Lockpick Settings
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #2 of 187 Gameplay mods in this game by downloads
📋 About This Mod
Immersive Animated Auto-Pick (Optional Costs and Requirements, Configurable Speed), Displayed Connections and More. Gives EXP. Achievement safe. All 346 Locks. No game files modified. The only Lockpicking Mod you ever need, promised.
The only Lockpicking Mod you ever need. Actively developed. Well integrated into the game.
Highly configurable. Cheaty, Immersive or just more Accessible. The choice is yours.
Bug or Feature Request? Let me know in the Posts!
CHECK OUT MY OTHER MODS
T O R C H L E S S
Configurable Player Light. Who needs a torch anyway?
F A S T T R A V E L A N Y W H E R E
Travel anywhere with your cusor on the world map. With configurable time advancements and ore costs. Comes with an optional curated Teleport List via Menu.
I. F E A T U R E S
AUTO PICKER
DEFAULT: OFF
F6: pick current lock
Shift+F6: full auto on every lock
Optionally: use X Lockpicks per Autopick
You can adjust the speed of the Autopicker in the config or in the SharedModMenu via F2.
Making it slower can further enhance a more immersive experience with the mod.
AUTO PICKER IMMERSIVE MODE
COSTS AND SKILL REQUIREMENTS
DEFAULT: OFF
You can now activate the Immersive Mode in the SharedModMenu via F2 or the config.lua.
Every ratio and setting is configurable. By default:
Skill Requirements:
Untrained: Locks with <5 Connections (8/346 Locks)
Skilled: Locks with <9 Connections (254/346 Locks)
Master: Locks with >=10 Connections (346/346 Locks)
Lockpicks used to Autopick:
0. 3 Lockpicks per Connection
(On average this means you will be needing 2-4 Lockpicks per Autopick)
Yes im aware, that the connection count alone, is not classifying a lock as hard or easy. The type of connections, the placement and the amount of locks also have a high impact here. Also, some patterns are easier for humans to solve than others. This here is a first version only, more configuration options will follow.
EXTRA REWARDS
DEFAULT: OFF
You can now add Ore Nugget Rewards for solved Locks.
Configurable in the SharedModMenu via F2 or in the config.lua
Currently also rewards Door-Locks. A future update will add an option to activate/deactive this.
CONNECTION DISPLAY
DEFAULT: OFF
This will display the connections to your currently selected Lockpiece.
PURPLE means it moves in the SAME DIRECTION
RED means it moves in the OPPOSITE DIRECTION
NEXT MOVE HINT
DEFAULT: OFF
This will display the next move that you are supposed to do.
It will always show the shortest path possible, based on yourcurrent lock, position and connections.
It takes your Skill Level and removed connections into account.
GREEN means you should move LEFT
BLUE means you should move RIGHT
HIGHER LOCKPICK DURABILITY
DEFAULT: +5 Untrained | +10 Trained | +20 Master
You will by default have more tries before your Lockpick breaks.
INGAME MENU
Needs SharedModMenu to be installed separately. Highly recommended.
Every setting is also configurable in the config.lua.
https://raw.githubuser
📊 Mod Details
- Game
- Gothic1remake Mods
- Author
- Tautellini
- Version
- 4.1.5
- Downloads
- 73,733
- Endorsements
- 784
- Category
- Gameplay
- Created
- 6/6/2026
- Updated
- 7/3/2026
- Tags
- Gameplay, Cheating, Quality of Life
🔧 How to Install Gothic 1 Remake Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Gothic 1 Remake →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Gothic 1 Remake commands, item IDs, and more.
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