Custom Skill and Slot Unlocks
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #17 of 25 Skills and Leveling mods in this game by downloads
📋 About This Mod
Set amount of skills in branch to unlock row; level each skill slot unlocks; level each mutagen slot unlocks; number of mutations to unlock bonus skill slots. Allow skills to unlock by column, bonus slots to take any colour skill, and
Allows you to tweak almost every aspect of the character panel. I think of it mostly as another indirect difficulty modifier. You could use it to make late-game Geralt less overpowered and keep things a bit more challenging, make the early game a little easier when you don't have access to much, or tweak whatever areas of skill progression you feel need attention.
I wrote this mod from scratch, however, the individual features are all things I have seen done in other mods; in fact, I started making it because I missed some of the features from Extra Skill Slots after I decided I didn't need to add any more slots. I'd urge anyone interested in this mod to check out the following, in case they offer anything better for you:
Slots Slots SLOTS; Additional skill unlock rule; No Skill Restrictions; Extra Skill Slots.
Tweakable Values in the Mod Menu:
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[]Skill Unlock Costs: Set the points required to unlock each tier for Combat, Signs, and Alchemy.
[
]Column Unlock Mode: Max points in any skill unlocks the skill directly beneath it on the grid for purchase. This can be enabled along with the vanilla "by-row" unlock behaviour, instead of it, or toggled off.[]Spend-based Column Unlock Mode: Skills unlock by total spend per column at the cost of 1, 3, and 6 points.
[]General Skill Unlock Modes: General skills can be either unlocked by row (cost: 1; 3; 6), or by column, or always unlocked (both off = vanilla)
[]Instant Purchase: Toggle bypass of the "Confirm Purchase" pop-up when you buy a new skill.
[]Slot Requirements: Set the level to unlock each of the 12 skill slots and 4 mutagen slots.
- Bonus Skill Slot Requirements: Set the number of mutations required to unlock the 4 bonus slots and toggle whether they are locked to the colour of the current mutation.
I have tried as much as possible to ensure changes take effect as soon as they are set; because of the nature of the character panel, changing some values might still require a reload or point spend, and for any stubborn changes that still refuse to take effect, I have included an option in the menu to reset progression. Toggling this to 'on' and closing the menu should, hopefully, make sure that all changes are applied. As a side effect, it will also refund all your skills and ability points, and you will have to buy them again, so please use with caution.
This mod is annotation-based and completely merge-free and so requires Next Gen v4. 04. Use TW3MM or extract it to your Witcher 3 install folder. It needs the xml in the bin folder to work, so if you're installing manually, don't forget to add the file name to your dx12(or 11)filelist.txt or use Menu Filelist Updater.
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- EdwinHolmes
- Version
- 2.1
- Downloads
- 335
- Endorsements
- 7
- Category
- Skills and Leveling
- Created
- 2/5/2026
- Updated
- 2/8/2026
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