E3 Geralt Hair Physics 60FPS FIX
⚪ Last updated 2018⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #4 of 131 Bug Fixes mods in this game by downloads
📋 About This Mod
This mod tries to compensate for a peculiarity in the game which makes Geralt's non-Hairworks hair not bounce as much when playing at any framerate higher than 30fps. All hairstyles (including DLC) supported.
So apparently this mod is next-gen (patch 4. 04) compatible
. Thx for the info ElementaryLewis.
It's meant for ~60 FPS (or higher, best behavior at 60). At lower framerates, the physics will be exaggerated.
Optional files are compatible with Feregorn's Geralt Cinematic Hair
A while ago I accidentally capped my framerate at 30fps, and noticed that Geralt's hair moved and bounced much more believably. I had seen Geralt's hair move because of his bodily motion and inertia in the infamous E3 2014 demo, but thought the hair physics had since been toned down for the final release.
Turns out: I was wrong.
The mod works by editing the nodeMasses values inside the .w3dyng files of Geralt's hair, as well as the wind values inside the corresponding .w2ent files for his hair.
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Thanks to Jimmyban22 for making the comparison video.
Installation: Extract with winrar, then copy "modHairPhysics60fpsFix" into your mods folder.
My other mods:
NPC Physics 60fps Fix
Hairworks Hair Physics 60fps Fix
Credit and thanks:
KoalaNalle
Creators of WolvenKit and W3Edit
This small bug fix tweaks Geralt's hair physics in The Witcher 3 for 60fps gameplay, making them behave more like the vanilla 30fps version. It's for players who notice hair clipping or unnatural movement at higher frame rates. With 4,481 endorsements and 302,551 downloads, it's a popular fix for a common issue.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved fix (4,481 endorsements)
- Huge download count (302,551) shows it's widely used
- Targets a specific issue many players face at 60fps
⚠️ Cons
- Last updated in 2018 — may not be compatible with the latest game version
- Only affects Geralt's hair, not other characters or physics
For Witcher 3 players who play at 60fps and notice Geralt's hair physics acting oddly. If you're bothered by hair clipping or unnatural movement, this fix is for you. Skip if you don't play at 60fps or don't care about hair physics.
💡 Beginner Tips
- Make sure your game is set to 60fps for the fix to apply correctly.
- If you use other hair physics mods, try this one alone first to avoid conflicts.
- Back up your original game files before replacing them, just in case.
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- BlurredNotions
- Version
- 1.2
- Downloads
- 302,551
- Endorsements
- 4,481
- Category
- Bug Fixes
- Created
- 7/7/2018
- Updated
- 8/10/2018
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Witcher 3 Mods
Download from Nexus.
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