Cyclops Docking Mod
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #3 of 224 Miscellaneous mods in this game by downloads
📋 About This Mod
Installation instructions for nautilus (regular version of Subnautica):
1) Install BepInEx from this link.
2) Install nautilus from this link.
3) Download latest version of this mod, and extract the archive (it will give you a folder called CyclopsDockingMod, with various files in it).
4) Move the folder CyclopsDockingMod inside folder "[...]/Subnautica/BepInEx/plugins".
Installation instructions for SML Helper (regular version of Subnautica):
1) Install BepInEx from this link.
2) Install SML Helper from this link.
3) Download version 2. 0. 7 of this mod, and extract the archive (it will give you a folder called CyclopsDockingMod, with various files in it).
4) Move the folder CyclopsDockingMod inside folder "[...]/Subnautica/BepInEx/plugins".
Installation instructions for SML Helper (legacy version of Subnautica):
1) Install QMods from this link.
2) Install legacy version (not the latest version) of SML Helper from this link.
3) Download version 1. 1. 2 of this mod, and extract the archive (it will give you a folder called CyclopsDockingMod, with various files in it).
4) Move the folder CyclopsDockingMod inside folder "[...]/Subnautica/QMods".
Update instructions:
Same as the installation instructions, just start at step 3.
At step 4 it will ask if you want to replace files, say Yes.
Description:
Simply get your Cyclops close enough to the Cyclops Docking Hatch base piece (default range is 13 meters) and the autopilot mode will take control of the Cyclops for you to dock it. When the Cyclops is docked, its powercells will charge up if the base has some energy.
To undock your Cyclops, simply start the engine and press exit key (E by default).
If your Cyclops gets stuck for more than 30 seconds during docking or undocking animations you can press exit key 3 times to abort.
This mod represent two new proof of concepts, as it implements:
Cyclops Docking Mod adds the first modded base piece for Subnautica, letting you dock your Cyclops to any base. It enables fast transitions, automatic powercell charging, and full auto-pilot mode. With 9,344 endorsements and 381,000 downloads, it's a popular quality-of-life addition for base builders.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust with 9,344 endorsements and 381,000 downloads.
- Solves a major annoyance by letting you dock your Cyclops to your base.
- Auto-charging powercells and auto-pilot are game-changers for long expeditions.
⚠️ Cons
- Last updated in March 2024—may not be compatible with the latest Subnautica patches.
- Auto-pilot mode might require learning new controls, but the description doesn't explain them.
For Subnautica players who love base building and want to integrate their Cyclops seamlessly. Perfect for those tired of parking the Cyclops outside and swimming back and forth. Skip if you prefer vanilla gameplay or don't use the Cyclops much.
💡 Beginner Tips
- Make sure to place the docking piece in a location with enough clearance for the Cyclops to approach.
- Test auto-pilot in open water first to get a feel for how it handles before docking in tight spots.
- Check the mod's page for any compatibility notes with other base-building mods you might use.
📊 Mod Details
- Game
- Subnautica Mods
- Author
- OSubMarin
- Version
- 2.1.1
- Downloads
- 381,000
- Endorsements
- 9,344
- Category
- Miscellaneous
- Created
- 9/5/2020
- Updated
- 3/28/2024
🔗 Required By 3 Mods
These mods list this mod as a dependency.
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Subnautica Mods
Download from Nexus.
📖 Full step-by-step install guide for Subnautica →
Visit the official mod page for specific installation instructions for this mod.
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