The Dynamic Restoration of Garin Estate
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #130 of 151 Immersion mods in this game by downloads
📋 About This Mod
Description
Olgierd, accompanied by the Redanian Free Company, has finally left Garin Estate, to the great pleasure of the Estate's rightful owners. Unfortunately, the company has set the Mansion on fire before leaving. Therefore, the owners have hired a carpenter team to repair the damaged mansion. Soon enough, the building will regain its former form.
This mod deploys dynamically, at any moment of the game. Once the fire stops burning, a whole carpenter's company will show up and spend a few days restoring the damaged Mansion. Will also work retroactively.
Installation
Simply unzip the MOD and the DLC and respectively copy them in the MOD and DLC folders of your game's directory. Them run ScriptMerger and set priority accordingly.
As of right now, it needs to have priority over other mods that would also modify ''level/novigrad/novigrad.w2w'' and ''level/novigrad/navi_local/base.naviconfig''. I will be working on finding a solution that would make this mod more compatible with other mods, since it could conflict with other mods that would also be modifying these lines. To add up new NPCs to the Novigrad level, I had to generate new navigation data, but other mods affecting that same level could also be doing so, therefore conflicting.
Uninstallation
Same as for the installation, but in a reverse manner.
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If ever you are interested in a similar mods, here are some of my other mods :
Full Access To An Expanded And Book Accurate Beauclair Palace In Toussaint
The dynamic return of an innkeeper in White Orchard
Kaer Morhen'S Bastion restored to its ancient splendor
Kaer Morhen's restored to its ancient splendor
Crow's Perch'S restoration
Dynamic and complete restoration of Tourney Grounds in Toussaint after epilogue
Dynamic removal of the never disappearing cadavers in Whoreson Junior's Estate, in Oxenfurt
This mod dynamically restores Garin Estate after the Heart of Stone questline, allowing players to trigger the restoration at any time. It's a small immersion-focused mod with 76 endorsements and over 7,500 downloads, last updated in October 2024.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Decent download count (7,547) shows interest in post-quest world changes
- Flexible deployment means you can trigger the restoration when it fits your playthrough
- Fills a narrative gap for players who want the world to react to quest outcomes
⚠️ Cons
- Low endorsement ratio (76) suggests it may have issues or niche appeal
- Last updated in October 2024—may not be compatible with the latest game patches
For Witcher 3 players who care about world consistency and want to see Garin Estate rebuilt after Heart of Stone. If you're a completionist who likes to revisit areas and see consequences, this is for you. Skip if you prefer gameplay over environmental storytelling.
💡 Beginner Tips
- Make sure you've completed the Heart of Stone questline before deploying the mod to avoid conflicts.
- Deploy the mod at a safe location, like a fast travel point, to avoid any script hiccups.
- Check the mod's comments section for any reported issues with specific game versions.
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- OlivierR45455566465
- Version
- 1.0
- Downloads
- 7,547
- Endorsements
- 76
- Category
- Immersion
- Created
- 10/20/2024
- Updated
- 10/20/2024
🔧 How to Install Witcher 3 Mods
Download from Nexus.
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