Policy Pack: Recon & Siege
🟠 Updated over a year agoPreview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
Adds 3 new Military policies boosting the production of Siege and Support class units and allows boosting the production of Recon units by existing policy cards for infantry unit production. List of New Policies Siegecraft Military Requires Defensive Tactics > +50% Production toward Medieval era and earlier siege and support units. Fireworks Military Requires Mercantilism > +50% Production toward Industrial era and earlier siege and support units. Pioneers Military Requires Ideology (moved to Mobilization with Project 6T) > +100% Production toward Industrial era and earlier support units. > Double experience for recon units. List of Changes to Existing Policies Lightning Warfare Now boosts production of Siege units, too. Agoge / Feudal Contract / Grande Armée / Military First Now boosts production of Recon units, too. Survey Now obsoletes with Pioneers instead of Native Conquest. Compatibility and Requirements No requirements, works with all rulesets. If used together with EpsTweaks for Support Units, the policies from that mod will be removed to avoid redundancies. JNR's Mod Series
📊 Mod Details
- Game
- Sid Meier S Civilization Vi Mods
- Author
- 76561198007475151
- Version
- N/A
- Downloads
- 9,387
- Endorsements
- 0
- Category
- Mod, Gameplay, Units, Base Game, Rise and Fall, Gathering Storm, Civics, Game Balance, Governments
- Created
- 1/7/2025
- Updated
- 1/10/2025
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