Policy Pack: Environment

⭐ — (0 endorsements) 📥 28,305 downloads 📅 11/12/2022
⚪ Last updated 2024

By 76561198007475151 · Mod, Gameplay, Gathering Storm, Civics, Climate, Game Balance, Governments

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/22/2024 📅 Created: 11/12/2022

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Adds 11 new environmentalism-themed policies, including one Military, seven Economic, and three Diplomatic policies. These policies are meant to provide some more late-game political tools to combat climate change, preserve your environment, and shift away from population growth - with effects revolving around Appeal, carbon emissions, strategic resources, renewable energy, and Preserves. Works nicely with Leugi's Preserve Rework and Wildlife++. Currently the mod does not yet have Civilopedia flavor text, but that is planned for the future. List of New Policies Hydrogen Engines Military Requires Optimization Imperative (or Exodus Imperative with Grand Eras) > Units do not have a Coal or Oil maintenance cost. BUT: +3 Gold to maintain all units. Biodiversity Economic Requires Environmentalism > Lifetime carbon emissions reduced by 1 per turn per city with National Park and per Preserve. Energiewende Economic Requires Global Warming Mitigation (or Optimization Imperative with Grand Eras) > +3 Science to all renewable energy improvements and Hydroelectric Dams. Feed-In Tariffs Economic Requires Distributed Sovereignty (or Optimization Imperative with Grand Eras) > +1 Power from renewable solar sources for every district. Fishing Quotas Economic Requires Environmentalism > +1 Diplomatic Favor per turn per coastal city. BUT: -1 Food on all water tiles. Green Building Economic Requires Cultural Heritage > +2 Production on Lumber Mills. BUT: -1 Production on Mines and Quarries. Organic Farming Economic Requires Conservation > +1 Gold and +1 Culture on Farms. BUT: -1 Food on Farms. Smog Filters - only with Industry District Expansion Economic Requires Nuclear Program > Appeal penalty from Coal and Oil Power Plants reduced by 1. Carbon Certificates Diplomatic Requires Global Warming Mitigation (or Venture Politics with Grand Eras) > +6 Diplomatic Favor per turn. BUT: -1 Diplomatic Favor per tur per Coal and Oil Power Plant. Ecotourism Diplomatic Requires Environmentalism > +1

📊 Mod Details

Game
Sid Meier S Civilization Vi Mods
Author
76561198007475151
Version
N/A
Downloads
28,305
Endorsements
0
Category
Mod, Gameplay, Gathering Storm, Civics, Climate, Game Balance, Governments
Created
11/12/2022
Updated
6/22/2024

🔧 How to Install Sid Meier’s Civilization® VI Mods

Subscribe on Steam Workshop. Mods auto-download and install. Launch the game to activate.

📖 Full step-by-step install guide for Sid Meier’s Civilization® VI →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Sid Meier’s Civilization® VI commands, item IDs, and more.

Keep browsing — more Sid Meier’s Civilization® VI mods await

📋 All Sid Meier’s Civilization® VI Mods 🏆 Top 25 📂 More Mod, Gameplay, Gathering Storm, Civics, Climate, Game Balance, Governments 👤 More by 76561198007475151 🔎 Similar Mods 🌐 Best Mod, Gameplay, Gathering Storm, Civics, Climate, Game Balance, Governments (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods