Sukritact's Khmer Rework (Baray)

⭐ — (0 endorsements) 📥 14,311 downloads 📅 5/6/2020
⚪ Last updated 2021

By 76561198085511328 · Mod, Gameplay, Gathering Storm, Civilizations, Districts, Game Balance, Leaders

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 4/23/2021 📅 Created: 5/6/2020

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

This mod is part of the Monsoon Season event! The Khmer have always been one of the weaker civs in Civ VI's repertoire. Bonuses towards growth without a real reason to have large cities. Faith bonuses that aid in getting a Cultural Victory instead. And a disappointing lack of Wonders for the famed architects of Angkor Wat. This mod is my second take on reworking the Khmer, aiming to buff them up, and make them more interesting to play as. The main civ is refocused towards Wonders and Growth, with a new Baray unique district. Jayavarman VII is now more Faith oriented. The Prasat and Domrey are largely unchanged, though the Prasat is now Jayavarman's UB instead of being the civ unique, and the Domrey is renamed. Yes, this mod is probably somewhat OP, but I like it, so shrugs. Khmer Unique Ability: Temple-Mountains Domestic Trade Routes provide +1 Food, +1 Production, +1 Gold, +1 Faith for each Palace, Wonder, Holy Site, and Baray in the destination city. +15% Production towards Wonders in cities with at least 10 Population, increasing to +30% with 20 Population. Unique District: Baray A district unique to the Khmer for city growth. Replaces the Aqueduct district and cheaper to build. +1 Housing and +1 Amenities. +1 Housing from adjacent Farms and Wonders. Adjacent Farms receive an additional +2 Food, +1 Faith. Prevents Food loss during Drought. Cannot be built on Hills. Military Engineers can spend a charge to complete 20% of a Baray’s production. Unique Unit: Dâmri Châmbăng Khmer unique Medieval era siege unit. Can move and shoot in the same turn and exerts zone of control. (unchanged) Jayavarman VII Leader Ability: Prasat Bayon Holy Sites receive a standard adjacency bonus from Rivers, and also provide +1 Population, +1 Housing if their adjacency bonus is at least +3 when built. Cities with a +4 adjacency bonus or greater Holy Site receive +1 Faith for every Population. May construct the Prasat in the Holy Site. Unique Building: Prasat A building unique to Jayavar

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198085511328
Version
N/A
Downloads
14,311
Endorsements
0
Category
Mod, Gameplay, Gathering Storm, Civilizations, Districts, Game Balance, Leaders
Created
5/6/2020
Updated
4/23/2021

🔧 How to Install Sid Meier’s Civilization® VI Mods

Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.

📖 Full step-by-step install guide for Sid Meier’s Civilization® VI →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Sid Meier’s Civilization® VI commands, item IDs, and more.

Keep browsing — more Sid Meier’s Civilization® VI mods await

📋 All Sid Meier’s Civilization® VI Mods 🏆 Top 25 📂 More Mod, Gameplay, Gathering Storm, Civilizations, Districts, Game Balance, Leaders 👤 More by 76561198085511328 🔎 Similar Mods 🌐 Best Mod, Gameplay, Gathering Storm, Civilizations, Districts, Game Balance, Leaders (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods