More Coastal Flooding: 80%
⚪ Last updated 2020Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #5 of 8 Mod, Gameplay, Gathering Storm, Climate, Game Balance, Map Utilities mods in this game by downloads
📋 About This Mod
Increases the number of tiles getting flooded due to global warming from 45% of coastal lowlands to 80%. Waiting for the aquatic apocalypse but it never comes? Burned all the world's coal and oil but only a few tiles submerged? In this version 80 PERCENT OF ELIGIBLE TILES will be flooded by rising sea levels over the course of the game. This setting is my personal preference. This mod does not lift the protections for natural wonders and lakes. Flat tiles adjacent to either of them will not flood, as such would cause several issues. This mod is a standalone component of the "Climate Balance" mod collection and requires Gathering Storm (link to collection above). The collection contains alternatives for 60% and 100% of coastal lowlands getting flooded. WARNING: Does not work with Primordial map script. Primordial will multiply the value by 1. 5, so no percentage above 66% can be used or the game will crash. Use the 60% version for matches on Primordial maps, that will then result in a total of 90% of coastal lowland flooding. JNR's Mod Series
📊 Mod Details
- Game
- Sid Meier S Civilization Vi Mods
- Author
- 76561198007475151
- Version
- N/A
- Downloads
- 11,139
- Endorsements
- 0
- Category
- Mod, Gameplay, Gathering Storm, Climate, Game Balance, Map Utilities
- Created
- 2/17/2019
- Updated
- 7/3/2020
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