Producer Framework Mod

⭐ ⭐⭐⭐ (38,476 endorsements) 📥 2.1M downloads 📌 v1.9.8 📅 12/24/2019
🟠 Updated over a year ago

By Digus · Modding Tools

⬇ Download Mod Source: Nexus Mods 📅 Updated: 4/7/2025 📅 Created: 12/24/2019
⚠️ Install Order · 2 steps
1🛠️ SMAPI — Stardew Modding API Download ↗
2🛠️ Content Patcher — Content Patcher (framework) Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #18 of 119 Modding Tools mods in this game by downloads

📋 About This Mod

Objective:

To create a simple way to add new producing rules into the game.

Installation:

  • []Install the latest version of SMAPI.

    []Unzip the Producer Framework Mod into /Stardew Valley/Mods.

    Change Log:

    1. 9. 8

    • []Fix to error when hovering an item generated by PFM with a translation key missing because a content pack being removed.

    1. 9. 7
    • []Fix when input was not an object or machine was invisible, it would not let any other mod patch work.

    1. 9. 6

    • []Disable light source feature that broke with SV 1. 6. 9

      []Fix exception when loading producers with no name.

    1. 9. 5

    • []Fix null reference bug from previous version.

    1. 9. 4

    • []French i18n - (Thanks to Caranud)

      []Fix machines vanilla machines with ShowNextIndexWhileWorking not show apropriate frame when loading a PFM rule, even if they had no ProducerConfig overriding it

      []Fix vanilla machines with ClearContentOvernightCondition not cleating over night if they had a NoInputStartMode configuration.

    1. 9. 3

    • [] Fix hopper behavior with vanilla and PFM machines.

      []Remove PFM default configuration for some vanilla machines that would cause unexpected behavior.

      []Fix mushroom box and log not giving experience as it should if some types of configuration were added to it.

      []All craftables with specific behavior were marked unsupported. (ex. forge, house plant,...)

      []Fix null reference error when an object with null name was loaded in the game.

    1. 9. 2

    • []Fix to not consuming fairy dust item when using on machines.

      []Fix warnings when producing colored objects and torches.

      []Possible fix to improper sounds when automating.

    1. 9. 1

    • []Fix to animation not showing properly for textures with width different from vanilla's bigcraftable file.

    1. 9. 0

    • []Automate support for vanilla and content patcher machines without needing PFMAutomate

      [] New property to enable of disable Fairy Dust on machines.

      [] Support to hoppers

      [] Fix to Fairy Dust not being applied to PFM machines after SV 1. 6

      []Fix rules being loaded before the items.

      []Change to some warning messages so user don't report them as bugs.

      [] Fix bug were items with 0 stack would be left in the inventory.

      [] Multiple fixes to fuel consumption.

    1. 8. 0

    []Updating mod to be compatible with Stardew Valley 1. 6

    []Support to Qualified Item Ids on all identifiers.

    []New properties for producer qualified item ids and additional producers qualified item ids.

    [*]Adding support to honey as a preserved type.

🤖 AI-enhanced — based on mod data

Producer Framework Mod is a modding tool by Digus that lets modders add custom production rules for objects in Stardew Valley. It supports both code and content pack interfaces, making it a flexible framework for creating new crafting or processing mechanics. With 38,476 endorsements and 2.1 million downloads, it's a widely adopted tool in the modding community.

✨ Key Features

Framework to add custom rules for producing objects.
Supports code and content pack interfaces.
Highly endorsed with 38,476 endorsements and 2.1 million downloads.

📊 Pros & Cons

✅ Pros

  • Massive community trust: 38,476 endorsements and 2.1M downloads show this is a go-to framework.
  • Flexible for modders: supports both code and content pack interfaces, so you can use it whether you're writing C# or just JSON.
  • Actively maintained: last updated April 2025, so it's likely compatible with recent Stardew Valley versions.

⚠️ Cons

  • Not for players: this is a modder's tool, not something that adds content directly to your game.
  • Requires modding knowledge: you need to know how to write code or content packs to make use of it.
  • No in-game features on its own: it's a framework, so you'll need other mods that depend on it to see any effect.
🎯 Is This For You?
For Stardew Valley modders who want to create custom production rules, like new machines or crafting recipes. If you're a player looking for new content, skip this unless you're installing mods that require it as a dependency.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • If you're a modder, check the documentation on the mod page for examples of content pack syntax.
  • For players, this mod is usually a dependency for other mods, so install it via a mod manager like SMAPI to keep things organized.
  • Make sure you have SMAPI installed, as most Stardew Valley mods require it.

📊 Mod Details

Game
Stardew Valley Mods
Author
Digus
Version
1.9.8
Downloads
2,089,572
Endorsements
38,476
Category
Modding Tools
Created
12/24/2019
Updated
4/7/2025

🔗 Required By 17 Mods

These mods list this mod as a dependency.

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Stardew Valley Mods

Download from Nexus.

📖 Full step-by-step install guide for Stardew Valley →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Stardew Valley commands, item IDs, and more.

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