District Expansion: Diplomacy

⭐ — (0 endorsements) 📥 51,320 downloads 📅 6/25/2024
⚪ Last updated 2024

By 76561198007475151 · Mod, Gathering Storm, Buildings, Districts, Game Balance

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 8/22/2024 📅 Created: 6/25/2024

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

New espionage-, alliance-, and citystate-themed building choices for the Diplomatic Quarter. Adds a total of 4 new buildings and reworks the existing Diplomatic Quarter buildings as well. Further, the Government Plaza has two new tier 2 buildings as the Intelligence Agency and Foreign Ministry were moved to the Diplomatic Quarter. The new bonuses allow your empire to specialize its diplomatic focus more towards either espionage, alliances, or citystates. No new building models this time due to the Diplomatic Quarter assets being unavailable through the SDK. Alternative download from Civ Fanatics. Features Diplomatic Quarter now has three choices in each tier. The second-tier option is fixed based on the tier 1 choice. Intelligence Agency and Foreign Ministry have been moved to the Diplomatic Quarter and were adjusted accordingly. The Government Plaza has two new buildings replacing the ones moved. Just like the Grandmaster's Chapel, they focus on using certain a yield or system for something it doesn't usually provide. Details 1 - Consulate: Alliance Points with all allies increase by an additional . 25 per turn. Alliances grant half their Trade Route yield bonuses to all your Trade Routes to city states. 1 - Intelligence Agency: +1 Spy and Spy capacity. All Spy Operations have a higher chance of success. 1 - Foreign Ministry: Leveraging City States costs half Gold. City State units gain +4 Combat Strength if you are the City State''s Suzerain (including Leveraged Units). 2 - Chancery: Requires Consulate. +100% Favor per turn from Alliance Level. Receive 1 Envoy for each successfully completed Emergency and for each first place in a Scored Competition. 2 - Security Service: Requires Intelligence Agency. Enemy Spy''s level is reduced by 1 when targeting this city or cities with Encampments. When this civilization captures or kills an enemy Spy, receive 100 Science for every level of the enemy Spy. 2 - Foreign Exchange: Requires Foreign Ministry. +1 Trade Route capacit

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198007475151
Version
N/A
Downloads
51,320
Endorsements
0
Category
Mod, Gathering Storm, Buildings, Districts, Game Balance
Created
6/25/2024
Updated
8/22/2024

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