Counterattack Fixes (Classic and Next Gen)
🟡 Updated this year⚠️ Install Order · 2 steps
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🔍 Analysis
- 👍 2.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #80 of 131 Bug Fixes mods in this game by downloads
📋 About This Mod
All my mods were made in OG (
1. 31/1. 32 game version), and then the changes were transferred to NG (
4. 04+ game version) scripts. I always post
two separate versions in
one archive if necessary. If there is only one version in the archive, it is universal. If the mod is only for OG, I will especially note this.
If you use a mod manager, you should repack the archive with the mod, leaving in it only what is suitable for your version of the game. Why don't I post separate archives? It's more convenient for me.
Description in English:
A few small but important fixes.
DO NOT use this in conjunction with Patch for ESGO! All these fixes are already integrated there!
1. You've probably noticed that when you counterattack with a subsequent sword strike (mostly against monsters), you miss that blow more than half the time? Well, I made it so that it always hit the target. Yes, sometimes Geralt is a little far away, and then the hit resembles telekinesis… but in most cases, it looks quite acceptable. These hits are also now guaranteed to trigger a reaction animation on most monsters.
2. Prevents adding any effects from enemies' attacks Geralt from when they are successfully counterattacked. For example, the stuns from a tongue attack from the Grave Hag. Although I think there are other examples, especially when using other mods.
3. In NG, the opportunity to knock a spear out of the hands of human enemies during a successful counterattack has been fixed. Although it looks interesting, considering that the spear is, in my opinion, the most dangerous melee weapon in the game, it is still a bit of a cheat.
- So I introduced a restriction – knocking out a spear is only possible if the opponent has less than half health. On the other hand, I added the opportunity to instantly kill a disarmed opponent – so that they will be more confused under their feet.
- Additionally, counterattacking these enemies will now use the same animation as cutting off the Grave Hag's tongue, but with some improvements – it just looks better visually.
- This opportunity has also been added to OG.
4. In vanilla, you can only counterattack a Grave Hag tongue attack, so there's no problem here. However, using any mod that allows you to block and counterattack strong attacks, you will notice that a special animation for chopping off the tongue will be played on any counterattack, which looks ridiculous. This
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- Akatoshka7
- Version
- 1.3
- Downloads
- 12,253
- Endorsements
- 307
- Category
- Bug Fixes
- Created
- 2/28/2025
- Updated
- 5/8/2026
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