Tweaks and Fixes
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.0% endorsement rate — high engagement, a strong quality signal
- ✅ Updated 288 days after the latest game patch — actively maintained
- 🏆 #23 of 456 Gameplay mods in this game by downloads
📋 About This Mod
Bugs fixed:
[]You can now destroy drooping stinger with knife.[/]
[]Prawn suit had no collision sounds.[/]
[]State of wreck doors that you open manually was not saved.[/]
[]Scanner tool now shows charge level when equipped.[/]
[]Now when you look at cut open sealed wreck door,, UI does not tell you can cut it open.[/]
[]When looking at a creature, UI now tells you if it's dead.[/]
[]Cyclops entrance flaps now always close when you enter cyclops.[/]
[]Beacon now faces you when you deploy it.[/]
[]Creature decoy worked only for leviathans. Now it does for every predator. [/]
[]Leviathans now don't attack player on land.[/]
[]Flashlight now does not illuminate anything behind it[/]
[]"Doors opening" sfx played when you approached cyclops docking bay in a vehicle while another one was docked.[/]
[]Wild lantern tree fruits did not respawn.[/]
[]Wild blood oil did not respawn.[/]
[]Wild creepvine seed clusters did not respawn.[/]
[]Light now will be removed from creepvine after you pick all seed clusters on it.[/]
[]Sulfur Plant at 280 -40 -195 had wrong rotation[/]
[]Boulders that block some cave entrances in safe shallows now do not disappear forever when you move away from them.[/]
[]Brain coral, planter, tiger plant, lantern fruit tree, bulbo tree now can't be moved with propulsion or repulsion cannon[/]
[]Drill arm sound effect stopped when it was working but not hitting anything.[/]
[]When you started drilling a drillable rock particle effect did not play until you stopped and started drilling again[/]
[]Heat blade now can damage lava lizards.[/]
[]When prawn suit jumped from or landed on anything you got particle effects as if it was sand.[/]
[]Nuclear waste disposal bin is now called exactly that, not "trash can"[/]
[]Now when cyclops is unpowered, its HUD and screens will be off.[/]
[]1st person model was used for waterproof lockers that were not in inventory after loading saved game. [/]
[]Fixed gap between seamoth and its lower storage modules[/]
[]Fixed coffee drinkng sound[/]
[]Player respawned inside destroyed cyclops [/]
[]Reaper pushed your cyclops instead of attacking it[/]
[]Fixed unused lava geyser particles spawning on every game load[/]
[]You can now scan pygmy and large bulb bush[/]
[]Databank entry's scrolling slider position was not reset when you selected one. [/]
[]When running silent your cyclops consumed energy even if the engine was off.[/]
[]You could see your neck when using seaglide with high FOV.[/]
[]Thermoblade now uses proper particle effect. You dont see bubbles when you equip it inside your base. You dont see smoke when you equip it underwater.[/]
[*]State of doors inside cyclops is now sa
A gameplay overhaul mod by qqqbbb that applies various tweaks and bug fixes to improve game balance and stability. With 1,306 endorsements and 66,950 downloads, it's a popular choice for players seeking a more polished experience. Last updated July 2026, it remains actively maintained.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 1,306 endorsements
- High download count (66,950) shows widespread use
- Recent update (July 2026) means it's kept current
⚠️ Cons
- Description is vague—no specifics on what tweaks or fixes are included
- No install instructions or compatibility notes provided
- May conflict with other gameplay mods without clear guidance
For players who want a general gameplay polish without diving into specific overhaul mods. If you're experiencing bugs or want subtle balance changes, this might help. Skip if you need detailed documentation or specific tweaks—this mod's description is minimal.
💡 Beginner Tips
- Check the mod's forum posts or comments for user-reported details on what it changes, since the description is sparse.
- If you use other gameplay mods, test for conflicts by enabling this mod last in your load order.
- Since it's a bug fix mod, consider pairing it with a mod manager to easily toggle it on/off for troubleshooting.
📊 Mod Details
- Game
- Subnautica Mods
- Author
- qqqbbb
- Version
- 4.21.0
- Downloads
- 66,950
- Endorsements
- 1,306
- Category
- Gameplay
- Created
- 4/14/2021
- Updated
- 7/19/2026
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Subnautica Mods
Download from Nexus.
📖 Full step-by-step install guide for Subnautica →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Subnautica commands, item IDs, and more.
Keep browsing — more Subnautica mods await