Climate Balance - Complete Pack
⚪ Last updated 2024Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #1 of 8 Mod, Gameplay, Gathering Storm, Climate, Game Balance, Map Utilities mods in this game by downloads
📋 About This Mod
Climate Balance is an overhaul mod which tweaks various aspects of the climate system introduced with the Gathering Storm expansion. Climate change is no longer something that happens quickly and goes by without notable damages. Instead, it will take more CO2 emissions until the effects appear. But when they hit, they hit hard. More coastland will flood. Storms will become more frequent and violent. And you really start to wish those Flood Barriers weren't so expensive with all that flooding around and you desperately scramble to get rid of your power plants. Rebalanced Climate got you covered in those cases as well. This Complete Pack version is a bundle of several smaller mods which are available individually as well, with various options. See below for details. This mod as well as all of its components as individual downloads require Gathering Storm, of course. Features Global temperature rises 50% slower. More tiles get flooded from Climate Change (65% setting, compatible with Primordial map scripts). Nuclear Power and uranium-powered units produce only a quarter of their previous CO2. Climate-based Disasters have more unqiue damage and yield patterns. Storms (Hurricanes, Sandstorms) give yield bonuses less often to account for their more frequent appearances. Sandstorms and Blizzards less deadly to improve balance for civs in tundra and desert. Hurricanes more deadly. Fires add yields to tiles more rarely but are also less likely to spread to adjacent tiles. But Burnt Forests and Jungle temporarily have increased yields. 75% of flood yields are mitigated by dams instead of 50%. Flood Barriers more expensive to build, but cost no longer scales with number of floodable tiles. This keeps their cost in check with the changes to the number of floodable tiles. Cost still scales with global sea level. Purchase cost for Flood Barriers tripled to avoid too big of an advantage from Valletta's suzerain bonus. Power Plants running on Coal, Oil, or Uranium can be decommissi
📊 Mod Details
- Game
- Sid Meier S Civilization Vi Mods
- Author
- 76561198007475151
- Version
- N/A
- Downloads
- 26,522
- Endorsements
- 0
- Category
- Mod, Gameplay, Gathering Storm, Climate, Game Balance, Map Utilities
- Created
- 2/27/2019
- Updated
- 8/3/2024
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