Gunsensical
🟠 Updated over a year ago⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.7% endorsement rate
- 🏆 #38 of 307 Gameplay mods in this game by downloads
📋 About This Mod
INTRODUCTION
Hey, I was an expert gameplay designer working on Cyberpunk 2077 and its expansion pack. This mod was waiting on my drive for over half a year, until now, when I finally found the time and felt like submitting it to nexus.
Cyberpunk 2077 is a sci-fi game, but that didn't stop the majority of gun designs from following how the real guns work. Most of the guns have visible bullet caliber markings and you can see different bullets inside the magazines, in animations of pulling the slide or inside the ejection port. This mod is my pet subject and an exercise I keep repeating in different games from time to time since my Fallout 4's attempt.
TLDR, changes:
[]Rebalanced all gun damage values to be proportional to real life bullet muzzle energy.[/]
[]Buffed melee weapons' damage, so they keep up with the guns.[/]
[]Blunt melee weapons now have stronger hit reactions and can pop enemy head's off.[/]
[]"Going the Distance" Reflex perk's functionality has been integrated into "Slaughterhouse" Reflex master perk.[/]
[]"Going the Distance" perk functionality has been changed into unlocking infinite comboing of light attacks for all melee weapons.[/]
[]Equalized player and NPC damage numbers (mostly resulted with damage increase, keep in mind that the game also applies damage scaling).[/]
[]Adjusted rate of fire of few weapons that were too far outside of their category ranges (smg, rifle, auto pistols, etc.).[/]
[]Adjusted burst rate of fire to consistent with new rate of fire values.[/]
[]Adjusted magazine capacities to be reasonably following magazine model size vs the bullet caliber size.[/]
[]All guns follow consistent armor penetration rules based on the bullet calibers they use.[/]
[]Halved shotgun spread values (against the game fantasy that shotguns become unreliable above 10m range).[/]
[]Increased shotgun effective range from 10m to 15m.[/]
[]Made enemy shotgun damage simulate number of pellets that hit the player with distance, based on weapon effective range (vanilla game divides weapon damage by number of pellets). This allows shotgun to deal its full weapon damage (an increase by up to 2. 85x below 9m compared to vanilla game).[/]
[]Fixed an issue from vanilla game where full-auto shotguns didn't use full-auto shooting patterns but regular shotgun ones. Affects Pozhar and Crusher.[/]
[]Decreased tech weapon's charge time to 0. 5sec.[/]
[]Increased smart weapon target acquisition range by 50%.[/]
[*]Delayed the recoil of burst weapons until after all
Gunsensical is a gameplay overhaul that rebalances weapons using real-life bullet muzzle energy, rate of fire, and magazine sizes. With 664 endorsements and 88,612 downloads, it's a popular choice for players seeking realistic weapon behavior. Last updated February 2025.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 664 endorsements and 88k downloads — clearly a mod people trust.
- Brings real-world ballistics into the game, so your guns feel like they actually hit hard.
- Active development (last updated Feb 2025) means it's likely kept up with game patches.
⚠️ Cons
- Realism rebalances can make some weapons feel weaker, which might frustrate players used to arcade-style damage.
- No mention of which game this is for — make sure it matches your version before installing.
For players who want gunplay grounded in real-world physics and are tired of unrealistic damage models. If you're a simulation enthusiast who values authenticity over balance, this is your jam. Skip if you prefer fast-paced, arcade-style combat.
💡 Beginner Tips
- Check the mod's page for any required dependencies or patches — the description doesn't list any, but always verify.
- Back up your save before installing, as rebalances can affect gameplay balance significantly.
- If the mod doesn't work, ensure you've installed it to the correct game directory — common mistake.
📊 Mod Details
- Game
- Cyberpunk 2077 Mods
- Author
- Andrzej Kwiatkowski
- Version
- 2.1
- Downloads
- 88,612
- Endorsements
- 664
- Category
- Gameplay
- Created
- 9/28/2024
- Updated
- 2/27/2025
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Cyberpunk 2077 Mods
Download from Nexus.
📖 Full step-by-step install guide for Cyberpunk 2077 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Cyberpunk 2077 commands, item IDs, and more.
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