Wind Turbines (Legacy)
⚪ Last updated 2020⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #12 of 137 Buildables mods in this game by downloads
📋 About This Mod
Requires...
1) QModManager: https://www.nexusmods.com/subnautica/mods/16
2) SML Helper: https://www.nexusmods.com/subnautica/mods/113
Installation Instructions
1) Download the zip file.
2) Extract it.
3) Place the WindTurbinesMod folder (located inside the zip file) into the QMods folder.
4) Launch Subnautica
If you have trouble finding the folder, the directory on steam, by default, is C:\Program Files (x86)\Steam\steamapps\common\Subnautica\QMods
Description
Wind Turbines are large exterior modules that function above water. They generate a large amount of power, which increases based on elevation. The higher the power output, the faster they spin. Not only do they generate power, but they just look nice. They are a level up from solar panels in efficiency and appearance.
Wind Turbines require maintenance periodically, but this can be disabled with config.
Too high of a power output means a loud noise which is harmless but mildly annoying. You can disable this in the config.
Certain locations (along the x and z axes) on the map have more wind than others. For now this is random, but you can experiment to find a good windy place. Or disable it in config.
Configuration file
The mod folder has a config.txt file. The values can be set to either true or false. Do not change anything else in the file or it may break, and the mod might not load.
Feedback
If you'd like to see some more content, or would like something to change, please tell me below and I will consider it.
https://github.com/32Kallies/WindTurbinesMod
Wind Turbines (Legacy) adds expensive wind turbines as an alternative to solar panels in 7 Days to Die. With 1,789 endorsements and 63,049 downloads, it's a popular buildable mod for players seeking renewable energy options. Last updated in 2020, it may be outdated for current game versions.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 1,789 endorsements and 63k downloads
- Gives you a new renewable energy option beyond solar panels
- Simple concept that fits right into base building
⚠️ Cons
- Last updated in 2020 — may not work with the latest game version
- Expensive to build, so it's not for early-game players
For 7 Days to Die builders who want a different power source and don't mind the cost. Skip if you're on the latest game version unless you're willing to test compatibility.
💡 Beginner Tips
- Check if the mod is compatible with your game version before installing, as it's from 2020.
- Since it's a buildable, you'll need to craft it in-game — make sure you have the required materials.
- If you're using a mod manager, you can preview the mod's files to see what it changes.
📊 Mod Details
- Game
- Subnautica Mods
- Author
- Kallie23
- Version
- 1.2.4
- Downloads
- 63,049
- Endorsements
- 1,789
- Category
- Buildables
- Created
- 11/26/2019
- Updated
- 11/27/2020
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Subnautica Mods
Download from Nexus.
📖 Full step-by-step install guide for Subnautica →
Visit the official mod page for specific installation instructions for this mod.
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