Recycle Ships and Stations

⭐ ⭐⭐ (1,177 endorsements) 📥 43,075 downloads 📌 v1.1 📅 12/8/2018
🟡 Updated this year

By iforgotmysocks · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/9/2026 📅 Created: 12/8/2018

🔍 Analysis

  • 👍 2.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #10 of 596 Gameplay mods in this game by downloads

📋 About This Mod

Last updated or tested for game versions: 9. 0

Version 1. 1 fixes docked ships not being recognized and displayed in the recycle ship selection section when talking to a station manager of a recycle station

Version 1. 0 adds support for the latest dlc and swi factions, and a couple other adjustments, check the changelog above.

Version 0. 5. 5 is a small update that adjusts blueprints, which reached 100% to be unlocked, even if the maximum amount of unlocked blueprints for a ship's recycle session was already reached. As an example, if the blueprint chance is increased to 100% in the config file, then all blueprints will be unlocked for the ship, instead of just enough to reach the ship size specific limit for the recycle task.

Supports the optional Extended Conversation Menu, which allows all mods using it to join their starting conversations in a browsable section, so technically infinite mods can be added by only taking up 1 conversation slot for any npc. Not required. (Feel free to add support for your own mods)

Recycle Ships

You're able to disassemble ships at ur own shipyards, wharfs (and non-shipyard stations equipped with the recycle module now), or sell them to npc shipyards for disassembly, meaning they will reuse the gained resources at their yard/wharf! The shipyard/warf/station with the recycle module will gain 75% + up to 20% (depending on manager skill to a total of 95%) of the original ship resources back including all components and equipment the ship is equipped with. (Full list of things included below)

You also have an increasing chance to gain blueprints for all disassembled ships or equipment (only at ur own yards/wharfs!), which increases with every recycled component or equipment piece.

The recycle module was added with v0. 4 and allows the player to start out as a scrapper for parts, disassembling ships into any station storage with the module installed. It's not needed and not recommended for shipyards or wharfs tho! This also allows the player to get his hands on blueprints early, without the need to own a shipyard. The module blueprint can be bought from most faction's representatives.

One important difference for the recycle module: All wares are added to the storage! While disassembling ships at yards/warfs will only add wares the stations actually need, stations having the recycle module installed will add every ware gained as a trade ware, but without sell or buy orders (automatically created sell orders for recycled wares can be enabled in the new config file to have  an already set up warehouse behavior for just selling gained goods from dismanteling).

The option recycle ships is available when talking to a yards/wharfs manager or ship trader. The menu also contains options to print more information about currently disassembling ships or ongoing r

🤖 AI-enhanced — based on mod data

Recycle Ships and Stations is a gameplay mod for X4: Foundations that lets players disassemble ships at their own shipyards, wharfs, or stations with a recycle module, recovering 75-95% of resources and gaining blueprints. It supports the latest DLC and SWI factions, with an optional Extended Conversation Menu integration.

✨ Key Features

Disassemble ships at your own shipyards, wharfs, or stations equipped with the recycle module.
Sell ships to NPC shipyards for disassembly, where they reuse the gained resources.
Recover 75% of original ship resources, plus up to 20% more depending on manager skill (total 95%).
Gain blueprints for disassembled ships and equipment, with chances increasing per recycled component.
Recycle module allows starting as a scrapper, disassembling ships into station storage.
Supports optional Extended Conversation Menu for mod integration.

📊 Pros & Cons

✅ Pros

  • Huge community trust with 1,177 endorsements and over 43k downloads.
  • Actively maintained—updated for game version 9.0 and the latest DLC.
  • Deep resource recovery system that rewards manager skill and blueprint hunting.

⚠️ Cons

  • Blueprint gain only works at your own yards/wharfs, not NPC stations.
  • Requires the recycle module for non-shipyard stations, adding setup complexity.
  • Compatibility risk with other mods that alter ship recycling or station modules.
🎯 Is This For You?
For X4 players who want a scrappy salvage economy or a more efficient way to break down captured ships. Perfect for industrialists who love min-maxing resource recovery. Skip if you prefer pure combat or trading—this is all about recycling and blueprints.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Check the config file to adjust blueprint chance—setting it to 100% unlocks all blueprints for a ship.
  • Use the recycle module on stations to start as a scrapper and build up resources early.
  • If you use Extended Conversation Menu, enable it to keep NPC conversation slots clean.

📊 Mod Details

Game
X4foundations Mods
Author
iforgotmysocks
Version
1.1
Downloads
43,075
Endorsements
1,177
Category
Gameplay
Created
12/8/2018
Updated
1/9/2026

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install X4: Foundations Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for X4: Foundations →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for X4: Foundations commands, item IDs, and more.

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