Better Weapon Framework
🟡 Updated this yearPreview

🔍 Analysis
- 👍 4.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #85 of 187 Gameplay mods in this game by downloads
📋 About This Mod
Highly configurable weapon framework.
This mod is runtime only, it does not mess with any save files and thus it is completely fine to add or remove it at any point in the game.
All my mods are compatible!
Since a lot of people asked for an easy to configure weapon framework, here it is with the same .ini structure as my Better Mage Robes mod. You can now tune every single weapon in the game to your liking. The default values are currently the default values of the remake. There is no rebalancing yet, because I have not tested combat enough, but my personal balance is going to follow eventually.
Do not add values to the empty fields, they are likely not supported.
Configuration
You can customize the mod to your liking by editing BetterWeapons.ini:
; ============================================================
; BetterWeapons - Gothic 1 Remake
; UE4SS Lua mod for weapon values.
; Empty values are ignored. Set a weapon ENABLED=false to skip it.
; Restart the game after editing, or use UE4SS hot reload if enabled.
; ============================================================
PerformanceMode=true
DebugLogging=false
ProbeHotkeyEnabled=true
FieldScanHotkeyEnabled=true
OneHandedWeaponsEnabled=true
TwoHandedWeaponsEnabled=true
BowsEnabled=true
CrossbowsEnabled=true
; Damage edits all entries in m_DamageBase.
; Strength edits m_RequiredStats for one-handed and two-handed weapons.
; Dexterity edits m_RequiredStats for bows and crossbows.
; Value edits m_Value.
; Range edits m_MaxRange when present.
; --- Axe / ItMw_1H_Axe_01 (OneHanded) ---
ITMW_1H_AXE_01_ENABLED=true
ITMW_1H_AXE_01_DAMAGE=29. 0
ITMW_1H_AXE_01_STRENGTH=23. 0
ITMW_1H_AXE_01_DEXTERITY=
ITMW_1H_AXE_01_VALUE=135
ITMW_1H_AXE_01_RANGE=
; --- Skullcleaver / ItMw_1H_Axe_02 (OneHanded) ---
ITMW_1H_AXE_02_ENABLED=true
ITMW_1H_AXE_02_DAMAGE=53. 0
ITMW_1H_AXE_02_STRENGTH=43. 0
ITMW_1H_AXE_02_DEXTERITY=
ITMW_1H_AXE_02_VALUE=421
ITMW_1H_AXE_02_RANGE=
; --- Bonebreaker / ItMw_1H_Axe_03 (OneHanded) ---
ITMW_1H_AXE_03_ENABLED=true
ITMW_1H_AXE_03_DAMAGE=54. 0
ITMW_1H_AXE_03_STRENGTH=44. 0
ITMW_1H_AXE_03_DEXTERITY=
ITMW_1H_AXE_03_VALUE=434
ITMW_1H_AXE_03_RANGE=
; --- Blue Handle Axe / ItMw_1H_Axe_Bran (OneHanded) ---
ITMW_1H_AXE_BRAN_ENABLED=true
ITMW_1H_AXE_BRAN_DAMAGE=20. 0
ITMW_1H_AXE_BRAN_STRENGTH=10. 0
ITMW_1H_AXE_BRAN_DEXTERITY=
ITMW_1H_AXE_BRAN_VALUE=54
ITMW_1H_AXE_BRAN_RANGE=
; --- Cord's Cleaver / ItMw_1H_Axe_Cord (OneHanded) ---
ITMW_1H_AXE_CORD_ENABLED=true
ITMW_1H_AXE_CORD_DAMAGE=60. 0
ITMW_1H_AXE_CORD_STRENGTH=50. 0
ITMW_1H_AXE_CORD_DEXTERITY=
ITMW_1H_AXE_CORD_VALUE=220
ITMW_1H_AXE_CORD_RANGE=
; --- Handaxe / ItMw_1H_Axe_Hatchet_01 (OneHanded) ---
ITMW_1H_AXE_HATCHET_01_ENABLED=true
ITMW_1H_AXE_HATCHET_01_DAMAGE=9. 0
ITMW_1H_AXE_HATCHET_01_STRENGTH=5. 0
ITMW_1H_AXE_HATCHET_01_DEXTERITY=
ITMW_1H_AXE_HATCHET_01_VALUE=6
ITMW_1H_AXE_HATCHET_01_RANGE=
; --- Lares' Axe / ItMw_1H_Axe_Lares (OneHanded) ---
ITMW_1H_AXE_LARES_ENABLED=true
ITMW_1H_AXE_LARES_DAMAGE=65. 0
ITMW_1H_AXE_LARES_STRENGTH=52. 0
ITMW_1H_AXE_LARES_DEXTERITY=
ITMW_1H_AXE_LARES_VALUE=224
ITMW_1H_AXE_LARES_RANGE=
; --- Withered Axe / ItMw_1H_Axe_Old_01 (OneHanded) ---
ITMW_1H_AXE_OLD_01_ENABLED=true
ITMW_1H_AXE_OLD_01_DAMAGE=13. 0
ITMW_1H_AXE_OLD_01_STRENGTH=9. 0
ITMW_1H_AXE_OLD_01_DEXTERITY=
ITMW_1H_AXE_OLD_01_VALUE=12
ITMW_1H_AXE_OLD_01_RANGE=
; --- Sickle / ItMw_1H_Axe_Sickle_01 (OneHanded) ---
ITMW_1H_AXE_SICKLE_01_ENABLED=true
ITMW_1H_AXE_SICKLE_01_DAMAGE=7. 0
ITMW_1H_AXE_SICKLE_01_STRENGTH=5. 0
ITMW_1H_AXE_SICKLE_01_DEXTERITY=
ITMW_1H_AXE_SICKLE_01_VALUE=4
ITMW_1H_AXE_SICKLE_01_RANGE=
; --- Silas' Axe / ItMw_1H_Axe_Silas (OneHanded) ---
ITMW_1H_AXE_SILAS_ENABLED=true
ITMW_1H_AXE_SILAS_DAMAGE=55. 0
ITMW_1H_AXE_SILAS_STRENGTH=45. 0
ITMW_1H_AXE_SILAS_DEXTERITY=
ITMW_1H_AXE_SILAS_VALUE=202
ITMW_1H_AXE_SILAS_RANGE=
; --- Morning Star / ItMw_1H_Mace_01 (OneHanded) ---
ITMW_1H_MACE_01_ENABLED=true
ITMW_1H_MACE_01_DAMAGE=23. 0
ITMW_1H_MACE_01_STRENGTH=19. 0
ITMW_1H_MACE_01_DEXTERITY=
ITMW_1H_MACE_01_VALUE=79
ITMW_1H_MACE_01_RANGE=
; --- Sting Mace / ItMw_1H_Mace_02 (OneHanded) ---
ITMW_1H_MACE_02_ENABLED=true
ITMW_1H_MACE_02_DAMAGE=25. 0
📊 Mod Details
- Game
- Gothic1remake Mods
- Author
- DoctorKalle
- Version
- 1
- Downloads
- 840
- Endorsements
- 35
- Category
- Gameplay
- Created
- 6/16/2026
- Updated
- 6/16/2026
- Tags
- Gameplay, Utilities for Players
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