods, and keg for fermente

— 81,034 dlGameplay
Trebuchet No Building Damage

Trebuchet No Building Damage

Changes the trebuchet to only deal damage to people and animals.

— 311,031 dl🖥️ UIGameplay
Yet Another Increased Stacks X10 Mod (YAISM)

Yet Another Increased Stacks X10 Mod (YAISM)

This is for the 0.25.28 version of the game, it will work on future updates as long as there are no

— 191,009 dlGameplay
Production Mods

Production Mods

A collection of mods focused on production tasks including unlocking lower tier books on higher tier

— 51,008 dlGameplay
ATOM - Going Medieval reshade

ATOM - Going Medieval reshade

Visual upgrade, painterly lights, better rendered materials and professionally adjusted values.

— 23991 dl🎨 GraphicsVisuals
Versatile Shelves

Versatile Shelves

Shelves are now able to store more kinds of goods!

— 9990 dlMiscellaneous
AutoRebuild

AutoRebuild

This mod will automatically generate blueprints to replace destroyed buildings.It makes repairing af

— 7959 dl🖥️ UIGameplay
decay rate fix

decay rate fix

decay rate fix

— 29876 dl🛡️ StabilityGameplay
Right researches (v.0.13.4)

Right researches (v.0.13.4)

This mod add craft previous tier research books into high tier research tables. Game version 0.13.4+

— 22868 dlGameplay
JP Selfish Overhaul

JP Selfish Overhaul

どこまでも自己満足。奇特な人がのべ800人以上今までにいるとは有り難きことですね (´・ω・`)Thanks for the 800+ downloads.

— 20863 dl🔄 OverhaulsGameplay
Building - Color Variants

Building - Color Variants

Adds new unique color swatches to existing gameplay build objects including: walls, floors, roofs, a

— 7846 dl🖥️ UIGameplay
Settler Mods

Settler Mods

Adds a few new features for settlers including appearance changes, job preferences, and higher haul

— 7823 dlGameplay
increased stack sizes

increased stack sizes

stack size increase for all stackables in resources.json

— 21806 dlGameplay
Green and Lush Mountain Wonderland

Green and Lush Mountain Wonderland

This mod turns mountain map type into green and lush landscape while creating more pronounced mounta

— 4803 dlMaps
Slower burn rate

Slower burn rate

— 9803 dlMiscellaneous
Longer Days (v0.11.13 fix)

Longer Days (v0.11.13 fix)

Make hours longer, to make more things in a day, and also travel "faster" for Shopping ! Two Version

— 15802 dl🛡️ StabilityGameplay
Larger Map

Larger Map

— 11778 dlMaps
Automatic Windows

Automatic Windows

Automatically opens and closes windows in Going Medieval based on temperature or season, using BepIn

— 7675 dlGameplay
Placeable Resources

Placeable Resources

— 9660 dlMiscellaneous
Bigger chests

Bigger chests

— 16654 dlMiscellaneous
Replace Walls

Replace Walls

Adds wall material upgrade options, allowing existing walls to be upgraded into wood, clay, limeston

— 7636 dl🛡️ StabilityUtilities
Pets prioritize feed and other fixes

Pets prioritize feed and other fixes

Have your pet goats overrun your settlement, and you can't get them to stop eating your seeds, sapli

— 9583 dl🛡️ StabilityGameplay
Increase Stack Size 10x(Plus) 1.0.82

Increase Stack Size 10x(Plus) 1.0.82

This is a 10X increase for all resources in the game. (Excluding uniques, weapons, and armor.) Some

— 3559 dlGameplay
Useful Shelves

Useful Shelves

This mod enables you to store any resource type on the shelves excluding water and structures.

— 5513 dlGameplay
Zero Damage Trebuchet

Zero Damage Trebuchet

Another Trebuchet Disable Mod too long not updated and I just found this not hard to create.Now you

— 11507 dlGameplay
Food - Smoked Meals

Food - Smoked Meals

Skip the butchering and get ready to bring your animal carcasses straight to the smoker with 5 new u

— 4469 dlGameplay
Better Hillside

Better Hillside

I have edited the map making process for the Hillside maps. Using this mod u will get wider better r

— 2447 dlMaps
Smart Hauling Patched 1.0.88

Smart Hauling Patched 1.0.88

This mod is a patched version of the amazing smart hauling mod. Original mod can be downloaded here.

— 0441 dl🛡️ StabilityGameplay
SmartCarry - Dynamic Settler Carry Capacity

SmartCarry - Dynamic Settler Carry Capacity

Dynamic carry capacity for Going Medieval settlers based on health, sleep, wounds, body type, age, h

— 6412 dlGameplay
Full Refunds on Deconstruction

Full Refunds on Deconstruction

Retrieve 100% of the materials used when you deconstruct an object. Works for most vanilla (non-modd

— 5383 dlGameplay
Manage Job fixer (v.0.8)

Manage Job fixer (v.0.8)

Mod made manage job more priorityМод увеличивает изначальный приритет "Управлению"

— 11354 dl🛡️ StabilityUtilities
Heavy Haulers

Heavy Haulers

Heavy Haulers is an expanded carry-capacity mod based on Lyosha’s original Settlers - Stronger Worke

— 3337 dlGameplay
Wall-mounted Armour and Headwear Rack

Wall-mounted Armour and Headwear Rack

Adds two new items under Furniture: a Wall-mounted Armour Rack (holds 1 apparel or armour) and a Hea

— 5327 dlGameplay
Production - Dyed Fabric

Production - Dyed Fabric

Adds a new game feature - cloth dying. Dye fabric in five new colors to sell or fashion into wearabl

— 5298 dlGameplay
Welcome to the Jungle

Welcome to the Jungle

Increases lifespan, spawn rate, and population limits for all trees.

— 3276 dlGameplay
Settlers craft Flawless always

Settlers craft Flawless always

Everything settlers craft is always flawless quality.

— 3274 dlGameplay
Cheaper Soil Voxel

Cheaper Soil Voxel

— 1238 dlMiscellaneous
Stabilty and Roof

Stabilty and Roof

2 Mods for Stabilty and Roof

— 3235 dlGameplay
Fertile Soil

Fertile Soil

Mix dirt and animal dung into Fertile Dirt — a new soil block you build through terraforming. Any cr

— 3204 dlGameplay
MultiDailyEvents

MultiDailyEvents

This mod enables the chance for more than 1 game event per a day.

— 2203 dlGameplay
HistoricalRealityRangedWeapons

HistoricalRealityRangedWeapons

This mod redefines every projectile weapon in Going Medieval to reflect their real-world physics and

— 2192 dl⚔️ CombatGameplay
Make Farm Pets Idle in Pens instead of Common Rooms

Make Farm Pets Idle in Pens instead of Common Rooms

Rather than animals messing up the mess halls or cellars and other nice indoor areas when idle or sl

— 2189 dlGameplay
RealisticTactics  RebalancedCombat

RealisticTactics RebalancedCombat

This mod aims to bring "Historical Roles" and "Tactical Depth" to the melee weapons of Going Medieva

— 0186 dl⚔️ CombatGameplay
Prisoner Merchant walks to you

Prisoner Merchant walks to you

Makes the Prisoner Merchant walk to you and not hang about at the edge of the map

— 2182 dlGameplay
Some Assembly Required

Some Assembly Required

A rework of most building recipes and others to slow down GM and add a bit more progression

— 1178 dl🖥️ UIGameplay
Portable Structures and Ladders

Portable Structures and Ladders

Relocate and remove all base structures (walls, floors, etc) - and merlons and fences - to wherever,

— 3175 dlGameplay
Fast Ice

Fast Ice

GM Fast Ice makes ice block production nearly instant. Its purpose is to remove the long wait on ice

— 1164 dlGameplay
Every day is a school day

Every day is a school day

Reduces event cooldown time for the Library and Training Room from 10 days to 1 day

— 3158 dlGameplay
Prisoner Crafting

Prisoner Crafting

Prisoner Crafting lets prisoners work benches inside prison cells so they can dismantle raid junk an

— 0155 dlGameplay
Primary Preserves

Primary Preserves

Makes preserved food such as smoked meat and pickled vegetables into a primary ingredient so they ca

— 0153 dlGameplay
Names Expansion

Names Expansion

Adds 1500+ first names and 200+ last names to the random generation pool, mostly based on real medie

— 4151 dlGameplay
Non-Separating Doors

Non-Separating Doors

Adds new doors that don't separate rooms. Useful for making cells inside a prison, lecture room insi

— 0135 dlGameplay
Animal Names Expansion

Animal Names Expansion

Adds 600+ animal names to the random generation pool, mostly based on real names of medieval pets an

— 0112 dlMiscellaneous
Apothecary

Apothecary

An upgrade to the basic infirmary with an attached new role.Balances itself by nerfing the basic inf

— 2101 dlGameplay
Resource Highlight

Resource Highlight

Find and highlight the resource you want to mine on the map

— 194 dl🎨 GraphicsGameplay
Quick Raid Actions

Quick Raid Actions

Raid Actions adds a Home-key menu for faster Going Medieval cleanup. Mark bodies for stripping, prio

— 181 dl🖥️ UIGameplay
Revert Bricks (Clay and Limestone)

Revert Bricks (Clay and Limestone)

Allows you to convert Clay Bricks and Limestone Bricks to their original raw forms (Clay and Limesto

— 079 dlGameplay
Orcs as Settlers

Orcs as Settlers

A simple mod that alters the skin tone of settlers and some enemies to a wide variety of greens to m

— 078 dl🎨 GraphicsVisuals
Going Medieval  Mod Bahasa Indonesia Localization

Going Medieval Mod Bahasa Indonesia Localization

Terjemahan 100%

— 061 dl🖥️ UIUser Interface
PionerPlus

PionerPlus

This is a mod with a bunch of settings to increase the survival aspect of the game. I really enjoyed

— 061 dlGameplay
The-Agents-GoingMedieval

The-Agents-GoingMedieval

This mod brings an AI agent into the game to enhance your experience. He can take actions and speak

— 058 dlGameplay
CaravanSpeedLock

CaravanSpeedLock

This mod aims to help when u send caravans and want to trade so you don't accidently miss the trade

— 156 dlGameplay
Save Camera Positions

Save Camera Positions

Save Camera Positions lets you save and quickly restore up to five custom camera positions in Going

— 149 dlGameplay
Serbian Localization (Latin)

Serbian Localization (Latin)

Localizes the game to Serbian (Latin) along with animal, village, and people names.

— 138 dlMiscellaneous
PionerPlus Scenario

PionerPlus Scenario

This is PionerPlus! It is a scenario aimed at providing a long term playthrough for pioneer settings

— 028 dlGameplay
Serbian Localization (Cyrilic)

Serbian Localization (Cyrilic)

Localizes the game to Serbian (Cyrilic) along with animal, village, and people names.

— 019 dlMiscellaneous
Homnivorous chickens

Homnivorous chickens

In short, with this mod, chickens can eat meat — including human carcasses — and they prioritize it

— 07 dlGameplay
Combat QoL - DEFEND THE COLONY. WE ARE BEING RAIDED

Combat QoL - DEFEND THE COLONY. WE ARE BEING RAIDED

Defend your colony from raids with a single click of a button, that deploys them all at the stations

— 06 dl⚔️ CombatGameplay
family relationship

family relationship

test

— 02 dlGameplay
Smart Work Planner

Smart Work Planner

One-Click Smart Work Planning: Automatically assigns work priorities for villagers based on actual w

— 02 dlGameplay
Ice On The Shelves

Ice On The Shelves

Changes shelf rules to allow to put ice on shelves rather than just have it sit on the floor of your

— 02 dlGameplay
Aldrich - Minimap

Aldrich - Minimap

A minimap of your whole map in the corner of the screen: ground and water by colour, settlers, enemi

— 035 dl🖥️ UIUser Interface
Aldrich - Gravedigger

Aldrich - Gravedigger

A mass grave for six, a mass pyre that burns three bodies at once, the Gravedigger role and the Grav

— 018 dlGameplay
Keep My Orders

Keep My Orders

Relocating a workbench or campfire no longer wipes its crafting queue. Orders carry over to the rebu

— 07 dlGameplay
Aldrich - Carrion and Plague

Aldrich - Carrion and Plague

Unburied dead bring rats, rat bites carry plague fever, the plague spreads settler to settler and su

— 09 dlGameplay
Aldrich - The Runner

Aldrich - The Runner

Something came down with the last caravan. Runners: fast, pack-hunting aliens with acid blood that c

— 06 dlGameplay
Aldrich - Vampire Court

Aldrich - Vampire Court

Play a vampire: the Vampire perk, Ghoul servants, the Count role that rises to Dracula by killing, t

— 015 dlGameplay
Aldrich - Undead Horde

Aldrich - Undead Horde

The Risen: a new hostile faction that never surrenders and never retreats. Weaponless and armourless

— 010 dlGameplay

How to Install Going Medieval Mods

How do I get started with Going Medieval mods?

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

Are Going Medieval mods free?

Yes. All mods listed here are free downloads. We link to the official pages.

What are the best Going Medieval mods for beginners?

Use the sort dropdown above to find the most-endorsed or highest-rated mods — these are community-tested and ready to go.