AV G1R VITALS

⭐ — (1 endorsements) 📥 439 downloads 📌 v1.1 📅 7/6/2026
🟡 Updated this year

By Charnell · Utilities

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/7/2026 📅 Created: 7/6/2026

🔍 Analysis

  • 🏆 #26 of 52 Utilities mods in this game by downloads

📋 About This Mod

A mod that adds several new features and visual effects to the game. Primarily, it includes fully customizable health and mana regeneration with additional features, as well as a visual indicator showing the character's intoxication level.

Description

This mod is yet another variation on the theme of health and mana regeneration, but with its own unique features.

Мод, очередная вариация на тему регенерации здоровья и маны но со своими особенностями.

Main features

Quick Overview

- HP Regeneration: % of max + % of Strength

- MP Regeneration: % of max based on Magic Circle

- Widgets to view current regeneration rate

- Widgets to view intoxication level

- Auto-pause regeneration during combat (disabled)

- Fully customizable

Health regenerates according to the standard formula as a percentage of maximum health.

For ease of use, the calculation for the config file setting is written as a formula (the number of minutes of real time it should take for a character's health to fully recover from 1 to 100%)

The default is 30 minutesHowever, to add to the game’s immersion, HP regeneration also increases with the character’s Strength,

each point of Strength adds a small percentage.

The default is 1. 5%It makes perfect sense that powerful melee characters receive slightly more regeneration.

Mana also regenerates as a percentage of the maximum and has its own unique mechanics.

Mana begins to regenerate only after the character learns the zero-level “Amateur” magic circle.

Each subsequent circle learned also increases the regeneration rate.

The mod also features a “too low” HP and MP level mechanic.

This is called “severe trauma”, when a character’s health drops below a certain level,

regeneration is reduced to nearly a complete halt until it returns to at least average values.

By default, this is 20% of the maximum to trigger the trauma and 35% to heal it,

during the trauma, regeneration is reduced to 1/4.

For mana, the mechanic is nearly identical, but the thresholds are much lower since mana often drops to zero.

The actual regeneration rate is displayed on-screen in real time, along with a status indicator (enabled by default).

The mod also includes a small widget showing the character’s intoxication level,

based on how much schnapps they’ve downed or how much weed they’ve smoked (both are enabled by default).

It doesn’t affect anything, it just shows how much longer you’ll be stumbling around like a drunk, roughly speaking.

The mod has a pause function, which is F8 by default (you can change this in the settings). It does not support loading new data.

There is also a customizable auto-pause feature that activates when your character takes damage. It is turned off by default.

Of course, all the features are customizable to the extent possible.

So you can tailor them to your liking for the most realistic and convenient experience.

The mod was written entirely by AI, so don't expect it to be particularly stable.

But it seems to have performed well in testing so far—please leave your feedback.

ОПИСАНИЕ

Краткий перечень

-ХП реген % от макс + % от силы

-MP реген % от макс от круга магии

-Виджеты для того чтобы видеть текущий уровень регена

-Виджеты для того чтобы видеть уровень интоксикации

-Автопауза регена в бою (отключена)

-Полная настраиваемость

Здоровье регененриует по уже общепринятой схеме как % от максимального здоровья.

Для интуитивного удобства, расчет для настройки в конфиг файле записан в виде формулы

(за сколько минут реального времени, здоровье персонажа

должно полностью восстановиться с 1 до 100%)

По умолчанию 30 минутОднако чтоюы добавить в игру иммерсивности ещё регенерация ХП

увеличивается от силы персонажа,

каждая единица силы тоже добавляет небольшой %.

По умолчанию 1. 5%Так что сильные персонажи ближнего боя, получают чуть больше регена.

Мана тоже регенерируя % от максимуа и имеет сваю особую механику.

Мана начинает регенить только когда персонаж выучит нулевой круг магии.

Каждый последующий выученны

📊 Mod Details

Game
Gothic1remake Mods
Author
Charnell
Version
1.1
Downloads
439
Endorsements
1
Category
Utilities
Created
7/6/2026
Updated
7/7/2026
Tags
User Interface, Utilities for Players

🔧 How to Install Gothic 1 Remake Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Gothic 1 Remake →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Gothic 1 Remake commands, item IDs, and more.

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