Ebb and Flow

⭐ — (0 endorsements) 📥 309 downloads 📅 6/6/2025
🟡 Updated this year

By 76561198185520587 · Mod, Update 1.0, Update 0.7, Quality of life, Balance, Other, Miscellaneous

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/17/2026 📅 Created: 6/6/2025

📋 About This Mod

Ebb and Flow: Dynamic Water Challenges Description Ebb and Flow introduces a more dynamic and challenging water environment. This mod (hopefully) makes the unpredictability and management of water sources and contaminated land a more engaging and unpredictable part of the game (more RNG based, as I feel water should be). Features Dynamic Water Sources Water source outputs are no longer static. They will now change over time, requiring you to adapt your water management strategies. This will happen throughout a season as long as a source produces water (temperate and badtide for vanilla), but will disable itself during droughts. Fluctuating Strength: Both good-water and badwater sources will experience random, temporary changes in their flow rate, hence the name 'Ebb and Flow'. Temporary Shutdowns: Sources may randomly toggle "off" for a short duration, significantly reducing their output before returning to normal. Maximum strength cap: Water source cap have been raised to a potential of 12 compared to vanilla's 8. You shouldn't have to worry about this unless you bump up the settings, but if you want to feel like you're in the wavepool of a water park, the option is 100% there to make it happen. Persistent Contamination The consequences of badwater pollution are more noticeable. Contamination in the soil will now naturally decay at a slower rate, making land reclamation a more deliberate process. I added this as I personally felt irradiated/toxic/polluted (or whatever) soil became clean way too fast. Sludge Generation Highly contaminated water can now produce new obstacles on the map. Formation: In areas with deep, highly contaminated water, there is a chance for "sludge" to form. Obstacles: This sludge appears as standard "Blockage" debris which can be cleared like normal blockages with demolish. I have completely rewritten the logic for sludge checks and generation. See change log/notes for more details. There are checks in place to reduce (might be an exception

📊 Mod Details

Game
Timberborn Mods
Author
76561198185520587
Version
N/A
Downloads
309
Endorsements
0
Category
Mod, Update 1.0, Update 0.7, Quality of life, Balance, Other, Miscellaneous
Created
6/6/2025
Updated
6/17/2026

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