District Expansion: Industry

⭐ — (0 endorsements) 📥 165,908 downloads 📅 2/20/2021
⚪ Last updated 2024

By 76561198007475151 · Mod, Gameplay, Gathering Storm, Buildings, Districts, Game Balance

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 8/15/2024 📅 Created: 2/20/2021

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #2 of 6 Mod, Gameplay, Gathering Storm, Buildings, Districts, Game Balance mods in this game by downloads

📋 About This Mod

New production-focused building choices for the Industrial Zone. Adds a total of 4 new buildings and reworks the existing buildings as well, now stretching over 4 (!) tiers instead of 3. Further 6 buildings in a new tier are added with the Corporations mode active. The new bonuses provide each city with a multitude of ways to earn Production, using both population and geography. Credit to Merrick for helping out with the Wind Mill model. Alternative download from Civ Fanatics. Features Reworked the existing buildings in Industrial Zone (see below for details). Industrial Zone now unlocks at Construction. Original Water Mill in City Center is renamed to "Irrigation Wheel". 4 new buildings added: Water Mill, Wind Mill, Manufactory, Chemical Plant, and Logistics Center (see below for details). Unique 3d art and icons for all these buildings. Adjacencies have been adjusted. "Green districts" now only provide +1 Production to Industrial Zones, while Lumber Mills and Mines provide a standard adjacency bonus again. Harbors now provide a standard adjacency bonus as well, improving production in coastal cities. All Power Plants now provide Production to all cities in their radius. No more necessity to build Coal Power Plants just to get more local Production. Adjusted some Eurekas to include the new buildings. New and reworked policies (see below for details). 4 new Great Engineers: Archimedes, Li Bing, Ma Jun (all Classical Era), and Martine de Bertereau (Renaissance Era). Imhotep moved to Classical Era (with adjustment to the Production granted). James Watt reworked. See picture for detailed effects. Major additions with Corporations mode active: specialize your Factories and Chemical Plants to create new products with unique bonuses - but also penalties! Also, Industrial Zones get +1 Production from adjacent Industries and +2 Production from adjacent Corporations. Details 1 - Water Mill: Requires IZ to be built on River. IZ receives +1 Production to its base yield. +1 Pro

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198007475151
Version
N/A
Downloads
165,908
Endorsements
0
Category
Mod, Gameplay, Gathering Storm, Buildings, Districts, Game Balance
Created
2/20/2021
Updated
8/15/2024

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