Hyperlane Randomizer

⭐ — (0 endorsements) 📥 456 downloads 📅 4/14/2018
⚪ Last updated 2018

By 76561197970111560 · Events, Galaxy Generation, Gameplay, Utilities

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/2/2018 📅 Created: 4/14/2018

📋 About This Mod

Stellaris version supported: v2.1.* Hyperlane Randomizer Random hyperlanes can be created and destroyed during a game. The galaxy will experience continuous changes to the galactic terrain while the game progresses. How big the changes are is adjustable using policy settings. You'll receive a notification a year before that displays which hyperlane will be affected. It's also possible to use console commands to manually destroy or create hyperlanes, though the effects will be random and you can't actually select locations or specific hyperlanes. These effects will be immediately. When creating hyperlanes the priority systems will be those with none or one hyperlane connection. After that it will first connect systems that have activity in the form of a starbase, fleet or monster. When destroying it will avoid systems with activity as much as possible. Settings By default there's only 1 percent chance every month that a hyperlane is created and a 1 percent chance that a hyperlane is destroyed. You can increase this to maximum 100% each month. Creation and destruction of hyperlanes are seperated in two policies. You can also disable creation and destruction through the polices. Scenarios Apart from the monthly effects by using the policy settings it's also possible to use the following console commands to manually manipulate the hyperlanes. Creation event hyperlane_randomizer.10 will create 1 hyperlane. event hyperlane_randomizer.11 will create 10 hyperlanes. event hyperlane_randomizer.12 will create 100 hyperlanes. event hyperlane_randomizer.13 will create 1000 hyperlanes. event hyperlane_randomizer.14 will create all hyperlanes. Destruction event hyperlane_randomizer.20 will destroy 1 hyperlane. event hyperlane_randomizer.21 will destroy 10 hyperlanes. event hyperlane_randomizer.22 will destroy 100 hyperlanes. event hyperlane_randomizer.23 will destroy 1000 hyperlanes. event hyperlane_randomizer.24 will destroy all hyperlanes. While this works as intended the game w

Stellaris version supported: v2. 1.* Hyperlane Randomizer Random hyperlanes can be created and destroyed during a game. The galaxy will experience continuous changes to the galactic terrain while the game progresses. How big the changes are is adjustable using policy settings. You'll receive a notification a year before that displays which hyperlane will be affected. It's also possible to use console commands to manually destroy or create hyperlanes, though the effects will be random and you can't actually select locations or specific hyperlanes. These effects will be immediately. When creating hyperlanes the priority systems will be those with none or one hyperlane connection. After that it will first connect systems that have activity in the form of a starbase, fleet or monster. When destroying it will avoid systems with activity as much as possible. Settings By default there's only 1 percent chance every month that a hyperlane is created and a 1 percent chance that a hyperlane is destroyed. You can increase this to maximum 100% each month. Creation and destruction of hyperlanes are seperated in two policies. You can also disable creation and destruction through the polices. Scenarios Apart from the monthly effects by using the policy settings it's also possible to use the following console commands to manually manipulate the hyperlanes. Creation event hyperlane_randomizer. 10 will create 1 hyperlane. event hyperlane_randomizer. 11 will create 10 hyperlanes. event hyperlane_randomizer. 12 will create 100 hyperlanes. event hyperlane_randomizer. 13 will create 1000 hyperlanes. event hyperlane_randomizer. 14 will create all hyperlanes. Destruction event hyperlane_randomizer. 20 will destroy 1 hyperlane. event hyperlane_randomizer. 21 will destroy 10 hyperlanes. event hyperlane_randomizer. 22 will destroy 100 hyperlanes. event hyperlane_randomizer. 23 will destroy 1000 hyperlanes. event hyperlane_randomizer. 24 will destroy all hyperlanes. While this works as intended the game w

📊 Mod Details

Game
Stellaris Mods
Author
76561197970111560
Version
N/A
Downloads
456
Endorsements
0
Category
Events, Galaxy Generation, Gameplay, Utilities
Created
4/14/2018
Updated
6/2/2018

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