Military Ships Extended

⭐ — (0 endorsements) 📥 461 downloads 📅 3/29/2018
⚪ Last updated 2018

By 76561197970111560 · Balance, Gameplay, Graphics, Military, Spaceships, Technologies

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/2/2018 📅 Created: 3/29/2018

📋 About This Mod

Stellaris version supported: v2.1.* Military Ships Extended Introduces 9 new military ship types that compliment the existing Vanilla ships. There are 7 new ship sizes available to everyone as well as 2 more powerful variants of the Titan available for those with the Apocalypse DLC. This mod also makes several changes to the visual effects. Zooming has been changed to provide more freedom. The graphic effect limits and the system space have been increased 2.5x times and this will impact the way the game is experienced. To make room for the much larger ships this had the best result. It will feel like you're playing with small fleets of small ships in a big universe. Even if you have a five section God class vessel which is at least twice as powerful as a Titan. All the combat oriented military ships, including the Vanilla ones, have new and rebalanced section templates. Most sections will have 6 section templates to choose from. These will include a whole variety of tactical options as well as some which are ship specific. Carriers and Supercarriers will always have strike craft on board. Escorts are usually geared more towards point-defense. Dreadnoughts often come with 2 extra large weapons. For the AI, the fleet composition has been changed to include the new ships, form more balanced fleets and is based on fleet capacity rather than the amount of ships. Upkeepfor the ships is reduced considerably to allow countries to be able to support the new ships. Otherwise, some of them are just too expensive and you'll never have to face one during your game. Basic maintenance costs have been reduced and 5 new society technologies that reduce ship upkeep are introduced. Compatibility Any mod that adds new shipsets for default countries will not work for the new ship sizes without a compatibility patch. Mostly compatible with mods that add components but the new ships will not have access to any added perdition weapons, reactors, thrusters or combat computers without a comp

Stellaris version supported: v2. 1.* Military Ships Extended Introduces 9 new military ship types that compliment the existing Vanilla ships. There are 7 new ship sizes available to everyone as well as 2 more powerful variants of the Titan available for those with the Apocalypse DLC. This mod also makes several changes to the visual effects. Zooming has been changed to provide more freedom. The graphic effect limits and the system space have been increased 2. 5x times and this will impact the way the game is experienced. To make room for the much larger ships this had the best result. It will feel like you're playing with small fleets of small ships in a big universe. Even if you have a five section God class vessel which is at least twice as powerful as a Titan. All the combat oriented military ships, including the Vanilla ones, have new and rebalanced section templates. Most sections will have 6 section templates to choose from. These will include a whole variety of tactical options as well as some which are ship specific. Carriers and Supercarriers will always have strike craft on board. Escorts are usually geared more towards point-defense. Dreadnoughts often come with 2 extra large weapons. For the AI, the fleet composition has been changed to include the new ships, form more balanced fleets and is based on fleet capacity rather than the amount of ships. Upkeepfor the ships is reduced considerably to allow countries to be able to support the new ships. Otherwise, some of them are just too expensive and you'll never have to face one during your game. Basic maintenance costs have been reduced and 5 new society technologies that reduce ship upkeep are introduced. Compatibility Any mod that adds new shipsets for default countries will not work for the new ship sizes without a compatibility patch. Mostly compatible with mods that add components but the new ships will not have access to any added perdition weapons, reactors, thrusters or combat computers without a comp

📊 Mod Details

Game
Stellaris Mods
Author
76561197970111560
Version
N/A
Downloads
461
Endorsements
0
Category
Balance, Gameplay, Graphics, Military, Spaceships, Technologies
Created
3/29/2018
Updated
6/2/2018

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