(OpenMW) HUDMarkers - Detect spells
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #38 of 102 User Interface mods in this game by downloads
📋 About This Mod
"Detect key" will also detect doors (desaturated if you've visited that cell already)
"Detect enchantments" can be set to detect unenchanted items and herbs too
"Detect creature" will detect any actor unless you change the setting:
"only humanoids", "only creatures", "also daedra", "also humanoids", "also undead", "even mechanical"
"only humanoids":
- humanoids
"only creatures":
- creatures (this is the vanilla behaviour)
"also daedra":
- creatures
"also humanoids":
- creatures
- humanoids
"also undead":
- creatures
- humanoids
"even mechanical":
- creatures
- humanoids
- mechanical
There's also an API for other mods to display icons in the HUD
Installation:
-
[]Extract the mod folder in this zip to your mod storage location.
Example: OpenMWMods/HUDMarkers/HUDMarkers.omwscripts and other files[/
][]Open the OpenMW Launcher[/]
[]Go to the "Data Files" and then the "Data Directories" tab[/]
[]Click "Append" and select the mod folder[/]
[]Now go to the "Content Files" Tab (under "Data Files") and enable "HUDMarkers.omwscripts"[/]
I've invested over 2000 hours making these morrowind mods.
If you can somehow afford it, a donation on https://www.patreon.com/c/OwnlyMods would be very appreciated
- Floating Healthbars
- Restocking
- Better Bars
- QuickLoot
- Speed Haste
- EasyHarvest
- EasySpeechcraft
- Improved Vanilla Leveling
- Fix Mercantile Exploit
- Fortify Health Fix
- Fortify Nerf
- Disenchanting
- Worthless Soulgems
- Third Person Unequip Helmet
- HUDMarkers
- Roguelite
- Simply Mining
- Simply Crafting
- Crafting Framework
- Sealed Fate
- Abilities Are Modifiers
- Pure Lua Multi Mark
- Fitting Soulgems
- "Until Healed" Fix
- Leave The Lights Off
- speedyStart
- Hearthstone
- Less sleep encounters
- Combat360
- Quickstart Unchained
- Better Elemental Shields
- PBR for Morrowind Enhanced Textures
- Time Control
- Sun's Dusk
Adds HUD markers for Detect spells in OpenMW, showing active spell effects directly on the interface. A lightweight UI mod with 227 endorsements and 19,189 downloads, last updated August 2025. For players who want quick visual feedback on their active detection spells.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community trust with 227 endorsements and nearly 20k downloads.
- Does exactly what it says—no bloat, just HUD markers for Detect spells.
- Actively maintained, last updated August 2025, so it's fresh.
⚠️ Cons
- Description is sparse—no install instructions or feature breakdown beyond the title.
- Only affects Detect spells; if you're not using them, this mod does nothing for you.
- Requires OpenMW—won't work on the original Morrowind engine.
For OpenMW players who rely on Detect spells and want a quick visual cue on their HUD. If you're a UI tinkerer or just want to see your active effects at a glance, this is a neat little add-on. Skip it if you don't use Detect spells or play on the original Morrowind engine.
💡 Beginner Tips
- Make sure you're running OpenMW, not the original Morrowind executable—this mod won't work otherwise.
- If you use a mod manager, drop the files into your OpenMW data directory or use the in-game mod list.
- Test with a Detect spell active to see the markers appear; if they don't, check your load order.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- OwnlyMe
- Version
- 3.6
- Downloads
- 19,189
- Endorsements
- 227
- Category
- User Interface
- Created
- 7/9/2025
- Updated
- 8/6/2025
🔧 How to Install Morrowind Mods
Download from Nexus.
📖 Full step-by-step install guide for Morrowind →
Visit the official mod page for specific installation instructions for this mod.
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