District Expansion: Campus

⭐ — (0 endorsements) 📥 163,979 downloads 📅 5/29/2020
⚪ Last updated 2024

By 76561198007475151 · Mod, Gameplay, Gathering Storm, Buildings, Districts, Game Balance

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 8/19/2024 📅 Created: 5/29/2020

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #4 of 6 Mod, Gameplay, Gathering Storm, Buildings, Districts, Game Balance mods in this game by downloads

📋 About This Mod

New science-focused building choices for Campus. Adds a total of 5 new buildings and reworks the existing Campus buildings as well, now stretching over 4 (!) tiers instead of 3. The new bonuses provide each city with a multitude of ways to earn Science. Some buildings will be better for tall play, some for wide, and some will be based on yet other things. Establish academic institutions so glorious that your celebrities will want to bribe their children into them. And maybe also figure out how to go to space a bit easier. Wouldn't hurt, right? Alternative download from Civ Fanatics. Features Reworked the 3 existing buildings in Campus (see below for details). Research Lab renamed to "Institute of Technology". 5 new buildings added: School, Academy, Laboratory, Liberal Arts College, and Community College (see below for details). New adjacencies for Campus: Floodplains (+0. 5), Water Parks (+1), Spaceports (+2) Adjusted adjacencies for Observatory: +1 from Luxury resources and Plantations instead of +2 from Plantations. Helps the AI with placement and improves consistency across the map. Several Great Scientists have been reworked to now grant extra science to a particular building type. Each building type has a Great Scientist it can be boosted by (see image for details). Adjusted some Eurekas to include the new buildings. New and reworked policies (see below for details). Details 1 - Library: +1 Science per Era since built or last repaired. Unlocks at Writing. 1 - School: +1 Specialist slot and +1 Science yield for Specialists. Unlocks at Writing. 2 - University: Science equal to the base (!) adjacency of this district. Unlocks at Education. 2 - Academy: +1 Science per Governor Promotion in this city. Unlocks at Education. 3 - Laboratory: +0. 3 Science per citizen. Unlocks at Scientific Theory. 3 - Liberal Arts College: +1 Science from each Great Work in this city. Unlocks at Scientific Theory. 4 - Institute of Technology: +5% Science in this city, doubled if powered.

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198007475151
Version
N/A
Downloads
163,979
Endorsements
0
Category
Mod, Gameplay, Gathering Storm, Buildings, Districts, Game Balance
Created
5/29/2020
Updated
8/19/2024

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