Sid Meier’s Civilization® VI Update — Mod Compatibility Status & Broken Mods List

5/6/2026 — Civ Streams: Civ VII's Test of Time Update

🧠 What This Means for Modders

Civ Streams: Civ VII's Test of Time Update — a general update — most mods survive, but check the broken list below. 4 mods flagged as potentially broken below ↓.

📋 Patch Notes

[p][img src="{STEAM_CLAN_IMAGE}/45050851/7e23ec0dba50e946767dc0f6a4845e4fad773a5a.jpg"][/img][/p][p][/p][p][i]Civilization VII[/i]'s Test of Time update—the massive, many-months-in-the-works update playtested by [url="https://civilization.2k.com/civ-vii/firaxis-feature-workshop/"][u]Firaxis Feature Workshop[/u][/url] participants—arrives May 19, free for all [i]Civ VII [/i]players!* To see its game-changing new content in action, tune in to the [url="https://www.twitch.tv/firaxisgames"][u]Firaxis Twitch Channel[/u][/url] or [url="https://www.youtube.com/@civilization"][u][i]Civilizatio[/i][/u][/url][url="https://www.youtube.com/@civilization"][u]n YouTube Channel[/u][/url] on May 13 at 11 AM PT/ 2 PM ET / 6PM GMT to watch Firaxis developers play and discuss it in-depth. [/p][p]Viewers can expect special surprise guests to join the devs live, as well as the reveal of a new free leader, so be sure you don't miss it!* For now, keep an eye on the official [url="https://civilization.2k.com/civ-vii/"][u][i]Civilization VII [/i][/u][/url][url="https://civilization.2k.com/civ-vii/"][u]site[/u][/url] for news about what will follow in the coming weeks and months. We'll see you on May 13 for the livestream, then you can experience the Test of Time update for yourself when it launches on May 19! [/p][p][i]*Base game required. This content is free for all owners of Civilization VII and will be delivered automatically in-game on release. Terms apply.[/i][/p][p][/p][p][dynamiclink href="https://store.steampowered.com/app/1295660/Sid_Meiers_Civilization_VII/"][/dynamiclink][/p][p] [/p]

📄 Read the full patch notes on Steam →

✅ Mods Updated for This Patch (1)

These mods were updated after the patch — safe to use on the current version.

⚠️ Mods That May Be Broken (4)

These native mods may not work until the author updates them. Everything else is unaffected — .esp, texture, and Papyrus-script mods are version-independent and survive patches.

📋 Browse Sid Meier’s Civilization® VI Mods

↩️ How to Roll Back / Downgrade

Steam: open the Steam console (steam://nav/console) and run `download_depot <appid> <depotid> <manifestid>` to download the pre-update build, then copy those files over the updated ones. Set the game to "only update when I launch" (Properties → Updates). Always back up the game folder before a patch.

🕘 Previous Updates

Older Sid Meier’s Civilization® VI updates — click to read each patch note.