Positional Audio
🟡 Updated this year⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #87 of 119 Modding Tools mods in this game by downloads
📋 About This Mod
Positional Audio
This framework mod is a tool for mod authors to use to define sounds and music that play when the player is near them. This is intended to work like the base game's waterfall sounds, hammering mine rocks guy, pirate's cove music, and so on: the closer you get to the source, the louder it becomes, and the game's normal background music becomes quieter so you can hear the area sound more easily.
As a user, you will need SMAPI 4. 1. 10+ and Stardew Valley 1. 6. 15+. Install this mod like any other (unzip it into your Mods folder), and your other mods that depend on it will do their work.
As a mod author, this mod provides a data asset which your mod should edit in order to add entries for your audio. At this time, you are expected to use Content Patcher to do this; I will probably add C# and SMAPI content API support in the future, even though I expect Content Patcher will suffice for almost everyone.
A detailed explanation of how to use this mod's features is in the author guide.
Special Thanks
To Dolphin Is Not a Fish, for their incredible patience.
Source Code and Release Mirror
Positional Audio is a framework mod for Stardew Valley that allows mod authors to define background sounds and music triggered by player proximity. It requires Content Patcher and is intended for use by mod creators to enhance their custom content with location-based audio.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid adoption with 416 endorsements and over 71k downloads
- Opens up new possibilities for immersive audio in custom content
- Actively maintained (last updated July 2026)
⚠️ Cons
- Not for end-users – requires modding knowledge to utilize
- No detailed documentation or examples provided in the description
- Dependent on Content Patcher, so you'll need that installed
For Stardew Valley mod authors who want to add dynamic, location-based audio to their custom maps or events. Skip if you're a player looking for ready-to-use sound mods – this is a tool for creators.
💡 Beginner Tips
- Make sure Content Patcher is installed and up to date before adding this framework.
- If you're a mod author, check the mod's documentation on GitHub or the forums for usage examples.
- Test your audio triggers in a new save to avoid conflicts with existing sound cues.
📊 Mod Details
- Game
- Stardew Valley Mods
- Author
- ichortower
- Version
- 1.0.4
- Downloads
- 71,733
- Endorsements
- 416
- Category
- Modding Tools
- Created
- 8/30/2025
- Updated
- 7/27/2026
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Stardew Valley Mods
Download from Nexus.
📖 Full step-by-step install guide for Stardew Valley →
Visit the official mod page for specific installation instructions for this mod.
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