Cybernetic Leader Traits

⭐ — (0 endorsements) 📥 960 downloads 📅 3/8/2024
⚪ Last updated 2024

By 76561199122009538 · Gameplay, Leaders

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 5/8/2024 📅 Created: 3/8/2024

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #2 of 8 Gameplay, Leaders mods in this game by downloads

📋 About This Mod

Cybernetic Leader Traits Cybernetic Leader Traits is a small mod that adds many new veteran traits (and a destiny trait) that are available to any Cyborg leader (this includes Ritualistic implants from the Cybernetic Creed origin). The aim was to build upon the ascension paths to allow for more diverse roleplay/thematics and some new gameplay elements. These leader traits are weighted to be somewhat rare and balanced to be slightly more powerful than an average trait, however like any leader trait, their effectiveness will vary on the current strategy. The mod is currently only available in English (translators welcome). Check out similar mods of mine, Psionic Leader Traits, Synthetic Leader Traits, and Erudite Leader Traits! Compatibility Features require Galactic Paragons DLC. Zero base game files harmed (Should be compatible with all other mods) (Should also work properly with any mods that allow for multiple ascension paths, such as allowing Cybernetic Psionics) NOT achievement compatible (Only UI mods that don't change features can be) Features The list of traits and their effects is as follows: City Interfaces (Available to Commissioners, Urbanists, and Analysts) Planet: -40% empire size from districts Sector: -20% empire size from districts One with the Machine (Available to Advisors) Councilor: +5% pop assembly speed, +15% planetary build speed Predictive Algorithms (Available to Ambassadors) Councilor: -3% trade fee Economic Projections (Available to Delegates) GalCom: 10% diplomatic weight from economy Federation: +0. 5 federation experience Organic-Synthetic Materials (Available to Strategists) Councilor: +10% armor hardening, +10% armor Built-in Calculator (Available to Admirals) Fleet: +5% fire rate, +5% weapons range, +5 tracking, +5 accuracy Terrain Retrofitting (Available to Generals) Army: +2 combat width Generalized Learning Algorithms (Available to Statisticians) Councilor: +10% leader experience, +2% research speed Electronic Mind Meld (Available

📊 Mod Details

Game
Stellaris Mods
Author
76561199122009538
Version
N/A
Downloads
960
Endorsements
0
Category
Gameplay, Leaders
Created
3/8/2024
Updated
5/8/2024

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