🔄 Best Overhaul Mods for Sid Meier’s Civilization® VI

Total conversions, gameplay overhauls, rebalances and remasters that transform the game — 24 mods tracked

City Canal Rework

City Canal Rework

Removes the canal graphic in directly coastal cities. Coastal city centers often

— 0103,089 dl🔄 OverhaulsMod, Gathering Storm, Districts
Prismatic - Color and Jersey Overhaul

Prismatic - Color and Jersey Overhaul

Prismatic adds 51 new colors and many new jerseys to the game, cutting down on t

— 074,769 dl🔄 OverhaulsMod, UI
TSL Earth Remastered

TSL Earth Remastered

Features Real world resource placement and Real City Names Random Ice Cap genera

— 072,347 dl🔄 OverhaulsMod, Base Game, Rise and Fall, Gathering Storm, Map Packs
Happy Districts - Appeal Rebalanced

Happy Districts - Appeal Rebalanced

Happy Districts gives or takes amenities in cities based on the Appeal of its di

— 045,611 dl⚔️ CombatMod, Gameplay, Gathering Storm, Districts, Game Balance
RomanHoliday's AI Rework (RHAI)

RomanHoliday's AI Rework (RHAI)

For AI feedback / discussion, beta versions, all patchnotes and a few incredibly

— 035,038 dl🔄 OverhaulsMod, AI, Gameplay, Rise and Fall, Gathering Storm
Bear's Governor Overhaul

Bear's Governor Overhaul

Hey you! Before you head on! I wanted to announce I now have a KoFi! Not only wi

— 016,512 dl🔄 OverhaulsMod, Gameplay, UI, Gathering Storm, Governments
Sukritact's Egypt Rework

Sukritact's Egypt Rework

Egypt isn't a badly done civ, but it's always struck me as relatively passive an

— 015,580 dl⚔️ CombatMod, Gameplay, Gathering Storm, Civilizations, Districts, Game Balance
Sukritact's Khmer Rework (Baray)

Sukritact's Khmer Rework (Baray)

This mod is part of the Monsoon Season event! The Khmer have always been one of

— 014,311 dl⚔️ CombatMod, Gameplay, Gathering Storm, Civilizations, Districts, Game Balance, Leaders
Leugi's Preserve Rework

Leugi's Preserve Rework

Reworks the Preserve District to focus it as a hybrid between Science and Faith

— 011,892 dl🔄 OverhaulsMod, Gameplay, Buildings
Rebalanced Mines

Rebalanced Mines

Rebalanced Mines Updated for Gathering Storm! In Civilization VI, production is

— 011,826 dl⚔️ CombatMod, Gameplay, Base Game, Rise and Fall, Gathering Storm, Game Balance
Unique Reworked: Carnival (Brazil)

Unique Reworked: Carnival (Brazil)

Brazil can build both unique districts in the same city. Completing the Carnival

— 09,604 dl⚔️ CombatMod, Gameplay, Gathering Storm, Civilizations, Districts, Game Balance
Governments Rebalanced

Governments Rebalanced

Governments Rebalanced Governments Rebalanced implements small tweaks to several

— 08,337 dl⚔️ CombatMod, Gameplay, UI, Gathering Storm, Civics, Game Balance, Governments, Technologies
Silk & Spice: Trade Route Rework

Silk & Spice: Trade Route Rework

Note April 2023: I forgot the default land route is set to 8 in this mod. I have

— 08,300 dl⚔️ CombatMod, Gameplay, Base Game, Gathering Storm, Game Balance
Sukritact's Sumer Rework

Sukritact's Sumer Rework

My biggest issue with "Sumeria" is that they've never felt like the "Cradle of C

— 07,464 dl⚔️ CombatMod, Gameplay, Gathering Storm, Civilizations, Game Balance, Leaders
ATRI(Rework)

ATRI(Rework)

A work of rookie.Mod pictures are from《ATRI -MY DEAR MOMENTS》,If there is infrin

— 06,880 dl🔄 OverhaulsMod, Gameplay, Rise and Fall, Gathering Storm, Civilizations, Leaders
Zee's Strategic Resource Overhaul

Zee's Strategic Resource Overhaul

It makes me really sad that Firaxis introduced this awesome new resource managem

— 06,647 dl🔄 OverhaulsMod, AI, Gameplay
Tundra Civilizations Rebalanced

Tundra Civilizations Rebalanced

IMPORTANT NOTE: As of April 2021, the Lavra changes of this mod were incorporate

— 05,903 dl⚔️ CombatMod, Gameplay, Base Game, Rise and Fall, Gathering Storm, Civilizations, Game Balance, Leaders
Unique Reworked: Qhapaq Ñan (Inca)

Unique Reworked: Qhapaq Ñan (Inca)

Reworks the Qhapaq Ñan to be more central to the Incan economy. The Qhapaq Ñan n

— 05,456 dl⚔️ CombatMod, Gameplay, Gathering Storm, Civilizations, Game Balance
[GS] Leugi's Aztec Rework

[GS] Leugi's Aztec Rework

Reworks The Aztecs for Gathering Storm, alongside changes for Montezuma to lead

— 04,832 dl🔄 OverhaulsMod, Gathering Storm, Civilizations, Leaders
p0kiehl's Norway Rework

p0kiehl's Norway Rework

p0kiehl's Norway Rework This mod is a rework of Norway. The civilization ability

— 04,699 dl⚔️ CombatMod, Gameplay, Gathering Storm, Civilizations, Game Balance, Leaders
Unique Reworked: Yongle (China)

Unique Reworked: Yongle (China)

Replaces Yongle's yields from citizens with city center adjacency for all distri

— 04,594 dl⚔️ CombatMod, Gameplay, Base Game, Rise and Fall, Gathering Storm, Game Balance, Leaders
Project Sistine - A medium-scale overhaul

Project Sistine - A medium-scale overhaul

For unknown reason we found the Quick Deals mod enhances AI performance so it's

— 04,562 dl⚔️ CombatMod, AI, Gameplay, Units, Gathering Storm, Buildings, Civics, Civilizations, Districts, Game Balance, Governments, Leaders, Religions, Technologies
Sukritact's Spain Rework

Sukritact's Spain Rework

Much like Babylon, Spain didn't REALLY need a rework per se: they're really a so

— 04,464 dl⚔️ CombatMod, Rise and Fall, Gathering Storm, Civilizations, Game Balance, Leaders
SpatialX Plague mod Rework

SpatialX Plague mod Rework

An updated and reworked addon for AB2531 Plague Mod, adding new features. New fe

— 0245 dl🔄 OverhaulsMod, Gameplay, Units, Gathering Storm

🔗 More Sid Meier’s Civilization® VI Mods

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