No Reactor Class Requirement

⭐ ⭐⭐ (3,058 endorsements) 📥 329,705 downloads 📌 v2.4 📅 9/9/2023
🟡 Updated this year

By LordGregory · Ships

⬇ Download Mod Source: Nexus Mods 📅 Updated: 6/13/2026 📅 Created: 9/9/2023
⚠️ Install Order · 2 steps
1🛠️ SFSE — Starfield Script Extender Download ↗
2🔧 Community Patch — Starfield Community Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.9% endorsement rate
  • ✅ Updated 2 days after the latest game patch — actively maintained
  • 🏆 #6 of 202 Ships mods in this game by downloads

📋 About This Mod

This removes the reactor class requirement so you can add class B/C whatever with a class A reactor.

Big thank you to kur00e, whos table this plugin is based on.

Installation (SFSE):

  • []Install the SFSE.

    []Extract this so the file is placed as "Starfield\Data\SFSE\Plugins\<Name of file>.dll" IN THE GAME DIRECTORY, NOT THE SAVE DIR.

    []Or use a mod manager or whatever. Just check the path.

    []Any plugin/DLL/ASI you have will ALWAYS go in the game dir! The save dir's 'Data' folder is ONLY used to override BA2 files.

    []Launch through SFSE. Or use something like SFSE - Launch on Steam with In-Game Overlay if you want to keep going through Steam.

    []Look for the log! If you don't see a log on launch there's a bigger troubleshooting section in the stickied comment.

    Installation (ASI):

    • []Pick an ASI loader:

      []SFSE ASI Loader (Which seems kinda silly to use a loader to load a loader to load an ASI.)

      []Ultimate-ASI-Loader

      []Extract the ASI file to wherever you loader wants it.

      []Launch as per your loader's instructions.

      []Look for the log! If you don't see a log on launch there's a bigger troubleshooting section in the stickied comment.

      The plugin will create "<Name of file>.log" in the same directory as the DLL/ASI on startup if it's in the right spot.

      This was made for the Steam version!

      The ASI might work on GP, this is untested, either the AoB scan works, or not. I am unable to test this.

      This is the same "Reactor Class" script from kur00e's CE table here, just done differently as a plugin instead.

      Other ship builder tweaks/unlocks:

      No Bay or Docker Limits

      No Build Below Bay Error

      No Cockpit Limit

      No Engine Power Limits

      No Grav Drive Weight Limit

      No Minimum Landing Gear

      No Reactor Class Requirement <----- (YOU ARE HERE)

      No Reactor Limit

      No Shield Limit

      No Unattached Module Error

      No Weapon Power Limits

🤖 AI-enhanced — based on mod data

Removes the reactor class requirement in Starfield, letting you install class B or C reactors on ships with a class A reactor. Simple quality-of-life mod with strong community support (3,058 endorsements) and frequent updates.

✨ Key Features

Removes the reactor class requirement, allowing class B/C reactors on any ship.
Works with class A reactors to power higher-class components.
Simple plugin installation—no complex setup required.

📊 Pros & Cons

✅ Pros

  • Huge community trust (3,058 endorsements) and massive download count (329k+).
  • Opens up ship-building flexibility without needing to upgrade your reactor class.
  • Actively maintained—last updated June 2026, so it's current with the game.

⚠️ Cons

  • May unbalance ship combat since higher-class reactors are meant to be a progression gate.
  • No compatibility notes—could conflict with other ship mods that alter reactor requirements.
🎯 Is This For You?
For Starfield ship builders who want to bypass the reactor class restriction and experiment with high-class parts early. Skip if you prefer the intended progression or want a more comprehensive ship overhaul.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Use a mod manager like Vortex or MO2 to install—it's a simple plugin, but manual placement works too.
  • Make sure to enable the plugin in your load order after installing.
  • If you're using other ship mods, test in a new save to avoid conflicts.

📊 Mod Details

Game
Starfield Mods
Author
LordGregory
Version
2.4
Downloads
329,705
Endorsements
3,058
Category
Ships
Created
9/9/2023
Updated
6/13/2026

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Starfield Mods

Download from Nexus.

📖 Full step-by-step install guide for Starfield →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Starfield commands, item IDs, and more.

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