Dynamic and Complete Restoration of the Tourney Grounds in Toussaint After Epilogue

⭐ ⭐ (217 endorsements) 📥 39,900 downloads 📌 v2.0 📅 5/31/2024
⚪ Last updated 2024

By OlivierR45455566465 · Immersion

⬇ Download Mod Source: Nexus Mods 📅 Updated: 6/8/2024 📅 Created: 5/31/2024
⚠️ Install Order · 2 steps
1🧩 Script Merger — Witcher Script Merger Download ↗
2🔧 Community Patch — Community Patch - Base Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.5% endorsement rate
  • 🏆 #63 of 151 Immersion mods in this game by downloads

📋 About This Mod

At the suggestion of @ElementaryLewis , I reworked this mod so it could induce a dynamic restoration of the tourney grounds, making it now independant of that of Beauclair.

In the vanilla game, a low-resolution pile of corpses was forever burning in the arena. Not only it made no sense that such a brazier could burn permanently without any new supply of combustible material, but a heavy cloud of black smoke, visible from miles away, was also endlessly escpaping from the arena, greatly spoiling everyone's view. Also, various other corpses, blood stains and detritus were found all over the area, after the vampires' attack. Numerous tents and marquees were also totally and forever obstructed by debris, after those events. Everything is now gone and the tourney grounds can be found in its original state.

Oddly, even though the city of Beauclair enjoys a total liftover, after its partial destruction, in the vanilla game, the developers completely forgot to plan a restoration of the tourney grounds' area. Let us today deliver the justice that was long overdue to Toussaint!

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You will get to choose between 6 different versions of this mod.

- Version 2. 0 : A totally dynamic complete restoration of tourney grounds after 2 ingame days, following epilogue. This version suits a new game or can be deployed mid-game if you haven't reached Blood and Wine's epilogue, yet. I integrated my mod to the ''Be it ever so humble...'' quest. So as you reach Corvo Bianco, right after parting ways with Regis, it triggers my mod and after2 ingame days, that bloody cloud of smoke will be gone and everything else will be cleaned, repaired or removed from the area by then. Beauclair will still need a few weeks to be restored, but a 2 days period seems long enough for a mass funeral pyre to burn out of combustible!

Version 2. 1 : A totally dynamic complete restoration of tourney grounds after 7 ingame days, following epilogue. This version suits a new game or can be deployed mid-game if you haven't reach Blood and Wine's epilogue, yet. I integrated my mod to the ''Be it ever so humble...'' quest. So as you reach Corvo Bianco, right after parting ways with Regis, it triggers my mod and in 2 ingame days, that bloody cloud of smoke will be gone and everything else will be cleaned, repaired or removed from the area by then. Beauclair will still need a few weeks to be restored, but a 2 days period seems long enough for a mass funeral pyre to burn out of combustible!

Version 2. 2 : A totally dynamic complete restoration of tourney grounds after 14 ingame days, following epilogue. This version suits a new game or can be deployed mid-game if you haven't reach Blood and Wine's epilogue, yet. I integrated my

🤖 AI-enhanced — based on mod data

This mod restores the tourney grounds in Toussaint to their pre-epilogue state, allowing players to revisit the area as it was before the events of the main story. It's a niche immersion fix for players who want to explore the region without the post-game changes. With 217 endorsements and 39,900 downloads, it's a well-received cosmetic restoration.

✨ Key Features

Restores the tourney grounds area in Toussaint to its original state after the epilogue
Focused on immersion by reverting post-story changes to the location
Simple installation with no additional dependencies required

📊 Pros & Cons

✅ Pros

  • Solid community approval (217 endorsements) and a hefty 39,900 downloads show it's a trusted fix
  • Does exactly what it says—no bloat, just restores the tourney grounds to how they looked before the epilogue
  • Lightweight and straightforward, perfect for players who want that pre-ending vibe back

⚠️ Cons

  • Last updated in June 2024—might not be compatible with future game patches, so check before updating
  • Niche appeal: only affects one area, so if you don't care about Toussaint's post-epilogue state, this won't matter to you
🎯 Is This For You?
For The Witcher 3 players who love Toussaint and want to experience it without the epilogue's changes. If you're a completionist or role-player who hates seeing the tourney grounds abandoned, this is for you. Skip it if you're fine with the post-game state or want gameplay changes—this is purely cosmetic.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since it's a simple file drop, make sure you place the mod files in your 'Mods' folder in the game directory
  • If you're using other mods that alter Toussaint, test this one last to avoid conflicts
  • Back up your save before installing, just in case you want to revert—though it's a safe bet

📊 Mod Details

Game
Witcher 3 Mods
Author
OlivierR45455566465
Version
2.0
Downloads
39,900
Endorsements
217
Category
Immersion
Created
5/31/2024
Updated
6/8/2024

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