Farmhouse Fixes
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 1.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #9 of 130 Miscellaneous mods in this game by downloads
📋 About This Mod
Features of the mod:
Non-Hardcoded Warps
Warping to any tile in the farmhouse/cabins is now possible which is great for custom locations which branch off from them as they can now warp back without being forced to the EntryLocation point. Works for any location, not just custom ones. Cabin warps have also been altered so it's now possible to warp from one area of the cabin to another. If a mod tries to alter just the Farmhouse/Cabins map and not both by using "LocationName" conditions the game has trouble grabbing the entry point for the them if it's using a custom EntryLocation and the warp is broken, this is now handled by my mod automatically and is fixed.
Spouse Rooms/Cellar Stairs Fixes
Under certain conditions including but not limited to using Content Patcher to patch tiles in the farmhouse or cabins can cause spouse rooms and the cellar entrance stairs to disappear. This also used to be an issue when using aedenthorn’s Dynamic Flooring mod, when removing flooring placed with that mod. Since i have taken over updating that particular mod I have included the fix so Farmhouse Fixes isn’t neccessary anymore. Another issue is when patching Maps/spouseRooms using conditions such as but not limited to OnTimeChanged or OnLocationChange, spouse rooms don't get updated to reflect these changes. The last issue is nitpicky but on the first day after loading a save if it's sunny, the sunrays from spouse room windows are missing. All of these issues are fixed with this mod.
Warps & Action Warps to the Cellar are now handled correctly for Cabins as the vanilla game only automatically updates TouchAction Warps destinations to the correct Cellar. So now any type of warp to the Cellar can be used. TouchAction & Action warps OUT of the cellar now update to the correct farmhouse/cabin just like the "Warp" map property does. Cabin warps now also update automatically instead of warping you to the farmhouse.
Adds the ability to use my CellarExit map property on the cellar stairs map "Maps/FarmHouse_Cellar", refer to my Permanent Cellar mod page for info & usage instructions.
Config option to remove the random tile that appears in certain situations at 34, 9 after the second house upgrade & when you are married. Most noticeable when using custom Farmhouse/Cabin maps that remove the walls there.
Fixed Day/Night Tiles
After marriage in game when spouse rooms are loaded, custom Day/Night tiles in the farmhouse/cabins get removed by game code so they don't work. This is no longer the case and custom day/night tiles now work all the time. Spouse Room Day/Night tiles when loading a map with Content Patcher using Action: Load are now fixed also.
Spouse Rooms patched in with TMXL Map Toolkit still disappear when Content Patcher is used to patch tiles in the farmhouse and Day/N
Farmhouse Fixes is a miscellaneous mod by CyanFire that provides various fixes and quality-of-life improvements for Farmhouse/Cabins. It is intended for both mod creators and mod users, offering a broad appeal. With over 4,300 endorsements and 411,000 downloads, it has a strong community following.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust (4,351 endorsements) — this is a mod people actually use.
- Over 411k downloads means it's been tested by a ton of players.
- Appeals to both modders and regular players — versatile utility.
⚠️ Cons
- Last updated January 2025 — might not be compatible with the latest game version if it's changed since.
For players who want a more polished Farmhouse/Cabin experience without hunting for individual fixes. Also for mod creators who need a solid base for their own tweaks. Skip if you're looking for major content additions — this is a utility mod, not a content pack.
💡 Beginner Tips
- Check the mod's files tab on Nexus for any optional patches or compatibility notes.
- If you're a mod creator, use this as a reference for common issues in Farmhouse/Cabins.
- Since the description is vague, read the posts tab to see what players are saying about the fixes.
📊 Mod Details
- Game
- Stardew Valley Mods
- Author
- CyanFire
- Version
- 1.8.2
- Downloads
- 411,214
- Endorsements
- 4,351
- Category
- Miscellaneous
- Created
- 5/14/2023
- Updated
- 1/1/2025
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Stardew Valley Mods
Download from Nexus.
📖 Full step-by-step install guide for Stardew Valley →
Visit the official mod page for specific installation instructions for this mod.
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