(CP) I Fixed Him - A Shane Consistency Mod
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.4% endorsement rate
- 🏆 #19 of 185 Characters mods in this game by downloads
📋 About This Mod
Addiction is complicated. Relapses happen. This mod does not aim to sanitize Shane's behavior or character. However, I find it tonally inconsistent to have a character recognize he needs help and make an honest attempt to change only for him to continue to reference regular drinking in other cutscenes and even after marriage directly to the player, who is pivotal in his journey to seek help. Part of this is because gift tastes and event dialogue can't change in the base game based on conditions, but with the ~~magic of Content Patcher conditions~~ we can fix him.
Features:
If the player has seen Shane's 6-Heart Event:
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[]Clean Shane's Room: Cleans Shane's bedroom floor from trash and footprints, and replaces the beer spills with an open books and his cans with small succulents. (Presumably the book is a game guide for the latest game he's cheating his way through.) This looks fine in the ranch house but can be weird in the spouse room since the objects are repeated -- I didn't want to have to edit any tileset collision data so that this could be compatible with spouse room mods. This being said I HIGHLY recommend you use a spouse room mod anyways because they breathe much more life into the rooms, especially Shane's.
[
]Palette: If you want to clean Shane's room and are using a recolor, select the recolor from the menu. Otherwise, it'll default to Vanilla. (Currently supported: Starblue Valley, Vibrant Pastoral Recolor)[]Gift Tastes: Shane has unique dialogue for receiving alcohol items, and they are updated to a hated gift. Joja Cola is now a liked gift. (source: 14-heart event & "buh... where's the joja cola")
[]Event Changes: Shane no longer drinks on his 10-Heart date, in Clint's Saloon event, or in Alex's 14-Heart gridball watching event.
[]Daily Dialogue Changes: Shane no longer drinks at the resort, and references his drinking in the past tense when referring to Tunnelers games.
[]Festival Dialogue Changes: Shane is sober at the Night Market and at Spirits' Eve
Note: the specific condition is not the scene in which you
This Stardew Valley mod fixes Shane's post-6-heart dialogue and gift tastes to align with his character arc, addressing inconsistencies that many players have noticed. With 1,742 endorsements and over 421,000 downloads, it's a popular quality-of-life fix for fans of Shane's storyline.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust with 1,742 endorsements and over 421k downloads.
- Fixes a real immersion-breaking issue for Shane fans.
- Lightweight and focused—does exactly what it says.
⚠️ Cons
- Only affects Shane; if you don't care about him, this mod is useless.
- Last updated in April 2024—could be outdated with future game updates.
For Stardew Valley players who romance Shane or love his redemption arc and want his post-6-heart content to feel natural. Skip if you're not invested in Shane's story or prefer gameplay-altering mods.
💡 Beginner Tips
- This mod requires Content Patcher—make sure you have it installed and load order is correct.
- If you use other Shane dialogue mods, check for conflicts in the Content Patcher log.
- Back up your save before installing any mod, just in case.
📊 Mod Details
- Game
- Stardew Valley Mods
- Author
- joiinks
- Version
- 1.4.0
- Downloads
- 421,592
- Endorsements
- 1,742
- Category
- Characters
- Created
- 4/3/2024
- Updated
- 4/16/2024
🔧 How to Install Stardew Valley Mods
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