Mules Supply and Warehouses Extended
🟡 Updated this yearPreview

🔍 Analysis
- 👍 2.0% endorsement rate — high engagement, a strong quality signal
- ✅ Updated 38 days after the latest game patch — actively maintained
- 🏆 #2 of 42 Traders mods in this game by downloads
📋 About This Mod
Since the various mules are not being maintained by the original authors I went ahead and picked it up myself.
The Mules
The Travelling Salesman Mule
AKA Travel Mule
This Mule is the ONLY one to care at all about prices and profits! It is the one you will use to sell from your warehouses to every other faction.
The Station Supply Mule
AKA Station Mule
These mules were the first in the family and are great for dedicated supply lines between two stations, back and forth, also are the ONLY ones who can create Warehouse Stations for centralised storage and distribution centres.
The Supply Mule
AKA Supply Mule
This Mule acts as a dedicated fetch mule for all own stations ware needs (or when assigned to a particular single station), for times when you just want to supply stations and nothing more. It does a job the Station Mule is capable to do only this is the only purpose. He will try to serve your builder first to get the station up and running, buys from player known stations if available.
He will serve ALL your stations in a sector, unless you assign him to a particular station, starting with the most needed wares it requires. He WILL NEVER serve AI stations unless assigned to one.
The Ware Distribution Mule
AKA Distribute Mule
This simple Mule is meant to distribute wares between your warehouses so that every warehouse has at least some of everything. That way you can use a network of warehouses to supply factories in various systems instead of directly supplying your station via multiple production stations.
First please check out our Documentation and Usage.
Requests & BUG REPORTS let us know about them by VISITING Our GitHub
Q: My Travel Mule is stuck looking for trades with certain stations.
A: Try to adjust 'Profit Override', this allows you to modify the price the mule sees for station trades.
0=Sell all wares regardless of the trade offer price.
100= Obey Station Manager's sell offer prices, could be the station the mule is set to have the selling price too high (common issue if the station is a player warehouse with low stock) use this option to force a trade by setting this slider to 0.
Q: Travel Mule, Max Jump limit is 15 can increase it?
A: No need! The Travel Mule max jump ra
Mules Supply and Warehouses Extended revives and expands the classic Mule logistics mod for X4: Foundations, adding four specialized AI mules for trading, station supply, and warehouse distribution. It's for players who want automated supply chains and centralized storage networks. With 628 endorsements and recent updates, it's a community-maintained essential for logistics-focused playthroughs.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 628 endorsements and over 31k downloads, so it's battle-tested.
- Revives abandoned mule mods and adds new functionality, making it a one-stop logistics solution.
- The four mule types cover every logistics need, from profit-driven selling to warehouse balancing.
⚠️ Cons
- The description cuts off mid-FAQ, so troubleshooting info is incomplete.
- Requires understanding of the mod's documentation to set up mule behaviors correctly.
- Potential conflicts with other trader/logistics mods that alter station AI or trade commands.
For X4: Foundations players who want to automate complex supply chains and warehouse networks without micromanaging traders. Perfect for empire builders and logistics enthusiasts. Skip if you prefer manual trading or use other trader overhaul mods.
💡 Beginner Tips
- Read the Documentation and Usage link in the description before setting up mules to understand their roles.
- Use the Station Supply Mule to create Warehouse Stations first, then assign Distribution Mules to balance stock.
- If your Travel Mule gets stuck, adjust the 'Profit Override' setting as mentioned in the FAQ.
📊 Mod Details
- Game
- X4foundations Mods
- Author
- MoistDreamy
- Version
- 6.6.0
- Downloads
- 31,104
- Endorsements
- 628
- Category
- Traders
- Created
- 3/4/2020
- Updated
- 7/18/2026
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install X4: Foundations Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for X4: Foundations →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for X4: Foundations commands, item IDs, and more.
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